Conquer Club

Condensed Map Ideas

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby Iliad on Tue May 08, 2007 3:26 am

Coleman wrote:
Iliad wrote:Can you make it bigger? I just can't see it properly yet

He's using some sort of weird link set up that particular image host uses, here's a real picture set up:
Image
I'd try to explain how I did that, but it's a load of trouble.

okay. I think graphics need a lot of work.
User avatar
Private 1st Class Iliad
 
Posts: 10394
Joined: Mon Mar 05, 2007 12:48 am

Postby ericwdhs on Tue May 08, 2007 5:09 am

Anyone?
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby gimil on Tue May 08, 2007 5:10 am

it seems a little cramped and plain. also theres no ledgends
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby ericwdhs on Tue May 08, 2007 5:17 am

gimil wrote:it seems a little cramped and plain. also theres no ledgends
Well it's supposed to be cramped since people have asked me to make it like World 2.1 and cram as much stuff in as I can. (Another version on a Classic scale will be made.) Also, this is only a draft to let people have a general idea of what it will be like. It's plain and has no legend because it's a draft but I have space for that reserved in the upper left and bottom right.
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby gimil on Tue May 08, 2007 5:22 am

a good iead would to make a republic/empire continent and have speacial bonuses for rebel plantes like hoth.
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby ericwdhs on Tue May 08, 2007 5:28 am

gimil wrote:a good iead would to make a republic/empire continent and have speacial bonuses for rebel plantes like hoth.

Well a Republic/Empire continent would be huge. Besides, the players are the factions fighting for control of the galaxy. Mapping factions out on the board doesn't make much sense in that respect. I am also already giving bonuses for planets like Hoth, Yavin, Endor, etc.

EDIT: Oh and another reason you might consider it plain is the fact that I don't want to use any Lucasfilm images in case that's copyright infringement. I still have a lot more to add though.
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby Risktaker17 on Tue May 08, 2007 5:54 am

It looks pretty much exactly like the other space one. You have to give it a completely new look. Your right this is only a first draft.
User avatar
Captain Risktaker17
 
Posts: 1495
Joined: Sun Apr 01, 2007 8:09 am

Postby yeti_c on Tue May 08, 2007 5:58 am

What's the difference between thin and thick lines?

Unknown should be called "outer rim"

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby Kaplowitz on Tue May 08, 2007 7:15 am

I like the idea, but there is already a space map, do we need two?
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby mibi on Tue May 08, 2007 8:02 am

Wheres chewbacca?
User avatar
Captain mibi
 
Posts: 3350
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont

Postby ericwdhs on Tue May 08, 2007 10:28 am

Risktaker17 wrote:It looks pretty much exactly like the other space one. You have to give it a completely new look. Your right this is only a first draft.

Well I don't want to get away from making the map as visual as possible. I don't want to shrink the planets to dots or convert them to boxes so they'll have to remain that size and there isn't really any other way to connect them together other than some type of line. The final visual style will be much different however so don't worry.
yeti_c wrote:What's the difference between thin and thick lines?

Unknown should be called "outer rim"

C.

The difference is detailed somewhere above. As for the "Outer Rim" thing, there's one problem with that. That's not the Outer Rim. In Star Wars, half of the galaxy is unexplored. That area is called the Unknown Regions. If I were to include the Outer Rim as a continent, it would arc across the entire edge of the map and be insanely difficult to protect. As for the Core Worlds, they're in a nice centralized location, so they'll be added in as a continent.
Kaplowitz wrote:I like the idea, but there is already a space map, do we need two?

Well, this map has been requested several times, but it's a different locale so it shouldn't really matter. That'd be like asking if it's necessary to have a Europe map because there is already a map from Earth in play. :)
mibi wrote:Wheres chewbacca?

Though the resolution will be nowhere good enough to see it, he'll be a little brown dot on Kashyyyk. :D If you want an image of him for the background, I suppose I could make a photo-realistic painting of him (something I don't do very often because it takes forever) or you could guarantee me that it's not copyright infringement to use an image of him (and while we're at it, all of the other characters). Even then, I'm not sure where I'd stick him. :)
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby Guiscard on Tue May 08, 2007 10:43 am

I'm afraid at the moment this is a pretty poor effort...

A Star Wars map is one which a lot of people would be really interested to play, and it requires a really good treatment. At the moment all you have is a galaxy background and loads of green dots. Nothing (other than the names) makes it particularly attractive or even 'themed', as it were. The colours look pretty standard, the lines are confusing...

I think to make the best of the theme you need to bring in details like the rebellion, the death star... Make more of key planets that people know of, such as Tatooine and Coruscant...

As someone said earlier, basically this is, at the moment, a less attractive space map with star wars names applied!

