Moderator: Cartographers
oaktown wrote:With maps getting more and more complex, I'm toying with the idea of going the opposite direction and making a map that strips away the complexity - what would you all think about playing a map that had no bonus regions (continents)? Just a slug-fest to carve out some territory and expand strategically?
Maybe it's a crap idea, but I'd love some feedback.
our idea, about 20 people came up with it independently. It's in high demand, I sent him a personal message and hope to get a clearer response on if we can do starting positions after his next xml update or not.Balsiefen wrote:militant wrote: Would it be possible for a player to begin with say 10 pre set territorys?
Depends wheter lack approves my idea in xml modifications
We could create strategy in layout. And the strategy would be getting lots of territories in an easily defended way so that you can get more to deploy.Kaplowitz wrote:no, not at all. There would be no strategy! Maybe a map with one bonus, but not 0/
Coleman wrote:We could create strategy in layout. And the strategy would be getting lots of territories in an easily defended way so that you can get more to deploy.Kaplowitz wrote:no, not at all. There would be no strategy! Maybe a map with one bonus, but not 0/
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