Search found 31 matches

by melech14
Tue Dec 10, 2013 2:45 pm
Forum: Abandoned
Topic: KISS Baseball [CANCELED]
Replies: 38
Views: 12726

Re: KISS Baseball

on deck please
by melech14
Wed Aug 07, 2013 4:07 pm
Forum: The Atlas
Topic: Three Kingdoms of China - v10.1 [2015-02-01] p15 [Quenched]
Replies: 360
Views: 417286

Re: Three Kingdoms of China - v9.0 [2013-08-05] p19 XML Only

I'm holding 2 cities: Lin Hai and Han Zhong but not getting the bonus +1.

great map.
by melech14
Thu Jul 25, 2013 6:22 pm
Forum: Completed 2013
Topic: Watch, and learn: Portugal [Winner: Marshallbobby]
Replies: 43
Views: 13504

Re: Watch, and learn: Portugal

in please
by melech14
Fri Jul 19, 2013 10:42 pm
Forum: Conquer Club Discussion
Topic: fortifying default
Replies: 5
Views: 1041

Re: fortifying default

Thanks for the info Jippd. I'll look through your suggestions.
by melech14
Wed Jul 17, 2013 9:01 pm
Forum: The Atlas
Topic: Czecho Slovak Fragmentation [Quenched]
Replies: 736
Views: 507919

Re: Czecho Slovak Fragmentation - name change, page 41

Oneyed: great map.
A couple of comments re the on-map instructions.
1) It may be better to switch the location of the SR and CR box (bottom left and top right) - since the instruction would then be closer to the area of the map; eg. CR instruction just below Czech Republic on map.
2) In the ...
by melech14
Mon Jul 08, 2013 2:01 pm
Forum: Conquer Club Discussion
Topic: fortifying default
Replies: 5
Views: 1041

Re: fortifying default

yes this is a suggestion that, rather than have the field show the default "fortify from" territory, that it be left blank and must be chosen by the player.
by melech14
Sun Jul 07, 2013 9:18 pm
Forum: Conquer Club Discussion
Topic: fortifying default
Replies: 5
Views: 1041

fortifying default

any chance of removing the default field when fortifying; i.e. fortify from __________.
many times i have fortified from the wrong territory because of this default.
Thanks.
by melech14
Sun Jul 07, 2013 7:02 pm
Forum: Completed 2013
Topic: Osman's Swiss Style Tournament (Winner = iAmCaffeine)
Replies: 21
Views: 8669

Re: Osman's Swiss Style Tournament (4/16)

in please. WWI Poland, escalating, fog
by melech14
Sun Jun 16, 2013 5:40 pm
Forum: Completed 2014
Topic: 4 Star Meats 5,4,3,2,won (Winner = BlackKnight_6)
Replies: 99
Views: 26101

Re: 4 Star Meats 5,4,3,2,won(19 of 40)

In Please.
by melech14
Sun Jun 09, 2013 10:48 pm
Forum: Completed 2013
Topic: Seamus76's Zoo Gone Wild - Pt.1 1v1 (16/16)WINNER
Replies: 20
Views: 12712

Re: Seamus76's Zoo Gone Wild - Pt.1 1v1 (6/16)

In please. Box Turtle, Stalingrad.
by melech14
Sun Jun 09, 2013 10:38 pm
Forum: Completed 2013
Topic: Doodle World Cup III [Champion - Greece (Osman76)]
Replies: 49
Views: 20833

Re: Doodle World Cup III [26/32]

In please. Also doesn't exist anymore technically, but Kingdom of Hawaii. (or if no good, then Israel.)
by melech14
Fri Jun 07, 2013 1:36 am
Forum: Completed 2013
Topic: 313's 4 Star Meats DE (Winner=Swifte)
Replies: 24
Views: 14102

Re: 313's 4 Star Meats DE (1/16)

in please
by melech14
Wed Feb 01, 2012 9:50 pm
Forum: The Atlas
Topic: Cuban Missile Crisis [Quenched]
Replies: 306
Views: 332448

Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)

Great map. I don't think the ship bonus is calculating correctly; when i hold 6 or 9 US ships (including 2 landing craft), i am not getting the extra bonus.
by melech14
Sun Aug 21, 2011 2:59 am
Forum: The Atlas
Topic: Baseball: King of Diamonds (v15 p.27)
Replies: 707
Views: 471575

Re: Baseball: King of Diamonds (v15 p.27)

great game; i've been playing since day one with 62 completed games..
a lot of my games are 2-player and I actually prefer that in 2-player games each player starts with 4 pitchers like it used to be (or 2 or 3 maybe). Natty you must be tired of all this feedback but ...

What about lowering the ...
by melech14
Fri Aug 12, 2011 1:10 am
Forum: The Atlas
Topic: California [Quenched]
Replies: 834
Views: 329975

Re: California [24 Jun 2011] 5.0

well since it's almost perfect... I havn't liked the way the Cities key - mostly because it looks jammed at the bottom (the bear). Maybe at the top the star and the word cities could be reduced in size and the whole key moved up a bit.
by melech14
Tue Jun 07, 2011 4:56 pm
Forum: The Atlas
Topic: California [Quenched]
Replies: 834
Views: 329975

Re: California 4.8

Looks great!
by melech14
Wed Jun 01, 2011 5:55 pm
Forum: The Atlas
Topic: California [Quenched]
Replies: 834
Views: 329975

Re: California 4.7

I havn't read through all the posts, but whenever I look at this map I really dislike the Bay Area inset; it is quite strange that it abuts the coast. It should be seperate and with the dark border all the way around.
by melech14
Mon May 30, 2011 10:39 pm
Forum: The Atlas
Topic: Baseball: King of Diamonds (v15 p.27)
Replies: 707
Views: 471575

Re: Baseball: King of Diamonds (v15 p.27)

I think the one v. one game was better when the pitchers were divided up (no pitcher was neutral). Maybe a compromise would help: for 2-player games each starts with 2 or 3 pitchers.

This is a good map overall.
by melech14
Thu Apr 21, 2011 7:50 pm
Forum: Melting Pot: Map Ideas
Topic: Israel & Phoenicia at 860 B.C. (Plz look at this)
Replies: 7
Views: 2277

Re: Israel & Phoenicia at 860 B.C. (Plz look at this)

great idea, interesting comment about holding a bonus "continent" - this should be good fun
by melech14
Mon Apr 04, 2011 7:24 pm
Forum: The Atlas
Topic: Golfe Du St. Laurent
Replies: 159
Views: 116885

Re: Golfe Du St. Laurent

I'm colour-challenged and this is one of the easiest maps to read. I like it the way it is.

- m.
by melech14
Wed Nov 17, 2010 12:08 am
Forum: The Atlas
Topic: Lunar War [GP, G, X] files on p.1
Replies: 844
Views: 318499

Re: Lunar War [GP, G, X] files on p.1

I like the gameplay but have never seen anyone take the objective. I think 17 neutral on bases is fine, but it would be nice to seee another change on the objective: how about 3 shuttles and 3 mine (or 4 mines).... that wat you will need to take the base at least once to gain a shuttle... and the ...
by melech14
Tue Oct 26, 2010 10:31 pm
Forum: The Atlas
Topic: Lunar War [GP, G, X] files on p.1
Replies: 844
Views: 318499

Re: Lunar War [GP, G, X] files on p.1

I agree that the objectives are much harder than just eliminating everyone. What if you needed 4 shuttles and 4 mines to hold the objective - or some other objective combo?

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