i need ideas 4 the names, can anyone help?

do u like it?
Moderator: Cartographers
spiesr wrote:AndyDufresne wrote:I'd really like to see this pen and paper tested first (By Anyone, preferably with Documentation similar to CC's Gamelog, following CC's rules).
Nikolai wrote:I could see about playtesting it - I know several CC-ers, and I think we could get a game (or series of games) together, then report on it. Would that work?
Oh, and I'd definitely name everything you can... that was part of what was cool about Jota's map. I do wonder what's with halls and quarters for continent names when the rest of the names are virtues or values of sorts?
Captain Crash wrote:Yes I like it...very maze-like, confusion will reign but it will be fun!
I think you might need some more up/down connections between the two halves of the blue section on the left however
spinwizard wrote:Captain Crash wrote:Yes I like it...very maze-like, confusion will reign but it will be fun!
I think you might need some more up/down connections between the two halves of the blue section on the left however
that problem is that is u have 2 get it so that all terotorys have 1 in attacking arrow and 1 out attacking arrow...so that s hard 2 do...
Captain Crash wrote:I think this could be one of the most intricate maps on the site. Will be great for those that like to build slow and steady. Quite confusing and frustrating at times...great idea...can't wait!
Yes, simple and fairly obvious...but there will always be some who don't get it! - Nothing you can do about it tho', it's just people being people.spinwizard wrote:do u like he arrows?
Yes I get what you mean.spinwizard wrote:it will b different as some places u will have 2 build up 2 defend but u can't attack from there so u have 2 build up in non-defencive positions 2...LOL
( i hope u get what i mean...)
spinwizard wrote:hmm, i see what u mean, i was hopeing someone could provide some insite on the bonuses
if i add 2 all round is that ok???
spinwizard wrote:i added a couple more arrows!
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