by DiM on Wed Jan 02, 2008 7:03 am
WidowMakers wrote:So all of you cartographers out there who like to make pretty pictures (and want bigger maps), develop a screen shot of a user friendly interface that works on 1024 wide monitor resolution that allows bigger maps.
WM
retractable menu bars.
both left and top bars can hide when idle and pop up when mouse hovers over them. this way the whole screen is available. also make the whole attack menu floating. very simple to do and a lot of space is saved (not enough but still a lot)
also if lack wants to make all maps available for all users then why is world 2.1 so big? and even more important how come so many people play it despite having to scroll so much?
again i'm pretty convinced that if a map is good people are willing to scroll and world 2.1 proves me right.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku