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caymanmew wrote:still does not help if i want 20 active i should be able to i payed for unlimited that what i should be getting
danfrank wrote:Unlimited
being the main word that baits people to purchase premium membership . Anything else would constitute fraud . A very serious charge since there is currency involved . So being PEDANTIC does not apply here.
TheForgivenOne wrote:why don't you complain about the 50 game pending limit for casual? Because it's still hindering you "unlimitedness"
ljex wrote:Concise description: Currently you cant be in more than 10 speed games waiting players for many reasons all of which i agree with. However what i purpose is a way for people to have more than 10 speed games waiting players without being able to get more than 10 active.
Specifics/Details: You can have up to 50 speed games waiting players (provided you have no casual games waiting players) however if you get more than 10 (I would like to see it be less than 10) active all your speed games waiting players are dropped. So as long as you never get more than 10 active speed games you can keep all your games awaiting players. This way people who want to be in a wide variety of speed games can but will never have too many speed games active having the same effect as the current speed game limit without causing as much of problem to the community. Furthermore if you have more than 10 active you cant join or create new speed games.
How this will benefit the site and/or other comments:
Allow users to have many speed games waiting players without ever having too many active.
Woodruff wrote:ljex wrote:Concise description: Currently you cant be in more than 10 speed games waiting players for many reasons all of which i agree with. However what i purpose is a way for people to have more than 10 speed games waiting players without being able to get more than 10 active.
Specifics/Details: You can have up to 50 speed games waiting players (provided you have no casual games waiting players) however if you get more than 10 (I would like to see it be less than 10) active all your speed games waiting players are dropped. So as long as you never get more than 10 active speed games you can keep all your games awaiting players. This way people who want to be in a wide variety of speed games can but will never have too many speed games active having the same effect as the current speed game limit without causing as much of problem to the community. Furthermore if you have more than 10 active you cant join or create new speed games.
How this will benefit the site and/or other comments:
Allow users to have many speed games waiting players without ever having too many active.
Good idea. However, it would by necessity have to include some sort of function for the others who may already be in one of the inactive games as well.
For instance, let's say there is a 4-player speed game and myself, yourself and lackattack were all in it, waiting for the fourth. But then lackattack hit his 11th active game. Our 4-player speed game should not be "dropped" (as in eliminated), rather only lackattack's presence in that game should be removed, so that then you and I are waiting for two more in that speed game. Does that make sense?
Woodruff wrote:ljex wrote:Concise description: Currently you cant be in more than 10 speed games waiting players for many reasons all of which i agree with. However what i purpose is a way for people to have more than 10 speed games waiting players without being able to get more than 10 active.
Specifics/Details: You can have up to 50 speed games waiting players (provided you have no casual games waiting players) however if you get more than 10 (I would like to see it be less than 10) active all your speed games waiting players are dropped. So as long as you never get more than 10 active speed games you can keep all your games awaiting players. This way people who want to be in a wide variety of speed games can but will never have too many speed games active having the same effect as the current speed game limit without causing as much of problem to the community. Furthermore if you have more than 10 active you cant join or create new speed games.
How this will benefit the site and/or other comments:
Allow users to have many speed games waiting players without ever having too many active.
Good idea. However, it would by necessity have to include some sort of function for the others who may already be in one of the inactive games as well.
For instance, let's say there is a 4-player speed game and myself, yourself and lackattack were all in it, waiting for the fourth. But then lackattack hit his 11th active game. Our 4-player speed game should not be "dropped" (as in eliminated), rather only lackattack's presence in that game should be removed, so that then you and I are waiting for two more in that speed game. Does that make sense?
danfrank wrote:Well that makes perfect sense....
But as the first paragraph states above ..FOR MANY REASONS ALL OF WHICH I AGREE WITH.. what are the reasons ? The only relevant reason that should concern anyone in the community is missed turns.
But I Disagree .. Setting a limit just by your example to ten active games. means that a person should dedicate 30 seconds to each turn they take . Thats if all the mitigating factors , such as, players in game , how fast the other players are playing and other things. So ten active speed games can also mean that a person take ten turns in 50 minutes or more . So i disagree. Now your trying to set rules on how a person you should his game.. So UNLIMITED MEANS WHAT IT SAYS . PROGRESSIVISM should not be entwined with a computer video game...
danfrank wrote:So UNLIMITED MEANS WHAT IT SAYS . PROGRESSIVISM should not be entwined with a computer video game...
caymanmew wrote:still does not help if i want 20 active i should be able to i payed for unlimited that what i should be getting
Pedronicus wrote:caymanmew wrote:still does not help if i want 20 active i should be able to i payed for unlimited that what i should be getting
caymanmew speed stats
Points -451 win rate 486 from 1979(25%)
If you played less games - you might get a better win rate. Quality over quantity. I mean - If you can't win more than 25% of your speed games and your point haul is in the minus figures to the hundreds, I can't even imagine how many games you screw up for other players.
tdans wrote:Pedronicus wrote:caymanmew wrote:still does not help if i want 20 active i should be able to i payed for unlimited that what i should be getting
caymanmew speed stats
Points -451 win rate 486 from 1979(25%)
If you played less games - you might get a better win rate. Quality over quantity. I mean - If you can't win more than 25% of your speed games and your point haul is in the minus figures to the hundreds, I can't even imagine how many games you screw up for other players.
ohhh wonder if im like that
Pedronicus wrote:caymanmew wrote:still does not help if i want 20 active i should be able to i payed for unlimited that what i should be getting
caymanmew speed stats
Points -451 win rate 486 from 1979(25%)
If you played less games - you might get a better win rate. Quality over quantity. I mean - If you can't win more than 25% of your speed games and your point haul is in the minus figures to the hundreds, I can't even imagine how many games you screw up for other players.
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