Search found 76 matches

by BelJoDoe
Thu Jan 31, 2008 3:29 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Just to confirm, that's 32 pixels wide (3 digits + 1 letter), 8 pixels per letter.

Can anyone out there confirm this?
by BelJoDoe
Sat Jan 26, 2008 6:03 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

So, as long as I remake the boxes so they're big enough for: o888 (888 armies belonging to orange) ... then tinker with the centring so it fits on without overlap, I'm set again?

New code change sounds good. I'll still make multiple versions of the map though, I think it's only fair after I've ...
by BelJoDoe
Sat Jan 26, 2008 2:55 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

I'm back and I'll be continuing my map. I've been gone a while so I've missed a few things. Have the colourblind letters been added fully now, such that everyone has them?

I've missed quite a lot of news and if possible, can some of you fill me in a little, please?
I guess I'll need to ensure ...
by BelJoDoe
Mon Oct 01, 2007 9:46 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

My mother's in hospital right at the moment so while I'm still keeping up my turns, most of my life is currently swinging between studying or visits. It's a 2 hour drive if I want to visit and after I get home, generally I have just about enough strength to clamber into bed

I have been reading ...
by BelJoDoe
Sun Sep 23, 2007 3:35 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

I like it too but I still think that SoG would make for a fun map, also.

No matter how many territories are 'playable' from the start, players always begin equally. The game automatically turns any extra territories into 'greys'.

I'd still like people to look over the list of capitals that I ...
by BelJoDoe
Sat Sep 22, 2007 7:27 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Thanks for the info Widow but someone told me a week or so back so I already knew. I'm glad to have you looking out for me too though and if you have anything else to add, please don't hesitate

By the way, Unriggable, I will be sticking to letters and numbers but in the XML, the territories will ...
by BelJoDoe
Fri Sep 21, 2007 9:10 pm
Forum: The Atlas
Topic: South America [Quenched]
Replies: 310
Views: 184647

I understand and in-part agree with you. The older image looks nice but it looks less real. I would liken it to looking at a surrealist's painting... it looks nice, I could put it on my wall but I wouldn't use it to plan a war against South America. The shading on the newer image makes it look ...
by BelJoDoe
Fri Sep 21, 2007 7:41 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

That's pretty much how I envisioned Mibi and Unriggable's idea. Players starting in the capitals, each with a small 'wall' surrounding and then lots of easy territory after. I think it'd make for a long game but I think it might be fun. In my opinion, it would certainly make for memorable games that ...
by BelJoDoe
Thu Sep 20, 2007 6:15 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

I must admit to being very intrigued by the idea of having just a small number of territories to start the game but it would make for a VERY long game.

If there's enough support, I see no reason not to make that map, in addition to the Sea of Grey (the poll so far seems to suggest that people ...
by BelJoDoe
Thu Sep 20, 2007 5:05 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Ok, I'm interested...

We could use a neutral territory for the capitals themselves and these could be surrounded by a layer of neutrals, making a 3x3 block for each capital and effectively ensuring that no player gains the bonus too easily. I like the idea but I'm not sure that the game-play ...
by BelJoDoe
Thu Sep 20, 2007 1:40 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Mibi, please elaborate on what you mean by "capitals" and please give me a 'for instance'. At the moment, I don't really understand you suggestion so I find it difficult to comment upon.
by BelJoDoe
Thu Sep 20, 2007 9:30 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Thanks, Yeti.

Unriggable, I'm all for suggestions as to the placement of mountains, rivers etc that might inhibit the movement of troops. Any suggestions as to where I can place such barriers are welcome. I'll look them up in my atlases (atlai? :P) and if I agree with you, I'll add them.
by BelJoDoe
Thu Sep 20, 2007 7:54 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

That's a great idea, Yeti. I like it. Can that be done under the new XML changes?

"IoG" is 183 player-starting territories. So on a 6 player game, that's 30 each, so under 'normal' rules, that's 10 armies, first turn.

