are you in favour of merging

PapaGeek wrote:The reason adjacent is rarely used is because it is so difficult to manage multiple fronts, you can only reinforce one at a time! By the time you get one front reinforced, the reinforcements for the other front is far behind the action.
The purpose of this change would be to allow you to maintain multiple fronts without the wide open movement of unlimited or the long distance single moves of chained.
It would mimic WWI trench warfare. Each unit can make small moves each round.
greenoaks wrote:PapaGeek wrote:The reason adjacent is rarely used is because it is so difficult to manage multiple fronts, you can only reinforce one at a time! By the time you get one front reinforced, the reinforcements for the other front is far behind the action.
The purpose of this change would be to allow you to maintain multiple fronts without the wide open movement of unlimited or the long distance single moves of chained.
It would mimic WWI trench warfare. Each unit can make small moves each round.
but my point remains. this would split the Adjacent fan base.
spiesr wrote:MERGED: Unlimited Adjacent Reinforcements(not what you think)
agentcom wrote:spiesr wrote:MERGED: Unlimited Adjacent Reinforcements(not what you think)
"Unlimited Adjacent Reinforcements(not what you think)" was exactly what I thought it would be
Dukasaur wrote:[In B4 merge, as the saying goes.]
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