Search found 26 matches

by kamahl
Fri Jan 21, 2011 6:05 am
Forum: Completed 2014
Topic: HA's 200th Tourney (Josko.ri Wins)
Replies: 6092
Views: 828382

Re: HA's 200th Tourney (2195 entries)(Premium Prizes***)

In Please.
Feudal Epic, chained, Nuclear Spoils, fog.
by kamahl
Mon Oct 04, 2010 8:24 am
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

Masli wrote:arghhhh, not able to add #1_stunna
I get the message : No Such Username


Try "%231_stunna" (without the quotes)
by kamahl
Mon Sep 13, 2010 7:36 am
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

Fair enough.
by kamahl
Sun Sep 12, 2010 12:35 am
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

Hey, I was wondering if you could add the following to the default preferences.

pref("services.sync.prefs.extensions.ccspeedturns.user" , true);
pref("services.sync.prefs.extensions.ccspeedturns.username" , true);
pref("services.sync.prefs&#46 ...
by kamahl
Tue Aug 17, 2010 10:16 pm
Forum: Melting Pot: Map Ideas
Topic: Supply Lines
Replies: 6
Views: 1111

Re: Supply Lines

I'm working on a basic map at the moment, and will post it in the next day.
Yeah, a couple of supply caches would be a good idea, although I'm thinking that the map is best played out by outmanoeuvring your opponent, and attacking where they have no defence.
by kamahl
Mon Aug 16, 2010 9:16 am
Forum: Melting Pot: Map Ideas
Topic: L'Inferno. v1.2 (POLL! Please vote)
Replies: 35
Views: 5675

Re: L'Inferno. v1.1 (POLL! Please vote)

Oh, man, if you ever want to see this map done, pick another name for circle 8 than Mohammed.
Circle Eight is "Fraudulent"

Personally, I don't mind if it ends up being "Fraudulent 3", and the like. as long as it's playable, the names don't really matter. (I'm relying on BOB just to be able to ...
by kamahl
Sun Aug 15, 2010 12:41 pm
Forum: Melting Pot: Map Ideas
Topic: Supply Lines
Replies: 6
Views: 1111

Supply Lines

I'm thinking of making a map based around the WWII supply lines.
It will be different to the existing WW2 Europe map in the following ways:

⋅ Less territories
⋅ no bombardment or other advanced links.
And the uniqueness of the map:
⋅  No deployable troops.

All ...
by kamahl
Tue Jul 13, 2010 3:37 pm
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

As far as I know, it should work fine on OSX, but I'll try it out tomorrow for you.

PS: I echo jake's above comment, echoing Dako :P
by kamahl
Fri Jul 09, 2010 9:57 am
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

Just a heads-up that it does work with Firefox 4.0b2pre. You might want to change the MaxVersion with the next update.
by kamahl
Sun Jul 04, 2010 12:36 am
Forum: Tool Archives
Topic: NEW: Speed Turns (Fast Notifier & Game Jump)
Replies: 168
Views: 64723

Re: NEW: Speed Turns (Fast Notifier & Game Jump)

Why not simply have it as an option, so both groups could have it the way they wanted?
by kamahl
Wed Jun 30, 2010 1:06 pm
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: Wheel of Time Map | WOT | Tar Valon etc.

Any news on the copyright?
by kamahl
Wed Feb 17, 2010 9:34 pm
Forum: Newsletter Archives
Topic: [Subscribe Here] ConquerClub Dispatch
Replies: 278
Views: 69857

Re: [Subscribe Here] ConquerClub Dispatch

Sure, subscribe me.
by kamahl
Wed Feb 17, 2010 9:28 pm
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: Wheel of Time Map | WOT | Tar Valon etc.

I think I'm failing to communicate my idea on the ways. They don't one-way attack. They border every major city. That's why it's such a powerful idea. But:
a) Machin Shin kills everything left in the ways if you hold it for a turn (killer neutral)
b) it's not particularly easy to get in (the killer ...
by kamahl
Thu Feb 11, 2010 5:41 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: Wheel of Time Map | WOT | Tar Valon etc.

Agreed about the Ways territory.

Oh, and I think that Malkier should be included (as a part of the Blight territories).
by kamahl
Thu Jun 18, 2009 3:13 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

Branden Sanderson gave a blanket acceptance of fan art, under the conditions that he was not sued if he or any of his team were ton't going to be sued over the work of fan art. If you want, I'll dig up the terms?
by kamahl
Thu Jun 18, 2009 1:49 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

I think there is actually a LOTR themed game of RISK.
I know Tor's fan art policies, and the artist is stating straight out that it is fan art.
by kamahl
Wed Jun 17, 2009 7:07 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

ustus wrote: Maybe there could be some way to close the waygate? i don't think it's possible with the current XML, but Rand did send Loial and an Asha'man out to do just that (if i'm right...)

it'd be nice, but I don't think it's going to be possible any time soon.
by kamahl
Thu Jun 11, 2009 2:36 am
Forum: Tool Archives
Topic: Greasemonkey script - Conquer Club Turn Watch
Replies: 268
Views: 57029

Re: Greasemonkey script - Conquer Club Turn Watch

right-click the monkey icon in your status bar, and un-check turn watch.
by kamahl
Tue Jun 02, 2009 1:44 am
Forum: Tool Archives
Topic: Greasemonkey script - Conquer Club Turn Watch
Replies: 268
Views: 57029

Re: Greasemonkey script - Conquer Club Turn Watch

Feature request:
Automatically remove archived games from the list of watched games.

I don't like to have to remove games manually, but at the same time, I like to watch games I've been eliminated from (or recently finished games) for chat and/or teammate's moves. As a compromise, how about ...
by kamahl
Sun May 31, 2009 7:33 am
Forum: Abandoned
Topic: Spleen of Garnets! [Rescued]
Replies: 74
Views: 10184

Re: Spleen of Garnets! Douglas Adams Theme! Clans, Free Welcome!

in for Mostly Harmlesions
by kamahl
Sat May 30, 2009 8:13 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

Warning: Crazy idea

To make it really cool (and maybe a bit more confusing) we could add Tel'aran'rhiod as a secondary set of territories which can:
1 - attack other bordering Tel'aran'rhiod territories
2 - bombard the corresponding physical territory

They would only be attackable from a few ...
by kamahl
Sun May 10, 2009 12:13 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

Certain. One restriction though, You can't sue Tor or Branden if they make a similar image some time in the future.
by kamahl
Sat May 09, 2009 4:27 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

November, if I read Branden's blog correctly.
by kamahl
Thu May 07, 2009 5:07 am
Forum: Melting Pot: Map Ideas
Topic: Wheel of Time Map | WOT | Tar Valon etc.
Replies: 303
Views: 162515

Re: W.O.T. Map

One other thing, this would be classes as 'fan art' and hence doesn't have any copyright issues...

Go for it! :mrgreen:

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