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xml update

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xml update

Postby mibi on Fri Nov 09, 2007 9:56 pm

when is that xml update going to come around? days, weeks, months?


anyone know
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Postby yeti_c on Sat Nov 10, 2007 6:38 am

I think Lack is concentrating on AJAX and server stuff at the moment...

Let's hope it's after that's sorted...

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Postby mibi on Thu Nov 15, 2007 8:48 am

should be any day now :crosses fingers:
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Postby AndyDufresne on Thu Nov 15, 2007 4:44 pm

Actually recently Lack mentioned he was interested in getting another XML update up. So we'll see, he'll look over the old thread of suggestions for new ideas, etc.


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Postby Herakilla on Thu Nov 15, 2007 5:34 pm

where is that thread?
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Postby edbeard on Thu Nov 15, 2007 5:39 pm

hopefully the xml update needed for Supermax! will be high up on the list of possibles
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Postby Coleman on Thu Nov 15, 2007 7:42 pm

All we really need for supermax is to be able to mix continent and collections together and tie them into a single bonus.

Or to say that differently, we need to say some territories must be held and then a certain number of another group of territories also be held.
Warning: You may be reading a really old topic.
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Postby Herakilla on Thu Nov 15, 2007 7:46 pm

but wheres the thread?!

i want to do a search but im too lazy and im worried itll bring up so many threads that are beside the point since basically every thread in the map foundry has the letter XML in it
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Postby AndyDufresne on Thu Nov 15, 2007 7:59 pm

2nd or 3rd page, I started it... "XML Modifications and Variations" or something similar. :)


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Postby Herakilla on Thu Nov 15, 2007 8:15 pm

AndyDufresne wrote:2nd or 3rd page, I started it... "XML Modifications and Variations" or something similar. :)


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thank you, the search only gave me 2 threads this one and the one we want
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Postby Herakilla on Thu Nov 15, 2007 8:19 pm

i want to through in an idea but i dont want to be accused of necromancy... dang
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Postby AndyDufresne on Thu Nov 15, 2007 8:34 pm

Lack right now is focusing the majority of his time on bug fixing and over all site performance enhancement. Once we can get the site running faster and smoother, I'd expect to see another around of these updates.


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Postby mibi on Thu Nov 15, 2007 8:43 pm

Coleman wrote:All we really need for supermax is to be able to mix continent and collections together and tie them into a single bonus.

Or to say that differently, we need to say some territories must be held and then a certain number of another group of territories also be held.


coleman, are you positive that Iraq doesnt need any unavailable xml features?
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Postby dominationnation on Thu Nov 15, 2007 8:44 pm

I was looking over the old thread and there were alot of features that lack said yes to but didnt implment. He only put in 5 right? cause he said yes to at least 15
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Postby Coleman on Thu Nov 15, 2007 11:36 pm

mibi wrote:
Coleman wrote:All we really need for supermax is to be able to mix continent and collections together and tie them into a single bonus.

Or to say that differently, we need to say some territories must be held and then a certain number of another group of territories also be held.


coleman, are you positive that Iraq doesnt need any unavailable xml features?


I can't switch the US loyal cities to +2 if the green zone is held. I could with the same xml change I just posted though.
Warning: You may be reading a really old topic.
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Postby cairnswk on Fri Nov 16, 2007 1:20 am

i've found the old suggestion thread, and posted to move it to the top of the foundry list again....here's the link for anyone interested

http://www.conquerclub.com/forum/viewtopic.php?t=17885
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Postby yeti_c on Fri Nov 16, 2007 4:36 am

Coleman wrote:
mibi wrote:
Coleman wrote:All we really need for supermax is to be able to mix continent and collections together and tie them into a single bonus.

Or to say that differently, we need to say some territories must be held and then a certain number of another group of territories also be held.


coleman, are you positive that Iraq doesnt need any unavailable xml features?


I can't switch the US loyal cities to +2 if the green zone is held. I could with the same xml change I just posted though.


You can...

All you need is the following...

Code: Select all
<continent>
  <name>city 1 usa loyalty</name>
  <bonus>1</bonus>
  <components>
     <component>city 1 USA</component>
     <component>region</component>
  <components>
<continent>

<continent>
  <name>city 1 usa loyalty plus green zone</name>
  <bonus>2</bonus>
  <components>
     <component>city 1 USA</component>
     <component>region</component>
     <component>green zone</component>
  </components>
  <overrides>
    <override>city 1 usa loyalty</override>
  </overrides>
<continent>


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Last edited by yeti_c on Fri Nov 16, 2007 4:40 am, edited 1 time in total.
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Postby Coleman on Fri Nov 16, 2007 4:38 am

It's part of the whole required portion of collections again...

No wait...

Nevermind. I'm being a tard.

I could do this, just make each one +2 with the whole green continent and over-ride the +1s.
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Postby yeti_c on Fri Nov 16, 2007 4:42 am

(PS - I edited my post after going to check the Iraq thread to ensure I was correct!!!!)

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