Search found 187 matches

by Blakkrose
Mon May 19, 2014 4:06 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

I think that for Standard escalating at least it is gonna become pretty stagnant. I wanted to try bombarded from fire crystal but I can't get to Ghul. I was thinking... maybe allow bombarding from the crystal without the Ghul and it switches to being able to attack if you hold Ghul?
This is ...
by Blakkrose
Fri Apr 11, 2014 8:34 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

I'm almost done with a 6 player flat rate game. I like the concept, but I think the bonus structure needs some work.

There seems to be almost a disincentive to take the crystals. You don't get any additional bonus for having them, and you lose troops if you leave them there. If you use it to ...
by Blakkrose
Sun Mar 30, 2014 7:15 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

I think you should consider having all teleporters attack each other. I'm finding that it can be really hard to get where you want to be (like getting to Jinn's crystal...you have to have access to T3. what if you're on the way opposite side of the map?)
The goal of teleports is to close the gap ...
by Blakkrose
Tue Mar 25, 2014 2:57 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

I believe I've found an XML bug:
14129401
http://i614.photobucket.com/albums/tt230/degaston/Public/Conquer%20Club/ToJBonus_zps791aa127.jpg~original
I have 8 Air Gems, so shouldn't my bonus be 5, not 3?

Efreet is not a gem


1. It's just cosmetic, but if you removed the 'g ...
by Blakkrose
Thu Mar 20, 2014 3:49 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

DoomYoshi wrote:What is the point of the spikes? Why not just have a chasm there?

The chasm I've already used in another place.
For a little variety of graphics I preferred to use a trap
by Blakkrose
Wed Mar 19, 2014 10:40 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

I realized even I that this map is not made for 1v1. :?
4 players on it becomes more difficult and fun :)
by Blakkrose
Thu Mar 13, 2014 8:56 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

What is the point of the gem areas if they just decay and give no bonus? I mean like the earth gem and such not the gems on most of the areas

I'm assuming you mean the crystals. They give you a bonus if you take Ghul.
The decay to the crystals used to balance the advantage of being able to ...
by Blakkrose
Tue Mar 11, 2014 3:47 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

Here are all the changes.
Okay so?
[bigimg]http://www.blakkrose.altervista.org/The_Temple_of_Jinn/The_Temple_of_Jinn_9n.jpg[/bigimg]
by Blakkrose
Mon Mar 10, 2014 1:01 pm
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

Why do I get the Beta stamp but I have not the XML stamp?
There is something wrong?
by Blakkrose
Mon Mar 10, 2014 12:56 pm
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

With regard to the monsters I can color the words "monsters" of the legend of the same color of the names of the monsters in the map

While we are I can change the words on the reinforcements per turn in "No bonus territory - Only 3 Armies to turn"

something else?

actually, yeah...

"Control ...
by Blakkrose
Mon Mar 10, 2014 3:44 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

With regard to the monsters I can color the words "monsters" of the legend of the same color of the names of the monsters in the map

While we are I can change the words on the reinforcements per turn in "No bonus territory - Only 3 Armies to turn"

something else?
by Blakkrose
Sun Mar 09, 2014 1:43 pm
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

This is quite possibly the best looking map I've seen.
Thank you but I do not understand why it takes more than a year to send her Live!!!

My only [slight] issue is that the monsters aren't defined in the legend, but it's simple enough to figure out.
I do not understand i suggest you mean.
the ...
by Blakkrose
Sat Mar 08, 2014 6:36 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

iAmCaffeine wrote:This is quite possibly the best looking map I've seen.

Thank you but I do not understand why it takes more than a year to send her Live!!!
by Blakkrose
Thu Feb 27, 2014 4:30 am
Forum: Melting Pot: Map Ideas
Topic: Soccer Affair [11/12/2013] V3f pg 4
Replies: 65
Views: 39159

Re: Soccer Affair [11/12/2013] V3f pg 4

dakky21 wrote:I really dislike that brown pattern in the background and the brownish soccer field. Your first greeny versions are much more eye candy and more look like the real thing.

I do not think it's a problem because the map is not of interest to anyone ... :cry:
by Blakkrose
Sat Feb 15, 2014 4:33 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15

Gentlemen, it is possible that the modifications have not yet been included on the beta server?
And when the map will be live?
It 'possible that from 19 July 2013, the map is not ready yet? It's been almost seven months!