I like the initialisms you've coined. IoG and SoG. Thanks. It'll sure make ...
by BelJoDoe
Thu Sep 20, 2007 6:00 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

I quite like the idea of players conquering parts of the 'wastes' in order to gain territory bonuses but if we reduce the territory bonus to 1 from 9, this might effectively stop players from pursuing that course.

Perhaps if I made some borders size 5, so that players have the choice of defending ...
by BelJoDoe
Wed Sep 19, 2007 10:02 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Mibi: The red regions aren't paired... they don't pair up. I had seperated them in the legend to differentiate the red regions from the others and wrote "No paired bonus". It's deliberate. The other regions, on the left, are paired. I've tried to make this a little more apparent in this update ...
by BelJoDoe
Wed Sep 19, 2007 8:25 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Thanks, Coleman. May your reign of benevolent terror result in many such statements ;-)

Good point EdBeard, I'll make the colours match still further and then I think the problem will be cleared up. Thanks.
by BelJoDoe
Wed Sep 19, 2007 7:34 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Well, I doubt he has a problem with the word itself because the past-tense verb of 'pair' is fairly common, standard English. I guess the problem must be associating the verb to the shapes in the legend. I'll see what I can do to correct that, perhaps moving the paired shapes closer together, while ...
by BelJoDoe
Wed Sep 19, 2007 11:30 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

I took away the cyan lines and replaced them with the grey ones, you requested.
http://img.photobucket.com/albums/v69/BelJoda/Misc/PixelWorld6008.jpg

Personally, I think I preferred the original, very thin cyan lines, only passing through the sea tiles. I do like the look of ...
by BelJoDoe
Wed Sep 19, 2007 10:45 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Hey Gimil, I did as you suggested and made a version of the map to show the effect.
Personally, I'm not too happy with the way the guide-lines look over land (I widened the land-based lines but kept the sea-lines thinner, this should further differentiate the two). I'm thinking that when the map is ...
by BelJoDoe
Wed Sep 19, 2007 7:08 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

That's not a bad idea at all, Yeti. Good suggestion (players starting in the non-bonus territory, I mean... For clarity's sake, I'll call this suggestion the "Islands of Grey").
Maybe I should make 3 versions of the map? I might ask a friend to consider writing a program that could write the XML ...
by BelJoDoe
Wed Sep 19, 2007 5:13 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

When I say "The Sea Of Grey", I mean that the 'bonus' territories begin as player-owned, while the rest of the land is grey-neutral. Thus coccooning the 14 bonus regions, allowing players to fight internally in them until they're ready to cross the grey-neutral territories in order to reach another ...
by BelJoDoe
Wed Sep 19, 2007 4:23 am
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Update:
I made the cyan lines slightly less visible and I moved some of the tags, as DiM suggested, so that they line up a little more.

I over-wrote the previous map, so the new image is above, in the last post ^
by BelJoDoe
Tue Sep 18, 2007 8:50 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Here's the updated version of the 'small' 600 px wide map.
http://img.photobucket.com/albums/v69/BelJoda/Misc/PixelWorld6006.jpg

I did the following:

1) reduced/removed the white, showing on the 'bridges', replacing this with a blended colour as the 'bridge' moves from one ...
by BelJoDoe
Tue Sep 18, 2007 1:00 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 55109

Regarding the Sea of Grey:
I quite like Yeti_C's suggestion of a size 5 border with the rest of the neutral territories being size 2 (size 1 might be just too easily conquerable and people might complain, "Why is my home country only a size 1? Do you think we're weak or something??"). I think your ...
by BelJoDoe
Tue Sep 18, 2007 12:50 pm
Forum: Melting Pot: Map Ideas
Topic: Revolutionary War map
Replies: 26
Views: 6436

Here are the strange lines that Oakie was talking about:

http://img.photobucket.com/albums/v69/BelJoda/Misc/temporary.jpg

Also, when Unriggable mentioned the "not-yet-established state lines", I believe he was referring to the borders you have drawn denoting states and ...

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