I really hope you can make a great map with this theme now the copyright restrictions have been relaxed, but if you can't I'm afraid you're gonna come under heavier criticism than most map-makers because a lot of people would love a Star Wars map!
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby ericwdhs on Tue May 08, 2007 10:48 am

Guiscard wrote:I'm afraid at the moment this is a pretty poor effort...

A Star Wars map is one which a lot of people would be really interested to play, and it requires a really good treatment. At the moment all you have is a galaxy background and loads of green dots. Nothing (other than the names) makes it particularly attractive or even 'themed', as it were. The colours look pretty standard, the lines are confusing...

I think to make the best of the theme you need to bring in details like the rebellion, the death star... Make more of key planets that people know of, such as Tatooine and Coruscant...

As someone said earlier, basically this is, at the moment, a less attractive space map with star wars names applied!

I really hope you can make a great map with this theme now the copyright restrictions have been relaxed, but if you can't I'm afraid you're gonna come under heavier criticism than most map-makers because a lot of people would love a Star Wars map!


I say again this is a draft. I do not like the colors either, but they separate out all the positions for you guys to get an idea of where everything is. I do plan on making it look great but I want to decide on gameplay mechanics before I start doing graphics. All the movie planets will be in there and most of them will provide some type of bonus for retaining them but don't criticize the look of the map because I have no intention of keeping that look.

Also, this is a World 2.1 type version. There will be a Classic type version.
Last edited by ericwdhs on Tue May 08, 2007 10:53 am, edited 1 time in total.
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby mibi on Tue May 08, 2007 10:48 am

Guiscard wrote:I'm afraid at the moment this is a pretty poor effort...

A Star Wars map is one which a lot of people would be really interested to play, and it requires a really good treatment. At the moment all you have is a galaxy background and loads of green dots. Nothing (other than the names) makes it particularly attractive or even 'themed', as it were. The colours look pretty standard, the lines are confusing...

I think to make the best of the theme you need to bring in details like the rebellion, the death star... Make more of key planets that people know of, such as Tatooine and Coruscant...

As someone said earlier, basically this is, at the moment, a less attractive space map with star wars names applied!

I really hope you can make a great map with this theme now the copyright restrictions have been relaxed, but if you can't I'm afraid you're gonna come under heavier criticism than most map-makers because a lot of people would love a Star Wars map!


this man speaks truth.
User avatar
Captain mibi
 
Posts: 3350
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont

Postby cosmin on Tue May 08, 2007 10:57 am

work on it a bit and then but up a update on it do can people could really comment on it.

ps. find another photo host the maps arents put up right :wink:
Romania-i tara mea, si buna si rea
O iubesc, ma mandresc ca m-am nascut in ea,

Image
User avatar
Corporal cosmin
 
Posts: 141
Joined: Sat Mar 10, 2007 10:36 am

Postby Hotdoggie on Tue May 08, 2007 11:59 am

Iliad wrote:
Coleman wrote:
Iliad wrote:Can you make it bigger? I just can't see it properly yet

He's using some sort of weird link set up that particular image host uses, here's a real picture set up:
Image
I'd try to explain how I did that, but it's a load of trouble.

okay. I think graphics need a lot of work.


Please read the thread. i need feedback on the territory amounts, territory sizes, the continents, the bonuses and things along those lines. Once these things are sorted out i will spend my time on the aestetics.
Lieutenant Hotdoggie
 
Posts: 563
Joined: Sun Mar 04, 2007 11:29 am
Location: Doodle Earth

Postby ericwdhs on Tue May 08, 2007 12:02 pm

cosmin wrote:work on it a bit and then but up a update on it do can people could really comment on it.

ps. find another photo host the maps arents put up right :wink:


Yeah, I plan to, but not for a week at least. I'll probably focus on a four or five planet section and get the graphics near done in several different styles so people can decide what looks best.

Are the thumbnail links not working or do you want me to put up the whole images here? On second thought, I'll go ahead and change that right now.
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby Coleman on Tue May 08, 2007 12:07 pm

If you want to hear something I've learned read on, if not skip to the red O...

People respond a lot better to maps if they look almost finished when you first post them, or at least playable when you first post them. I'm not saying what you are doing isn't going to work, it will, but you are going to get lots of annoying comments until it looks better. That's just the way people are in here.

O I'm assuming you plan on all the green circles to become planets similar to the space map we already have. Do you need help hunting down fan art and actual art of what these planets are supposed to look like?
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby Optimus Prime on Tue May 08, 2007 12:11 pm

You might take into consideration looking in the front of one of the current "New Jedi Order" books at a bookstore. They have a really recent map on planet locations and such. It might help out with layout, names, continent boundaries, etc.
User avatar
Cadet Optimus Prime
 
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm

Postby Optimus Prime on Tue May 08, 2007 12:18 pm

Something based on THIS:
http://img175.exs.cx/img175/6198/galaxymap17sl.jpg

Would be perfect if you ask me. It would work perfectly after the right modifications for a World 2.1 style map.
User avatar
Cadet Optimus Prime
 
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm

Postby ericwdhs on Tue May 08, 2007 12:41 pm

Coleman wrote:If you want to hear something I've learned read on, if not skip to the red O...

