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B.S.nagerous wrote:A worrying trend in recent games is the length of period it is taking to get a lynch in games. More and more games are going without deadlines and this is resulting in very long days where fatigue is beginning to kick in. The result is to get a lynch random bandwagons take place. The long days are most noticable in jnds game, heroes, nv5 and seinfeld. So my suggestion to all is to get posting and arguing/looking for scum tellsbefore we become like mafia scum!
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
nagerous wrote:Discussion doesn't need to take a whole week, I remember the days when a group of us could knock off 20 pages in one night of proper reasoned discussion. So please read my actual post before throwing accusations like that.
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
kalishnikov wrote: Damn you Koesen. (I know you're reading this)
virus90 wrote: I think Anarkist is a valuable asset to any game.
ga7 wrote:nagerous wrote:Discussion doesn't need to take a whole week, I remember the days when a group of us could knock off 20 pages in one night of proper reasoned discussion. So please read my actual post before throwing accusations like that.
Ehh, that's a different problem altogether then. People are busier than in the previous months I think
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
wicked wrote:For some reason game mods try to make things as complicated as possible, it's like one of Dim's maps....they're fine every now and then, but occassionally I just want to play Doodle Earth!
wicked wrote:I think the games are getting too complicated personally. There are so many complicated roles now, it's impossible to learn anything even when you do have info. Nag's current game is a perfect example of this. Hard to get anywhere when ya have nothing to go off of and it's too complicated to figure out. That's personally why I haven't been as talkative. I'm going to start to ask mods now how complicated games will be. Mafia games should be fun and an easy way to relax, not require as much brain power as my daily job. At least that's what I am looking for in games. For some reason game mods try to make things as complicated as possible, it's like one of Dim's maps....they're fine every now and then, but occassionally I just want to play Doodle Earth!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
dominationnation wrote:I think we need to make it so that we have a lot of small games and a couple big and complicated games.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
wicked wrote:I think the games are getting too complicated personally. There are so many complicated roles now, it's impossible to learn anything even when you do have info. Nag's current game is a perfect example of this. Hard to get anywhere when ya have nothing to go off of and it's too complicated to figure out. That's personally why I haven't been as talkative. I'm going to start to ask mods now how complicated games will be. Mafia games should be fun and an easy way to relax, not require as much brain power as my daily job. At least that's what I am looking for in games. For some reason game mods try to make things as complicated as possible, it's like one of Dim's maps....they're fine every now and then, but occassionally I just want to play Doodle Earth!
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
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