Search found 69 matches

by beersurfer
Sat Mar 24, 2012 3:25 pm
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit

excellent post natty. consider it "liked".


none of this website is original conception ... it is all stolen and reused ...

Oh well that's good to know! Thanks! I didn't know I had stolen any of the 9 maps I've made for this site, but apparently you know better! Thanks for setting me straight on ...
by beersurfer
Sat Mar 24, 2012 3:56 am
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit

natty dread wrote:Well Beersurfer, here's what you don't understand...

Making maps is like making love to a beautiful woman.

I'm awesome at both. Let's leave it at that.

so you don't charge for either ... tsk tsk beautiful women will pay for the right treatment ;)
by beersurfer
Thu Mar 22, 2012 10:49 pm
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit


none of this website is original conception ... it is all stolen and reused ...

Oh well that's good to know! Thanks! I didn't know I had stolen any of the 9 maps I've made for this site, but apparently you know better! Thanks for setting me straight on that!

where did you even come up with ...
by beersurfer
Thu Mar 22, 2012 10:37 pm
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit


none of this website is original conception ... it is all stolen and reused ...

Oh well that's good to know! Thanks! I didn't know I had stolen any of the 9 maps I've made for this site, but apparently you know better! Thanks for setting me straight on that!

if this website wasn't here and you ...
by beersurfer
Thu Mar 22, 2012 10:34 pm
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit


none of this website is original conception ... it is all stolen and reused ...

Oh well that's good to know! Thanks! I didn't know I had stolen any of the 9 maps I've made for this site, but apparently you know better! Thanks for setting me straight on that!
you're welcome ... if you had ...
by beersurfer
Wed Mar 21, 2012 5:04 pm
Forum: Conquer Club Discussion
Topic: Dice Stats
Replies: 17
Views: 4879

Re: Dice Stats

Postby beersurfer on Mon Mar 19, 2012 8:59 pm
LAST 25 BATTLES:
beersurfer 4.7 ............................................ ......all opponents
..........Luck .Avg Roll....1's....2's....3's...4'....5's...6's ..Luck-- Avg Roll --1's ---2's ---3's ---4's ---5's ----6's
Assault - -7% ...3.33 ----24 ...
by beersurfer
Wed Mar 21, 2012 5:00 pm
Forum: Conquer Club Discussion
Topic: Dice Stats
Replies: 17
Views: 4879

Re: Dice Stats

wow. Nice it can get worse. I just played a guy who is only winning 26% of the time but he totally crushed me because my opponents assault luck is +60% and my dice stats are all still high negatives.

You can believe me or not but it looks like the dice are used to keep me around 50% wins and ...
by beersurfer
Wed Mar 21, 2012 4:46 pm
Forum: Conquer Club Discussion
Topic: Has there ever been a map thats been pulled from the site?
Replies: 26
Views: 2524

Re: Has there ever been a map thats been pulled from the sit

the original risk map that conquerclub used was threatened to be sued .. same with the lord of the rings map .... which is the whole reason this website is based in Canada now .. .to avoid copyright infringement in the USA ... a bunch of scheming bastards thought if they changed countries they ...
by beersurfer
Sat Mar 10, 2012 1:01 pm
Forum: Completed 2012
Topic: InnyaFacce :: Feudal Epic Multi Doubles 2 [ WINNER ]
Replies: 47
Views: 9211

Re: InnyaFacce :: Feudal Epic Multi Doubles 2 [ Need 11 Team

yo ... beersurfer lokisgal swifte and jimboy ..... team name--- Feudal Whores
by beersurfer
Tue Dec 06, 2011 6:06 pm
Forum: Completed 2012
Topic: Concretes Triple Team Challenge [COMPLETED]
Replies: 37
Views: 9417

Re: Concretes Triple Team Challenge [7 - 8]

can you reserve a spot for my team ...

beersurfer and ________, _________

team name = The Feudal Whores

waiting to hear from friends
by beersurfer
Mon Sep 26, 2011 11:07 pm
Forum: Complete Challenges
Topic: IA vs The Pack - 23 - 28 of 51 Final (11/12)
Replies: 642
Views: 130839

Re: IA vs The Pack - 6 - 7 Round 2 Underway

lmao ... omg ... your whole fuckin clan is sporting the gay banner ...

so they were right ... we really are playing a bunch of 12 year olds ...

one clan challenge and you guys change your banner to make yourselves feel "better than"

i have never seen it before .. .an entire clan changes their ...
by beersurfer
Mon Sep 26, 2011 10:46 pm
Forum: Complete Challenges
Topic: IA vs The Pack - 23 - 28 of 51 Final (11/12)
Replies: 642
Views: 130839

Re: IA vs The Pack - 3 - 5 Round 2 Starting


Its a freaking rating dude, go cry about it!

Oh yea I almost forgot.....

Sorry about the size of it and everything (yea people were talking about that in live chat) you shouldn't really fret much about it...I promise than in time it will get much bigger!

Maybe you guys should just change your ...
by beersurfer
Mon Sep 26, 2011 10:26 pm
Forum: Complete Challenges
Topic: IA vs The Pack - 23 - 28 of 51 Final (11/12)
Replies: 642
Views: 130839

Re: IA vs The Pack - 3 - 5 Round 2 Starting


Its a freaking rating dude, go cry about it!

Oh yea I almost forgot.....

