Conquer Club

The trouble with too many maps

Suggestions that have been archived.

Moderator: Community Team

The trouble with too many maps

Postby Pedronicus on Sat Jun 24, 2006 12:55 pm

If your joining this site as a new player and you go to join a game, there are too many waiting for players.

This will lead to less people staying at the site as if it takes over a day have a game fill up.............

any thoughts?

I think that the lesser played maps should be deleted if they fall under a certain percentage of plays, thus making people who want to make another map really focused on making the best map ever.
Last edited by Pedronicus on Sat Jun 24, 2006 12:57 pm, edited 1 time in total.
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby HighBorn on Sat Jun 24, 2006 12:56 pm

i agree but i dont think less maps would help.. maybe if the join games was sorted by maps also???
User avatar
Private 1st Class HighBorn
 
Posts: 3013
Joined: Sat Feb 18, 2006 10:22 pm
Location: Kentucky

Postby Evil Pope on Sat Jun 24, 2006 12:57 pm

I don't think too many maps will do this..
User avatar
Sergeant Evil Pope
 
Posts: 275
Joined: Fri Jan 13, 2006 8:39 pm

Postby Pedronicus on Sat Jun 24, 2006 1:04 pm

i agree but i dont think less maps would help.. maybe if the join games was sorted by maps also???


I no longer am annoyed by deadbeating noobs - they can add a defensive dimension to a game that wasnt there before, thus changing the dynamics of a map.
I host pw games from time to time.
I wouldn't mind noobs joining.
put all games in the same list (Fullest at the top)
with info on PW games... contact 'X' for the password or Captains, sergents etc. only

Lets make this site quicker for new people who join, not slower
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby fluffybunnykins on Sat Jun 24, 2006 2:27 pm

it'd be cool to be able to sort the games by map/no. of players/no. of players needed/etc...
hold on, this is a suggestion!
Superman wears 'Fluffybunnykins' pyjamas
User avatar
Corporal 1st Class fluffybunnykins
 
Posts: 385
Joined: Tue May 02, 2006 6:43 am
Location: Liverpool, UK

Postby wacicha on Sat Jun 24, 2006 3:35 pm

i start 5 games a day they all fill up
Image
User avatar
Major wacicha
 
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm

Postby Pedronicus on Sat Jun 24, 2006 4:17 pm

only 5? - wow
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby Pedronicus on Sat Jun 24, 2006 4:18 pm

how long does it take to fill a game with a famous person? - not much

how long with 2 noobs and a couple of others? - who knows?
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby AndyDufresne on Sat Jun 24, 2006 4:38 pm

The best thing you can do...simply play a lot of games, earn a good reputation and people will want to play with you, thus you can get your games filled. It takes effort, but if you want them filled...you can readily do it.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Pedronicus on Sat Jun 24, 2006 4:42 pm

i can fill my own games thanks Andy - (You cheeky sod)

I'm talking about new members who join - who no one knows
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby AndyDufresne on Sat Jun 24, 2006 4:50 pm

...Ahem...like I said.

The best thing anyone can do...simply get quite a few games under your belt, develop a good reputation, and people will want to play with you. Also when a lot of people join, they bring their friends along with them. Doing so will also increase your chances of playing a game if you get your buddies together. Really there are a lot of things you can do to get your games up faster. And for the most part, most games aren't up very long. Considering anywhere from 50-150 people join a day, the site is increasing nicely. (Though I know quite a few never come back, and some people leave after a time, but the site is still increasing in population.)

--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Pedronicus on Sat Jun 24, 2006 5:01 pm

Bashes head into keyboard

forget about any existing members, ....

My mate joined up and said: (after 5 hours of doing so)

I joined a game like you said Pete, but nothings happening. What do I do?

so I texted him back and said stay where you are - check back in 12 - 24 hours to see how your game is going.

he did, but how many others don't?

I'm not bashing the site here - I'm trying to improve it. :roll:
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby AndyDufresne on Sat Jun 24, 2006 5:04 pm

With every few that leave, more of them come and stay....it happens at all sites. ;)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Pedronicus on Sat Jun 24, 2006 5:07 pm

and if I call you a cheeky sod - don't take it the wrong way

I call my friends much worse :wink:
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....

Postby sully800 on Sat Jun 24, 2006 9:51 pm

I think sorting the maps by the number of available spots makes a lot of sense. That way when people are looking for any game to play they can just click on one that's almost full and start basically right away. And as those games are filled up others will rise to the top of the waiting list (though some would stay at the bottom for a while I suppose)
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Postby Twill on Sun Jun 25, 2006 1:28 am

Lack will be addressing the map organization in an upcoming update.

I believe there will be some sort of ranking method to it but I am not sure what exactly - some things get lost in 2-3 hour meetings ;)

I'll have to check with Lack as to what the conversion rate of signups to new recruits is, but I think it is still pretty high...either way considering there about 2500 people active on the site, that's not too shabby for 6 months of opperation.

Twill
User avatar
Corporal 1st Class Twill
 
Posts: 3630
Joined: Fri Jan 20, 2006 10:54 pm

Postby Jota on Sun Jun 25, 2006 2:17 am

Is it too late to make suggestions for how to organize them? I'd like to recommend a tagging system, where lack (or Andy, being the Official Map Guy) can assign overlapping categories to maps.

Then you could go to the map search page, mark off the checkboxes for "abstract" and "real location" and get "Going Underground". Or you could pick "fictional location" and "city or smaller" to get CCU, or even "Marvaddin" to get Brazil and Singapore.

I have no idea whether or not this would actually be remotely useful, but it would be cool :)
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby General Mayhem on Mon Jun 26, 2006 7:58 am

for me there's way too many stupid shitty novelty maps. lets keep it real for f sake.
"There is a forgotten, nay almost forbidden word, which means more to me than any other. That word is ENGLAND."
User avatar
Colonel General Mayhem
 
Posts: 197
Joined: Fri Mar 17, 2006 6:29 am
Location: Leeds, England, UK

Postby AndyDufresne on Mon Jun 26, 2006 2:22 pm

As for Jota's post, such categorical organization has been suggested before, so we'll have to see what Lack has in mind.

In reference to the post above me, if you don't like all the 'novelty' maps, I wholeheartedly suggest you go to the foundry, develop and idea, and create a map of your own for a real location or whatever you think would suit the community better. Stop bitching, and create something. :) The cartographers work hard to create maps, the least you can do is give them some respect for the work they have done. Like I said, if you don't like it, create one your own with the help of the Foundry. ;)


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Pedronicus on Mon Jun 26, 2006 5:34 pm

I've got it all worked out (With a little help from my mates above):-

General Mayhem

for me there's way too many stupid shitty novelty maps. lets keep it real


AndyDufresne

As for Jota's post, such categorical organization has been suggested before, so we'll have to see what Lack has in mind


Lets make 2 catergories:

1. Real maps. (Classic)
2. Shitty Novelty Maps. (the rest)

Lack.... Problem solved. :wink: :lol:
Major Pedronicus
 
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Location: Busy not shitting you....


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users

cron