Search found 66 matches

by j35t3r.us
Sat Feb 06, 2010 1:31 pm
Forum: Announcement Archives
Topic: Nuclear Spoils (and more!)
Replies: 177
Views: 67328

Re: Nuclear Spoils (and more!)

nippersean wrote:DJ look a page further up the thread, somebody did this. Looks like you get no pts and kill goes down to neutral player [game]6246450[/game] not sure if winner of the game got them tho - it's terminator i assume


Hey that's my game, hahahaha!

I have a World Famous game!!! I'm a Celebrity!
by j35t3r.us
Fri Jan 22, 2010 2:08 am
Forum: Announcement Archives
Topic: Nuclear Spoils (and more!)
Replies: 177
Views: 67328

Re: Nuclear Spoils (and more!)

Yeah, but does that mean the same thing as deadbeating? Where the points go to the winner of the game? That would suck.
by j35t3r.us
Thu Jan 21, 2010 3:02 am
Forum: Announcement Archives
Topic: Nuclear Spoils (and more!)
Replies: 177
Views: 67328

Re: Nuclear Spoils (and more!)

HAHAHA Game 6246450, I just nuked myself when I had one territory left and had the nuke.

I eliminated myself and scored no points and I kept my cards I had left over...

I wonder if the winner gets my points?

Kinda like if someone leaves in Terminator and then at end of game you count as ...
by j35t3r.us
Tue Jan 19, 2010 5:40 pm
Forum: Announcement Archives
Topic: Nuclear Spoils (and more!)
Replies: 177
Views: 67328

Re: Nuclear Spoils (and more!)

In a terminator game, if you cash in a set of Nuke cards and it eliminates YOURSELF from the game, who gets your remaining cards? And who gets your points?

I'd like to see it where nuking can't hit yourself. Would simplify everything.
by j35t3r.us
Tue Jan 05, 2010 5:26 pm
Forum: The Atlas
Topic: Jamaica
Replies: 488
Views: 347133

Re: Jamaica [BETA] V31 adjustments for upload P28

Change the "IE" comment in parenthesis in the "Start Positions" to read: "IE: England to Port Charles" instead of what it currently reads: "IE: British to Port Charles."

Also, wanna work on the wording of the very last rule? The "Standard 3 territory Bonus is N/A"

I donno.... Something like: "You ...
by j35t3r.us
Tue Dec 01, 2009 7:44 pm
Forum: Archived Suggestions
Topic: Manual deployment and running out of time
Replies: 4
Views: 289

Re: Manual deployment and running out of time

This is an issue with running out of time during ANY deployment when you have troops left to deploy.

These troops should be added to your next round same as if you had missed a turn.
by j35t3r.us
Mon Nov 30, 2009 6:46 pm
Forum: Announcement Archives
Topic: Game Statistics
Replies: 410
Views: 92337

Re: Game Statistics

Hmmm, it seems like we keep making the screen WIDER...

How about we knock off the Game Menu section on the Left most of the screen and relocate that above the game map and stuff.

I know its a full site redesign or whatever, but with the size of some of the maps paired with people's names/ranks ...
by j35t3r.us
Mon Nov 30, 2009 12:10 am
Forum: Announcement Archives
Topic: Game Statistics
Replies: 410
Views: 92337

Re: Game Statistics

Put Spoils in the first column.
by j35t3r.us
Sat Oct 17, 2009 5:42 pm
Forum: Archived Suggestions
Topic: "Give x points to a random person" feature.
Replies: 19
Views: 1734

Re: "Give x points to a random person" feature.

lol...

Step 1: Make 10 accounts
Step 2: Give 1,000pts from each of 9 accounts to 1 account
Step 3: Laugh at King Herpes as you chill at the top of the list with 10,000 pts
by j35t3r.us
Thu Oct 15, 2009 4:35 pm
Forum: Archived Suggestions
Topic: Adjacent Attacks
Replies: 850
Views: 177179

Re: Adjacent Attacks

yeti_c wrote:Ding dong battles usually end up having a winner after a couple of rounds...

But whilst that is happening - someone else is usually making a move elsewhere!

C.

