Moderator: Community Team
I added BOLD and Color for emphasis, btw.by Murphalot on Sat Mar 05, 2022 6:16 am
This mess changes now.



MTIceman41 wrote:Just make it a drinking game…every 0-2 shot lol…you will forget about the bad dice in the morning
jusplay4fun wrote:Thanks, TeeGee. I assume there were at least 3 such threads, before you merged.
Murphalot is a good player who has a limited view of how Dice and Luck negatively impacts his games. He fails to accept the random nature of Dice (and Luck) and how that randomness impacts his losses. He will never be satisfied with any Dice, any algorithm, or any explanation. He has a closed and very narrow mind on this subject. He will blame Dice for losses, but never acknowledge the Good Luck when he wins and defies THOSE Odds. He only wins because he is so brilliant.
His Dice complaints are essentially those I have read by other such narrow minded players.
I will repeat my advice here:
1) If you do not like the role (and rolls) of Dice and Luck in this game, play chess.
2) Luck runs good and bad. Murphalot should come back here and complain when good Dice for Murph allows him a win that should not have happened. Complain how his GOOD Dice led to a bad loss for his opponent.

Dukasaur wrote:Cool. Refreshing to see someone notice when they are having good luck, not just bad.

hlbart wrote:I'm disappointed. No one replied when I posted my numbers from the dice stat sheet showing over 1,000,000 rolls and was down 4% from the statistical average for 3 vs 2 rolls. Then, this complaint comes in and everyone replies.
Those with over 1,000,000 rolls, I'd love to know what your 3 vs. 2 attack stats are.

hlbart wrote:I'm disappointed. No one replied when I posted my numbers from the dice stat sheet showing over 1,000,000 rolls and was down 4% from the statistical average for 3 vs 2 rolls. Then, this complaint comes in and everyone replies.
Those with over 1,000,000 rolls, I'd love to know what your 3 vs. 2 attack stats are.
hlbart wrote:I'm disappointed. No one replied when I posted my numbers from the dice stat sheet showing over 1,000,000 rolls and was down 4% from the statistical average for 3 vs 2 rolls. Then, this complaint comes in and everyone replies.
Those with over 1,000,000 rolls, I'd love to know what your 3 vs. 2 attack stats are.

Dukasaur wrote:Cool. Refreshing to see someone notice when they are having good luck, not just bad.



Razorvich wrote:I am actually wondering why people like josko for example never complain about the dice...
I have seen his score as low as anyone but can climb the ladder without bitching about being screwed by bad dice
hmmm
2dimes wrote:Too busy farming.
Murphalot wrote:Admin,
Fix
The
Fucking
Dice

owenshooter wrote:Murphalot wrote:Admin,
Fix
The
Fucking
Dice
Buy. The. Dice. Fix. It is what the rest of us do. The black jesus has spoken...-Jesus noir

Thank you for providing your opinions and advice regarding Conquer Club's dice mechanics.Ark_Angel_NZ wrote:My two cents on the dice we have on Conquer Club...
It's impossible for a computer to simulate truly random dice, the best we have is what we have got at the moment.
I would recommend a minute snippet at 3:45 of this video to explain why https://www.youtube.com/watch?v=Luh7Z1VlDOU eggy car.
What is true, is that every player on this website is working with the same dice. So all games are technically fair and everybody is on the same playing field.
I would encourage everybody who feels as though the dice are working against them to focus on the moves that they perform and isolate their performance from the random dice.
If you play a good game, make no mistakes, have a good strategy and lose because the dice didn't work for you in that game. Be happy that you played the perfect game, with what you were given. Playing a perfect game is really hard to do, so pat yourself on the back for your performance and know that results will come eventually.
A few tips that I would give to beginners to make sure they maximize the probabilities of the dice:
- Always try to attack with 4 armies (3 dice) or more, attacking with 2 or 1 dice usually ends up in failure or isn't worth the extra risk.
- Defend territories with 2 armies if possible, not just 1. Allowing your opposition to take a territory occupied by a single army is almost a free territory as battling a single army is way easier than two.
- If you need to take two territories, that are X,1 (where X is larger than 1) Always try take the larger number first and the smaller number last.
- Deploying individual armies on two territories at the start of the game (turning two 3 territories into two 4 territories) is a much more effective strategy than putting 2 armies on the same territory (turning one 3 territory into one 5 and one 3)
- Use the built in dice calculator to work out where to best put your deploys, sometimes you can find small marginal gains in single digit percentages that won't work every time but might swing a game or two in your favor.
Have a good day all, enjoy the game!