yeti_c wrote:oaktown wrote:WidowMakers wrote:oaktown wrote:if the large map is required to be larger for readability, shouldn't the size of the army counts increase as well?
Do you mean the "88" size?
yes... but I mean the numbers dropped onto the map by the server during game play.
I mentioned this somewhere else too!?
The map size increases but the army numbers don't...
However if they did now - then ALL old maps will need to be changed... (as well as BOB!)
C.
Changing the size of the army numbers is bad.
As far as map size guidelines go, I do think there should be a more defined list of requirements. But these need to be thought out and would they then apply to all maps in FF and the main foundry. Because if they do that could cause a problem.
I think that if we are to make fair rules, we should go back and look at all of the maps. There may be exceptions to the rule but as far as the MIN/MAX for each size, it should be looked at more closely before making a rule.
I.E.
<title>Classic</title>
<smallwidth>600</smallwidth>
<smallheight>325</smallheight>
<largewidth>800</largewidth>
<largeheight>433</largeheight>
<title>British Isles</title>
<smallwidth>600</smallwidth>
<smallheight>400</smallheight>
<largewidth>800</largewidth>
<largeheight>550</largeheight>
<title>Crossword</title>
<smallwidth>466</smallwidth>
<smallheight>350</smallheight>
<largewidth>800</largewidth>
<largeheight>600</largeheight>
These are a few examples of small maps that are below the recommended sizes that Aerial Attack suggested. I just think further discussion and research is needed.
WM
P.S. If i have time today I will make a spreadsheet and graph of the different maps both small and large. It will be easier to see the range of sizes and then maybe we can better understand what to do.