Dukasaur wrote:I'm not thrilled about the bombardments.
It's bad from both a historical accuracy perspective and from a right-now gameplay perspective.
From a historical accuracy point of view, those rifles simply weren't that accurate at long range. Sure, they could occassionally peg off an enemy half a mile away, but not with enough frequency to seriously damage an enemy formation.
From the right-now point of view, it basically means that once someone gets a hold of a British position, anyone who doesn't have one is doomed unless they can take it from him in one turn. There isn't any safe area where you can hang back, lick your wounds for a while, and launch a fresh offensive.
That was one of the things I liked about this map, and now it's gone.
The problem and comments I was getting though was if you go second in a 1v1 game, the drop can give first player a chieftain and a great start. I had no options open with positions to correct this so the only logical way was to give the second player a chance to kill the chieftain. The bombardments have been in place now for a month since he map came back into live play. That is not new to this change.
As for the historical perspective, you are right, the rifle was not accurate but it did win the day for the British. One of the best quotes from the film is near the end.
Colour Sergeant Bourne: It's a miracle.
Lieutenant John Chard: If it's a miracle, Colour Sergeant, it's a short chamber Boxer Henry point 45 caliber miracle.
Colour Sergeant Bourne: And a bayonet, sir, with some guts behind.
Sorry, but it stays in for now.