Good day CC folks! Community Team is delighted to bring this new kind of Tribes event. Each tribe to bring up to 10 players, but with a minimum of 6.
Game Types
All game to be Casual & 20 Round limit, no other settings restriction, except for the map usage within the Head-to-Head matchups and described below
- 1. Standard, Escalating.
- 2. Terminator, Non-Escalating.
- 3. Assassin, Non-Escalating.
- 4. Multi Doubles.
- 5. Start position maps, Escalating.
- Head to head matchups.
In head to head matchups, tribes would each send one 1v1, poly2, poly3, and poly4.
- A map can be used twice throughout all rounds of head to head matchups but only once per game type and once per matchup.
- Only Ā«Ā LiveĀ Ā» can be use, No Beta map allowed.
- A player should have played at least 5 games within the entire event to be eligible for the medal & prizes.
Points up for grabs
Game Type 1: 120
Game Type 2: 36 - 156
Game Type 3: 24 - 144
Game Type 4: 120
Game Type 5: 120
Matchups: 70 (max per tribe)
Schedule: 13 Weeks
- Week 1: Head to Head 1
- Week 2: Set 1 of all 5 game types
- Week 3: Head to Head 2
- Week 4: Set 2 of Game Type 1, 3, and 5
- Week 5: Head to Head 3
- Week 6: Set 2 of Game Type 2 and Set 3 of Game Type 5
- Week 7: Head to Head 4
- Week 8: Set 3 of Game Type 1, 2, 3 and Set 4 of Game Type 5
- Week 9: Head to Head 5
- Week 10: Set 2 of Game Type 4, Set 4 of Game Type 1 and 3
- Week 11: Head to Head 6
- Week 12: Set 4 of Game Type 2 and Set 5 of Game Type 5
- Week 13: Head to Head 7
Game type breakdown with map, settings & scoring
20 Round limit for all game!
- Standard, Escalating
- Settings
- Automatic
- Sequential
- Escalating
- Chained
- Fog/Sun (switches every set, starts sunny)
- Maps
- Set 1(3 Games): Classic, Europe, North America
- Set 2(3 Games): Iberia, Montreal, Ancient Greece
- Set 3(3 Games): Portugal, Balkan Peninsula, Cairns Coral Coast
- Set 4(3 Games): Charleston, Great Lakes, Canada
- Scoring
- +8 for every game win
- +24 for the most wins at the end of all sets.
- Settings
- Terminator, Non-Escalating
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog/Sun (switches every set, starts Foggy)
- Maps
- Set 1(3 Games): BeNeLux, Baltic States, USA Great Lakes
- Set 2(3 Games): Vancouver, USA, Mongol Empire
- Set 3(3 Games): Scotland, Africa, Europa
- Set 4(3 Games): Quad Cities, France, Japan
- Scoring
- +2 for every kill
- +3 for winning the game
- Settings
- Assassin, Non-Escalating
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog/Sun (switches every set, starts Sunny)
- Maps
- Set 1(3 Games): British Isles, Italy, Europe 1914
- Set 2(3 Games): Texan Wars, Arctic, Oceania
- Set 3(3 Games): England, Far East, Chinese Checkers
- Set 4(3 Games): U.S. Senate, Archipelago, 8 Thoughts
- Scoring
- +2 for every win
- +10 if YOU killed YOUR target
- Settings
- Multi Doubles
- Settings
- Automatic
- Sequential
- No Spoils
- Chained
- Fog
- Trench
- Maps
- Set 1(3 Games): USA 2.1, D-Day Omaha Beach!, Nordic Countries
- Set 2(3 Games): Hive, Rail South America, Kingdom of Denmark
- Scoring
- +20 for each win (20 for the whole team, not each person)
- Settings
- Start position maps, Escalating
- Settings
- Automatic
- Sequential
- Escalating
- Chained
- Fog
- Maps
- Set 1(3 Games): Clandemonium, New World, Lunar War,
- Set 2(3 Games): Antarctica, WWII Poland, City Mogul
- Set 3(3 Games): King's Court II, Woodboro, Treasures Of Galapagos
- Set 4(3 Games): Labyrinth, King's Court, Feudal Epic,
- Set 5(3 Games): Baseball, Salem's Switch, Peloponnesian War
- Scoring
- +8 for every game win
- Settings
- Head to Head
- Each Tribe sends one 1v1, Poly2, Poly3, and Poly4 of their chosen map/settings.
- Each win is worth 1 point.
- The tribe with the most wins gets +10, in the event of a tie each tribe gets +3.
Prizes:
- 1st place; each member of the Tribe receives a , a & 500
- 2nd place; each member of the Tribe receives & 300
- 3rd place; each member of the Tribe receives & 150
Contacts:
- If any issue arise, please PM Mad777, Caymanmew, groovysmurf, all together. Our words to be final