Da Club Is In Da House
Conquer Club members are initially given a score of 1000. At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent.
|Icon (Free and Premium)||Description||Minimum Experience||Minimum Score|
|Cook||5 finished games||1|
|Cadet||5 finished games||800|
|Private||5 finished games||900|
|Private 1st Class||5 finished games||1000|
|Corporal||10 finished games||1100|
|Corporal 1st Class||10 finished games||1200|
|Sergeant||20 finished games||1300|
|Sergeant 1st Class||20 finished games||1400|
|Lieutenant||40 finished games||1600|
|Captain||60 finished games||1800|
|Major||80 finished games||2000|
|Colonel||100 finished games||2500|
|Brigadier||150 finished games||3000|
|General||200 finished games||3500|
|Field Marshal||250 finished games||4500|
New Recruits must earn a promotion to join Assassin games, Terminator games, team games, large games (6 or more players), Trench Warfare games and games on complex maps (they will be hidden from Join A Game and Game Finder listings). These restrictions do not apply to private games.
A special Conqueror rank is assigned to the Conquer Club member with the highest score (updated once per hour).
Members may be awarded several types of medals. They are listed on the Medals page.
Game Achievement medals that are based on defeating unique opponents only consider players in games that you've won. Eliminating an opponent in a Terminator game will not count towards the Terminator Achievement if you ultimately lose the game.
When you meet the criteria for a Game Achievement medal it will be awarded either at the time you win the game or at the time your rating appears (i.e. once the game is archived).