Sorry about the size of it and everything (yea people were talking about that in live chat) you shouldn't really fret much about it...I promise than in time it will get much bigger!

Maybe you guys should just change your ...
by beersurfer
Sat Jul 02, 2011 6:06 pm
Forum: Closed C&A Reports
Topic: Keane[CLOSED]es
Replies: 6
Views: 467

Keane[CLOSED]es

Accused:

keane




The accused are suspected of:
holding hostage

Other: <Explanation>



Game number(s):

9337860



Comments:the game is obviously over 2 rounds ago ... and this person wants to hold me hostage ... i have already foed them ... its aor2 and the person dropped over 100 and i ...
by beersurfer
Sun Apr 17, 2011 2:55 pm
Forum: Callouts Archives
Topic: The Dice Whiners Coalition
Replies: 15
Views: 1037

Re: The Dice Whiners Coalition

i have approved this message and we would like all who notice to post the names of players who always get exceptional dice so we can create a list of potential hackers ... and for cc hosts to see why so many games are lopsided, where one team gets all the dice and the other team gets absolutely zero ...
by beersurfer
Mon Mar 07, 2011 9:51 pm
Forum: Announcement Archives
Topic: Clickable Maps
Replies: 276
Views: 91921

Re: Clickable Maps

well, i, for one, have nothing but complaints about this stupid automatic clickie crap you forced upon us ... my clickable maps worked just fine before and now i have problems forting, deploying, and attacking ... i want my old clickies back .. how do i turn off your homemade crap? ... BOB's ...
by beersurfer
Wed Jan 05, 2011 10:27 pm
Forum: The Atlas
Topic: Clandemonium [GP,GX,XML,BETA]
Replies: 1447
Views: 663041

Re: Clandemonium-(V.71, P.73) [GP,GX]

make it beta ... whats the hold up?
by beersurfer
Tue Dec 07, 2010 4:52 pm
Forum: The Atlas
Topic: The King's Court [Quenched]
Replies: 460
Views: 219090

Re: The King's Court [GP,GX,XML,BETA]

i still think that 1v1 games should only start with 2 castles each rather than 4 ... allows for misreads on conquering and stops the round 2 castle sieges ... other details sound great so far ...

the auto deploy on Nobles is a great change

and contrary to others beliefs, i actually think the ...
by beersurfer
Sat Jul 03, 2010 1:18 pm
Forum: Announcement Archives
Topic: New "Intensity Cubes"
Replies: 278
Views: 85280

Re: New "Intensity Cubes"

I have changed the way the dice work once again, it should now be theoretically impossible to cheat:

This is how the intensity cubes now work:
&sdot;&nbsp;We have a series of 50,000 true random numbers from random.org
&sdot;&nbsp;Each time the game engine processes an assault or auto-assault, it ...
by beersurfer
Thu Jun 24, 2010 5:01 pm
Forum: Announcement Archives
Topic: New "Intensity Cubes"
Replies: 278
Views: 85280

Re: New "Intensity Cubes"





One question though, if a few people were/are still abusing this, why is it that most winning percentages are still in line with what I'd expect? And why hasn't anyone posted something like this before? That kinda points to either this being a made-up story or the group of players using this ...
by beersurfer
Wed Jun 23, 2010 10:27 pm
Forum: Announcement Archives
Topic: New "Intensity Cubes"
Replies: 278
Views: 85280

Re: New "Intensity Cubes"

however true randomness will never be gotten on any computer or software program ... the design of a random generator has a human programming it to become random (its one of the first things you learn when you take a beginner's programming course)... which, as hard as they may try, it is still only ...
by beersurfer
Tue Jun 22, 2010 5:43 pm
Forum: Announcement Archives
Topic: New "Intensity Cubes"
Replies: 278
Views: 85280

Re: New "Intensity Cubes"


Re: New "Intensity Cubes"

Postby lackattack on Tue Jun 22, 2010 10:53 am
Very interesting comments (except for people who blame this for their recent bad luck lol). I am hesitant to use a pseudo-random number generator because the numbers we use from random.org are truly random and that seems ...
by beersurfer
Wed Jun 16, 2010 5:34 pm
Forum: Conquer Club Discussion
Topic: game implementation? no warning? just screw us?
Replies: 32
Views: 2527

Re: game implementation? no warning? just screw us?

And you do know how many dice are thrown on CC compared to rl... don't you?
I'd have to guess that the dice are rolled about 1,000 times per minutes on CC... And that is a fairly low estimate, considering at least one speed game is almost always in progress, and there are right now, at this moment ...
by beersurfer
Mon Jun 07, 2010 6:45 pm
Forum: Conquer Club Discussion
Topic: game implementation? no warning? just screw us?
Replies: 32
Views: 2527

game implementation? no warning? just screw us?

what the hell is wrong with this site .... you implement a new change over night and if your already playing a game on the map then you just get screwed? ...

i'm referring to das schloss ... i was actively in a game and i had 84 armies on AA when i finished my turn last night ... today when i ...
by beersurfer
Wed May 19, 2010 11:42 pm
Forum: Closed C&A Reports
Topic: Biff Weissglut, warione, nick_horny [Cleared] KS
Replies: 4
Views: 418

Re: Biff Weissglut, warione, nick_horny [Cleared] KS

i'll just quit instead ... this site is horrible and no one who has any authority cares ... its just about making money ... stupid fuckin website

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