Thenobodies80 What happened to you?
by Blakkrose
Mon Feb 03, 2014 3:44 am
Forum: Beta Maps
Topic: [Official] Map XML Checks
Replies: 74
Views: 171961

Re: [Official] Map XML Checks

Map name: The Temple of Jinn - UPDATE
Link to thread: http://www.conquerclub.com/forum/viewtopic.php?f=10&t=193511
Link to large image: Http://www.blakkrose.altervista.org/The_Temple_of_Jinn/Ufficiali/The_Temple_of_Jinn.jpg
Link to small image: Http://www ...
by Blakkrose
Mon Feb 03, 2014 3:38 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/02/2014] V9m pg 15


- Consider a way to make the map more playable in 2 players game. Actually i think it shows the usual problem that the first player that grab an advantage with gems (because he starts first or because he is just more lucky with dice) can close the game in few turns without any way for the opponent ...
by Blakkrose
Mon Jan 13, 2014 4:10 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/01/2014] V9l pg 14

Can anyone tell me why the map is not yet Live?
by Blakkrose
Thu Jan 09, 2014 2:03 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/01/2014] V9l pg 14

isaiah40 wrote:I say wait and find out what more of the community thinks once it is released into Beta on the live site.

I agree.
At this point I look forward to the map is Live to see what happens!
the next step is up to you ... :D
by Blakkrose
Wed Jan 08, 2014 12:37 pm
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/01/2014] V9l pg 14



They are defending things that no one will want because they are too expensive. The key to unlock the temple idea is very cool as well, but it is hard to see anyone doing that except in very rare circumstances. The map would be more fun, and more strategically challenging, if there were multiple ...
by Blakkrose
Wed Jan 08, 2014 5:16 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/01/2014] V9l pg 14

I have been playing this map on Beta and I think it is fantastic. I do not have any functional issues with it, however the monsters, crystals and temple never really come into play. i think they are too expensive compared to their reward, when compared to the gems. i think this map would have even ...
by Blakkrose
Fri Jan 03, 2014 2:57 am
Forum: Beta Maps
Topic: [Official] Map XML Checks
Replies: 74
Views: 171961

Re: [Official] Map XML Checks

Map name: The Temple of Jinn - UPDATE
Link to thread: http://www.conquerclub.com/forum/viewtopic.php?f=10&t=193511
Link to large image: Http://www.blakkrose.altervista.org/The_Temple_of_Jinn/Ufficiali/The_Temple_of_Jinn.jpg
Link to small image: Http://www ...
by Blakkrose
Fri Jan 03, 2014 2:55 am
Forum: The Atlas
Topic: The Temple of Jinn [03/02/2014] V9m pg 15
Replies: 303
Views: 335526

Re: The Temple of Jinn [03/01/2014] V9l pg 14

Sorry for the long wait.
In recent weeks, the map server has been tested in beta and it seems that everything works fine.
If the guys in the foundry agree it is time to go Live!
Here are the updated files with the circle WG11 moved more to the left so that the troops are on a lighter background ...
by Blakkrose
Thu Dec 19, 2013 8:00 am
Forum: Melting Pot: Map Ideas
Topic: Soccer Affair [11/12/2013] V3f pg 4
Replies: 65
Views: 39159

Re: Soccer Affair [11/12/2013] V3f pg 4


So it is not one time +50 per whole game but one time per turn. Then I misread your legend.

You're right, it is better to change the label on "One column (only one) +50"


Okay that is the solution of a problem with the map. Solutions should also be in line with the theme. How can a budget be ...
by Blakkrose
Wed Dec 18, 2013 4:56 am
Forum: Melting Pot: Map Ideas
Topic: Soccer Affair [11/12/2013] V3f pg 4
Replies: 65
Views: 39159

Re: Soccer Affair [11/12/2013] V3f pg 4

Looking at your army numbers it seems to be working for the large map at least. And changes satisfactory.

I dont understand.


Attacking the budget panel from Display, Sponsors, Stands and Floodlights is not really needed, I am curious about your motivation for this from the soccer point of view ...

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