Moderator: Cartographers
DearCyrus wrote:on Game 14665737, I am holding 2 cosmic , but it is not letting me assault the other cosmic territories. Bug, or has there been a change not reflected in the key? I have been gone for a while and haven't kept up with the times... I see some cool things in the work for this map, but that shouldn't effect my current game. just thought you would want to know.
Congrats on Your Blue BTW, D13. I think You wear it well.
Hunter S. Thompson wrote:The Edge... There is no honest way to explain it because the only people who really know where it is are the ones who have gone over..
Donelladan wrote:So dolomite disappeared.
I know we are not supposed to make modifictions on a map if we do not have the agreement from the mapmaker.
But what if it we were only fixing bug?
There is many bugs on the xml currently, bonus that do not work accordingly to the legends.
Correcting this bug would simply be doing what dolomite wanted.
Currently we can play the map with many bugs, that's really annoying. If dolomite never come back, we should either remove the map from being played, or at least let us fix the xml bug.
I may be volunteer to fix the bug.
blakebowling wrote:As the mapmaker is no longer active, this map is considered abandoned. Since there are still issues with the map, I cannot quench this map for live play.
If the issues on this map can be fixed by changing XML ONLY, I will allow for those issues to be fixed. I will leave this thread here for the time being, and also leave the map in beta status. If the XML issues are not fixed within a few weeks, I will be forced to close this map and mark it as abandoned.
dolomite13 wrote:Ideally I want no fewer than 2 spaces between every connected territory(radiation, minions, and caverns). I also wanted the mines and crypts to have several territories that were only 1 apart. And of course I wanted icons to not appear on the same terrain type twice. So to balance things a bit I spent a few hours moving almost every icon.
Cosmic
- Made Reactor KILLER 1
- Added Reactor assults Forbidden Lands (this is still limited by the forbidden lands/blood tower limitation)
Demonic
- Underworld will start at either 2n or 3n and your kingdom can assault the underworld. This isn't all that useful but adds something different to demonic to help differentiate it from other specials.
Miners
- Mine icons are now placed in such a way that they are near the center of the map vertically. The top 2 and bottom 2 are separated by badlands but the two groups are separated by the center of the map and 3 territories. This is more difficult and costly than the undead so holding all 4 grants +5 instead of +4 as a way to balance this.
Undead
- Crypts are now organized horizontally across the center. The left 2 and right 2 are separated by a single territory with no icons but the two groups are separated by the center of the map and 2 territories.
Thoughts?
=D13=
Donelladan wrote:Who can fix the XML ? Can we volunteer?
Fuchsia tude wrote:That depends. Does "XML ONLY" include updating to the most recent version of the map image?
Donelladan wrote:Who can fix the XML ? Can we volunteer?
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