Search found 8 matches

by pacman572
Sat Jul 18, 2009 5:52 pm
Forum: Closed C&A Reports
Topic: jammyjames & jj stanbury (with Culs De Sac)[cleared]
Replies: 24
Views: 735

Re: jammyjames & jj stanbury (with Culs De Sac)

colton24 wrote:who in the hell would be in school still in july?


People in the UK perhaps? ;)
by pacman572
Tue Jul 14, 2009 8:06 am
Forum: Melting Pot: Map Ideas
Topic: Mesoamerican/South American city-fight?
Replies: 7
Views: 428

Re: Mesoamerican/South American city-fight?

If I understand correctly, you have a main temple and several smaller temples.

My idea was for 2 main temples - each giving a massive bonus (just like the Warheads in Arms Race) - they effectively become objectives since the bonus usually leads to the game ending. Just an idea.

Sounds good ...
by pacman572
Tue Jul 07, 2009 6:51 am
Forum: Melting Pot: Map Ideas
Topic: Mesoamerican/South American city-fight?
Replies: 7
Views: 428

Re: Mesoamerican/South American city-fight?

How about a couple of temples - you could have an Arms Race type scenario - if you hold the temple then the Gods give you 50 armies (reincarnated troops / mystical creature-warriors)?

I've already suggested multiple temples.

No idea about the Arms Race suggestion, only played that map once or ...
by pacman572
Fri Jun 19, 2009 1:58 pm
Forum: Melting Pot: Map Ideas
Topic: Mesoamerican/South American city-fight?
Replies: 7
Views: 428

Re: Mesoamerican/South American city-fight?

I think that sounds absolutely awesome, may be slightly hard to incorporate the gods part, reason being neutral player would have to kill your enemy... just see the coding as pretty goddamn difficult.

What I meant with that is just that you win the game, no fancy mechanics, just nice and simple ...
by pacman572
Thu Jun 18, 2009 7:15 pm
Forum: Melting Pot: Map Ideas
Topic: Mesoamerican/South American city-fight?
Replies: 7
Views: 428

Mesoamerican/South American city-fight?

This has undoubtedly been suggested before more times than people care to read, but I think it would be a great map, it just requires some fresh input.

So, we start with a view from above of an ancient city, potentially Mayan, Aztec, Incan, etc. The main features could include:

1. A large ...
by pacman572
Thu Jun 18, 2009 6:43 pm
Forum: Melting Pot: Map Ideas
Topic: Paintball Map
Replies: 5
Views: 890

Re: Paintball Map

Sweet idea, in a team myself. ;)

Maybe you can suffer army penalties for each territory in the open?

And obvious bonuses could be for holding a certain number of snakeside or dorito side bunkers, e.g. snake 1 and snake corner?
by pacman572
Thu Jun 18, 2009 5:36 pm
Forum: Conquer Club Discussion
Topic: Hardest map
Replies: 24
Views: 1386

Re: Hardest map

City Mogul.

Feudal is relatively easy if you've played it two or three times...
by pacman572
Wed Jun 03, 2009 5:57 am
Forum: Closed C&A Reports
Topic: jammyjames point dumping [Busted +2]
Replies: 37
Views: 1224

Re: jammyjames point dumping [pending]

jammyjames is a foul-mouth bully & an abusive psycho.
i'm not surprise...
well-spotted danryan

James isn't a bully or a psycho. I know him in person, and he's one of the friendlest people I know. As Jefjef has said, his dice suck sometimes, and he loses his temper quite quickly. Generally he ...

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