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P Gizzle wrote:i agree w/ Rev. you definitely need a different program ,but i love the idea, and it's definitely coming along....
reverend_kyle wrote:P Gizzle wrote:i agree w/ Rev. you definitely need a different program ,but i love the idea, and it's definitely coming along....
hey fucker making the map.. draw the lines your self dont be a lazy ass. thicken them up and steal colors from an existing map.
P Gizzle wrote:reverend_kyle wrote:P Gizzle wrote:i agree w/ Rev. you definitely need a different program ,but i love the idea, and it's definitely coming along....
hey fucker making the map.. draw the lines your self dont be a lazy ass. thicken them up and steal colors from an existing map.
this was a much more.....how would i say it.......rude way of saying what i said.
thanks Rev. you got your point across
reverend_kyle wrote:P Gizzle wrote:reverend_kyle wrote:P Gizzle wrote:i agree w/ Rev. you definitely need a different program ,but i love the idea, and it's definitely coming along....
hey fucker making the map.. draw the lines your self dont be a lazy ass. thicken them up and steal colors from an existing map.
this was a much more.....how would i say it.......rude way of saying what i said.
thanks Rev. you got your point across
Well I've done the exact same thing he did over at landgrab and it looked just as bad and no one played it and it was horrible.. I find my maps only started to look decent when I started drawing the lines myself rather than just coloring a map.
Thats a good idea, not so much the battleships, but the uncrossables between Austro-Hungary and Germany.socralynnek wrote:we already have a Europe Map, so I suggest if you want to make a WW I map, to try to recreate the dynamics.
E.g. make an uncrossbale border between germany and Austro-Hungary cause they were working together and didn't attack each other.
And maybe add 4 harbors of the East US (or battleships).
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