Search found 13 matches

by killthejoe
Sat Nov 17, 2007 10:24 pm
Forum: Suggestions
Topic: [Conf] Drop Game confirmation popup
Replies: 37
Views: 10665

Confirm/Cancel option for clicking "Drop Game"

Suggestion Idea/Specifics:

I would like to see a small option that pops up and says "Confirm" or "Cancel" when you click "Drop Game" on one that is awaiting players.

Why it is needed?

I've done this twice now and it's very frustrating when you've got the players you want and are almost ...
by killthejoe
Wed Nov 07, 2007 8:21 am
Forum: Archived Suggestions
Topic: separating game win/loss count in profile
Replies: 4
Views: 372

yeti_c wrote:Before you use the form though - I'd search through the forum to find the this has been suggested before...

C.


I thought it probably had been, but I couldn't find it...
by killthejoe
Wed Nov 07, 2007 7:30 am
Forum: Archived Suggestions
Topic: separating game win/loss count in profile
Replies: 4
Views: 372

separating game win/loss count in profile

EDIT 1: I thought I did use the form, but if you really need the subheadings to make it official...

* Suggestion Idea:

I think it would be great to separate win/loss records on the profile page into singles, doubles, and triples games and show the percentage next to each individually ...
by killthejoe
Wed Nov 07, 2007 7:16 am
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 179461

I used to think this was ridiculous, but then realized it actually adds a strategic element to the game. I quite like it now.

I have yet to use it though...

And it does kinda suck that someone takes up 24 hours in sequential games.
by killthejoe
Wed Nov 07, 2007 7:08 am
Forum: Archived Suggestions
Topic: [SCSY] Points won/lost margin for Large Rank Difference
Replies: 19
Views: 2742

I definitely think a change to the score calculations would be good to make point loss/gain not as extreme when there are low and high ranks in the game...

Maybe something like (loser's score)/(winner's score)*10 + 10

I'm not saying the current point system needs a major overhaul, just a ...
by killthejoe
Sat Nov 03, 2007 2:49 pm
Forum: Archived Suggestions
Topic: [SCSY] Points won/lost margin for Large Rank Difference
Replies: 19
Views: 2742

jennifermarie wrote:This has been suggested a multitude of times...no matter what system we use, people will become unhappy with it.

have a nice day!
jennifermarie


Obviously you are one of those people who do not care for competition, but just a "fun way to waste some time =)"
by killthejoe
Sat Nov 03, 2007 2:28 pm
Forum: Archived Suggestions
Topic: [SCSY] Points won/lost margin for Large Rank Difference
Replies: 19
Views: 2742

[SCSY] Points won/lost margin for Large Rank Difference

Many people have suggested a change where it would be possible to create games that filter out lower-level players, and while this has its benefits, it just doesn't make sense as it would segregate the CC community.

On the other hand, it still seems like a huge problem that I lost 57 points against ...
by killthejoe
Sun Oct 21, 2007 9:51 am
Forum: Suggestions
Topic: [GO] Unlimited Adjacent Fortification
Replies: 141
Views: 63764

I'd like to know why this was rejected? Is it too difficult to code, or does the site operator simply not like this idea? I personally think this is by far the best way to play.

Think of it as military mobilization. If the US has troops in Northern Iraq, Southern Iraq, and Western Iraq, they can ...
by killthejoe
Mon Sep 10, 2007 4:07 am
Forum: Archived Suggestions
Topic: mini-program/system tray
Replies: 2
Views: 455

mini-program/system tray

It would be great to have a small program that sits in the system tray that can monitor all your current games.

Cheers!
by killthejoe
Mon Sep 10, 2007 1:17 am
Forum: Archived Suggestions
Topic: number of countries held [To-do]
Replies: 10
Views: 1566

number of countries held [To-do]

It would be great if there was a small list, or simply a number that appeared beside each player's name to tell how many countries each person owns at a given time.

Just for simplicity's sake!

Thanks much!
by killthejoe
Sun Sep 09, 2007 7:08 am
Forum: Archived Suggestions
Topic: Placing armies maximum
Replies: 12
Views: 932

Placing armies maximum

Another excellent rule I have played with in the past is a max placement of 10 armies on any given country for one turn.

So if you have 18 armies to place, a maximum of 10 can go on one country leaving you with 8 left to place. The next turn, you can place an additional 10 armies on that same ...
by killthejoe
Sun Sep 09, 2007 7:04 am
Forum: Archived Suggestions
Topic: Escalating Card Return
Replies: 1
Views: 370

Escalating Card Return

A good rule my friends and I play by is to have the army return increment on cards increase by 1 each time.

The first to turn in cards receives 4 armies, then 5, 6, 7, 8, etc...

The cap is 20 armies if we make it that far.

We find this makes for a much more balanced game overall and doesn't ...
by killthejoe
Sun Sep 09, 2007 6:48 am
Forum: Archived Suggestions
Topic: Tabbed Games
Replies: 4
Views: 704

Tabbed Games

It would be excellent to have all your games on tabs at the top of the frame, to quickly jump back and forth!

Also, it would be great for the tabs to show when your turn is up.

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