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Nikita_2006 wrote:Capture the flag ?
In Holland we have a boardgame named "Stratego" where you must capture the flag.
max is gr8 wrote:If this came through I'ld want it to be 500 armies then it requires a lot of attack and makes the game full of fun of attack and protecting AND it always is in the same position AND the armies are fixed until they die they can't go up or down
Chariot of Fire wrote:As for GreecePwns.....yeah, what? A massive debt. Get a job you slacker.
Viceroy wrote:[The Biblical creation story] was written in a time when there was no way to confirm this fact and is in fact a statement of the facts.
GreecePwns wrote:Or instead have the flag itself an option and players choose where to put their flags at the start. The game continues as a normal game, but if the flag territory is killed before the player is killed, the player is eliminated with his extra armies becoming neurtals.
Samus wrote:GreecePwns wrote:Or instead have the flag itself an option and players choose where to put their flags at the start. The game continues as a normal game, but if the flag territory is killed before the player is killed, the player is eliminated with his extra armies becoming neurtals.
Well, I was assuming each team would have a flag, not each player. If your team's flag gets killed, you're all eliminated. So in the case of 2v2v2, yes, the remaining armies of the first team out would turn neutral as the 2 other teams battle it out for the win.
I like the option to pick your flag location. I was assuming Lack could program randomly placed flags so that they weren't bordering or part of the same region, but they could still wind up in bad places. Not sure how hard the placement option would be to program though.
Chariot of Fire wrote:As for GreecePwns.....yeah, what? A massive debt. Get a job you slacker.
Viceroy wrote:[The Biblical creation story] was written in a time when there was no way to confirm this fact and is in fact a statement of the facts.
GreecePwns wrote:Or instead have the flag itself an option and players choose where to put their flags at the start. The game continues as a normal game, but if the flag territory is killed before the player is killed, the player is eliminated with his extra armies becoming neurtals.
Nikita_2006 wrote:Capture the flag ?
In Holland we have a boardgame named "Stratego" where you must capture the flag.
dominationnation wrote:I also like the idea of being able to move the flag
Samus wrote:dominationnation wrote:I also like the idea of being able to move the flag
I'm pretty sure Lack/Andy are going to say this can't be done. As I understand it, the site isn't set up to track specific armies like that, only territory ownership. I could be wrong though.
I am a bit concerned that the flag would wind up blocking bonuses in the region it was in. I have no idea if that could be worked around.
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