yeti_c wrote:Here's what I think...
chipv wrote:- Error: Territory X has mutiple entries
Action: Duplicate instances of Territory X are removed.
Suggested action: Duplicates are renamed X(x++) (i.e. "X(1)", "X(2)")
- Error: Position X has component Y which does not exist as a territory
Action: Position X is removed from positions list.
Suggested action: Component Y is removed from position X.
- Error: Mutiple positions contain component X
Action: Duplicate instances of positions with Component X are removed from positions list.
Suggested action: None
C.
I'm not sure about the suggested action for 'Territory X has multiple entries' because that would then create territories that
are not contained within the same continent , for which there are no warnings or errors. If X is contained within a objective
or any territory list containing X then you would have a similar dilemma because X(x) won't be.
Something like this could be a genuine mistake or maybe a result of the XML being generated.
That XML would now subsequently be valid (probably with one-way warnings for new territories X(x)) whereas perhaps it should flag some warning.
A corrected XML shouldn't produce any additional warnings.
Agreed with suggested actions on positions. (Can positions contain continents btw - the tutorial implies territories?)