Moderator: Cartographers
thenobodies80 wrote:The map was updated!
Seamus76 wrote:Sorry for the delay. It seems like 8 is too few actually. We're going to try adjusting it up to 10 or maybe 11, and will post new xml shortly.
thenobodies80 wrote:So, everyone is happy with the map as it is now ?
V.J. wrote:We are updating to 10 starting positions.
Here is the new xml, thenobodies, please upload.
http://www.fileden.com/files/2011/9/30/3202881/finalxml-v12.xml
GoranZ wrote:Tequesta bonus TQ... has 2 territories, MI-3 and CH-2, all others have the same mixture. I don't think that the territory markings cant be made more confusing then they are atm.
Will I play it again... hmm maybe to cross map it and if there was FOE button for maps I would have press it without thinking.
Seamus76 wrote:Wow, I'm sorry you don't like the map.
GoranZ wrote:Seamus76 wrote:Wow, I'm sorry you don't like the map.
Map is good naming of territories isn't... Example: My teammate says drop all on TQ-4, so where is that? And I start looking threw whole map until I find that territory, and it usually takes 2-3 searches of whole map just to locate a single territory. Its confusing for players that play the map first time, and I bet it is confusing even for players that have played multiple times already. From the legend I immediately notice that TQ is Tequesta and I look for the territory according to the color. Bump, no such territory in Tequesta, it is in the opposite side of the map, in Apalachee. You even don't have background color shadow on TQ-4, so generally the legend is more or less useless for finding the territory that my teammate mentioned.
Generally the problem is quick navigation threw the map. Btw have u tested how will this map look on mobile device? you will run out of battery until you find the territory u need lol, jk. I tried to start playing both of my turns on mobile device but it was extremely hard so I had to postpone my turns until I can get to a PC.
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