People respond a lot better to maps if they look almost finished when you first post them, or at least playable when you first post them. I'm not saying what you are doing isn't going to work, it will, but you are going to get lots of annoying comments until it looks better. That's just the way people are in here.

O I'm assuming you plan on all the green circles to become planets similar to the space map we already have. Do you need help hunting down fan art and actual art of what these planets are supposed to look like?


I don't skip stuff. :D

Okay, I'll keep that in mind from now on but I wish I could present developmental drafts here for the purpose of getting gameplay suggestions without everyone focusing on how they look.

Yes, all the green circles will be changed to how the planets are actually supposed to look. I have access to most of the planet images I need right now (Wikipedia/Wookieepedia is a great source and even partial images can be filled in) but if I can't find an image of a particular planet, I'll probably post it here. If no one can provide me with anything, I'll create an image based on the planet's supposed terrain type. I want to make sure I don't get bashed by any fans on this map. :D

Optimus Prime wrote:You might take into consideration looking in the front of one of the current "New Jedi Order" books at a bookstore. They have a really recent map on planet locations and such. It might help out with layout, names, continent boundaries, etc.


Already done. :) I have several accurate maps to look at that go into far more detail than that map does. As for continents, I want to stay away from having too many of those because it will just push the game more toward land style warfare. Space is mostly empty space so there is no real front line, just a collection of dots that are easy to get around. That's why bonuses on this map will depend less on where you are and more on what you have and movement along the Hyperlanes is somewhat different. (And for those of you not familiar with the Expanded Universe, the Hyperlanes are part of canon and not something I contrived to change up gameplay.)
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby ericwdhs on Tue May 08, 2007 12:57 pm

Optimus Prime wrote:Something based on THIS:
http://img175.exs.cx/img175/6198/galaxymap17sl.jpg

Would be perfect if you ask me. It would work perfectly after the right modifications for a World 2.1 style map.


Yeah, I have that map. That's sort of what I'm going for (though having all that squeezed into 600 pixels across and still readable really scrunches everything up). I have to point out however that I don't trust that map completely since some planets are not in their true location. Kamino and Rishi for example are actually a little closer to Hutt space according to most canonical sources while some other planets are not on the Hyperlanes they are supposed to be. (I try to compromise when canon disagrees.) Also, some strategically important planets are omitted like Denon on the intersection of the Hydian Way (red on that map) and Corellian Run (yellow) and Recopia (used by the New Republic to attack the Core Worlds).
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Postby ericwdhs on Tue May 08, 2007 1:28 pm

This came off the top of my head so if one planet I haven't listed clearly fits into one of these groups (I want at least 3 or 4 for each one) or you have some other suggestion, please speak up.

Resource Bonuses:
2 Planets of One Category: +1
3: +3
4: +6
5: +10
6: +15

Troops (yellow): Kamino, Geonosis, Kashyyyk, Mandalore ...
Fleets (orange): Corellia, Kuat, Fondor ...
Superweapons (red): Endor, The Maw, Byss ...
Force-sensitives (violet): Coruscant, Yavin IV, Ossus, Dantooine, Korriban, Alpheridies (all very valuable)
Political (blue): Coruscant, Alderaan, Denon ...
Commerce (green): Muunilinst, Neimoidia, Eriadu, Yag'Dhul, Brentaal IV, Corellia (these are mostly on Hyperlane intersections and will be very hard to keep but they are very valuable)

I'm also considering adding Sanctuary Planets that automatically give +1 bonuses (denoted by a plus sign):
Yavin IV, Hoth, Naboo, Mustafar, Polis Massa, Dagobah, Bespin, Tatooine, Manaan, Mon Calamari, Rakata Prime... (There needs to be quite a few of these in comparison to the above bonuses so the chances of getting an amount even to your opponents are greater.)

One question: Can anyone tell me where Alpheridies is? I know it's in the Expansion Region but that's it...
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

Kailfornia

Postby xamnglc on Tue May 08, 2007 2:38 pm

How can I improve?
Image
Cadet xamnglc
 
Posts: 11
Joined: Tue May 01, 2007 6:41 pm
Location: Anchorage, Alaska

Postby ericwdhs on Tue May 08, 2007 2:43 pm

Well, I suggest that your first step be to base the territories off of actual geographical regions and figure out your continents from that. You should go for about twice the amount of territories you currently have.
Sergeant ericwdhs
 
Posts: 118
Joined: Thu May 03, 2007 6:12 pm

PreviousNext

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users

cron