i used the map makers and the AADOMM clan just as an example. you don't have to take it literally.
now considering the fact that people for some weird reason like to cheat and some even make multiple accounts and pay premium for all i'm pretty sure that there will be people trying to abuse any breach in the system including this one.
you ask me why i am bothered and what makes me think the multihunters won't catch them? well it's pretty simple. we've had 3 (maybe more) conquerors busted for cheating and except for krusher the others kept their points and their premium.
and finally this suggestion allows abuse in one of the shadiest and hardest to prove areas of cheating: throwing games/ secret alliances.
it takes a lot of games to establish a pattern and even then it's pretty damn hard to decide with 100% certainty that a game was thrown or a secret alliance existed. at most there would probably be a block between players but no points reset or premium strip.
i'll make a small example. you me and mibi.
3 players. all premium, all above 2000 points.
we decide you guys shall give me 600 points. with a 2.5% cap that means you can bet 60 points so i need to win 5 games.
i'm damn certain we could play 5 straight games where i win everytime and nobody could prove it was cheating. of course if we were some kind of morons that have no idea how to disguise a game we might get caught but we aren't so some equal share attacking, no obvious undefended borders, no nothing, just play along nicely and make sure i win. how could they prove it wasn't skill?
and you know what? if we lived in an utopian society i would love the suggestion, especially for the no-point games but we don't. unfortunately people are somehow genetically programmed to cheat and this suggestion allows them to do that
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku