by rocksolid on Wed May 31, 2006 8:32 pm
I'm really against the little circles, sight unseen. I generally dislike them on most maps anyway, but I pipe in here because it could be a tedious bit of work to put them up just for argument's sake.
That said, the bonuses are a little funny on the crossword map, and I've noticed that myself. But I think that bonuses are one element where foundry input can get excessively orthodox - in the crossword map, I don't see the bonuses as a problem or a downside to the map, as their unevenness is part of what gives this map - where the challenge is precisely to create geographical features where none exist - more flavour and peculiarities than it could otherwise have. Part of why it's my favourite map. I think making the bonuses "better" would actually make the map worse.
I've said it before, but I think the important principle in a discussion of bonuses has to be the avoidance of a pattern where one area is so overvalued that victory on that map is effectively determined by who holds that continent. This is not the case on the crossword map.
Going too far beyond that principle can be an interesting exercise, but a little dangerous when it turns into an assertion that bonuses have to be changed so that every map is more like the classic map.
Last edited by
rocksolid on Wed May 31, 2006 8:52 pm, edited 2 times in total.