I'm talking 1v1 or end-game when theres no one else.
by j35t3r.us
Thu Oct 15, 2009 1:59 pm
Forum: Archived Suggestions
Topic: Adjacent Attacks
Replies: 850
Views: 177179

Re: Adjacent Attacks

Again... What happens in the end-game when someone is attacking a defender and moves forwards one space, and the defender attacks backwards on their turn moving away one space?

I can easily see this happening on 75% or more of the maps on CC. It would be endless. <--- This is of course assuming the ...
by j35t3r.us
Tue Oct 13, 2009 4:05 pm
Forum: Archived Suggestions
Topic: Adjacent Attacks
Replies: 850
Views: 177179

Re: Adjacent Attacks

Multiple turns to try and take a country.

Multiple turns to get across a map.

Multiple turns to build up a solid defense against an oncoming rush.

No: "turn-in for 50 dudes and storm across the board" for the win...


The only downside to this would be that a game may take long in the end. If not ...
by j35t3r.us
Tue Oct 13, 2009 3:49 pm
Forum: Archived Suggestions
Topic: Multiple Manual Placement Options
Replies: 4
Views: 280

Re: Fog of War style info in combat log for Manual Deployment

Smart players can just drop 1 each time, so you have no idea if you're about to face a pile of 23 or a string of 3s =)

Not that this isn't already done in FOW, but I figured I would point it out for you
If its already in place and already done in FoW games so be it. Why not implement it here ...
by j35t3r.us
Tue Oct 13, 2009 2:39 pm
Forum: Archived Suggestions
Topic: Multiple Manual Placement Options
Replies: 4
Views: 280

Multiple Manual Placement Options

Concise description:

&sdot;&nbsp;Have initial placement for the Manual Deployment option last multiple turns.
&sdot;&nbsp;Have normal Fog of War rules during placement.
&sdot;&nbsp;Place 3 troops at a time during each of your initial deployment turn(s).

Specifics:

&sdot;&nbsp;Instead of ...
by j35t3r.us
Tue Oct 13, 2009 2:11 pm
Forum: Archived Suggestions
Topic: Pigs Flying
Replies: 5
Views: 530

Re: Pigs Flying

Whenever a 1 troop defends against an attacking stack, pigs fly across screen?
by j35t3r.us
Fri Oct 09, 2009 8:41 pm
Forum: Archived Suggestions
Topic: Alter Initial Placement?
Replies: 17
Views: 1830

Re: Alter Initial Placement?

lol... manual placement... /win
by j35t3r.us
Fri Jun 05, 2009 7:59 pm
Forum: Completed 2010
Topic: JOHNNY 99 (Winner: Lindax)
Replies: 297
Views: 70043

Re: JOHNNY 99 (90/99)(just 9 more outlaws needed!) PREMIUM PRIZE

Sign me up. Europe 1914, Terminator, Fog, Flat Rate Spoils every time. Thanks.
by j35t3r.us
Mon Apr 06, 2009 5:32 pm
Forum: Archived Suggestions
Topic: Suggestion: Switch positions of Die Roll Box with Attack Box
Replies: 7
Views: 388

Suggestion: Switch positions of Die Roll Box with Attack Box

Concise description:
Switch the location of where the die are rolled during combat with the position of the drop down menu for attacking


Specifics:
Currently when you make an attack, the "Combat Log" <--- where the die rolls are made, PUSH the "Attack" <----- drop down menu list of places to ...
by j35t3r.us
Sat Mar 28, 2009 7:41 pm
Forum: Archived Suggestions
Topic: Alter Initial Placement?
Replies: 17
Views: 1830

Re: Alter Initial Placement?

We're not talking about the Risk board game...

Thats like saying:
The lightbulb wasn't radical... We had sun...

Taking yet another idea from what we ALL KNOW obviously is the game behind Conquer Club is definitely not an idea to be instantly rejected.

I mean seriously... In a war, the majority ...
by j35t3r.us
Thu Mar 26, 2009 7:53 pm
Forum: Archived Suggestions
Topic: invite players to game option
Replies: 40
Views: 4406

Re: Invite Player option/feature.

I see you chip! ;p

How odd, I was looking at my old posts and this one was on the 7th page hahahah, and you were currently browsing it.


You gonna comment on this one too?


I like this idea. What cha' think?

Go to advanced search