Search found 5 matches

by Boogey
Mon Aug 09, 2010 2:56 am
Forum: Abandoned
Topic: Gcw's Random Map 8 Man Madness [Canceled]
Replies: 230
Views: 22946

Re: Gcw's Random Map 8 Man Madness. 121/128

how do you join tournaments
by Boogey
Sat Jul 31, 2010 11:01 pm
Forum: Suggestions
Topic: [GP] Surrender/Resign/Forfeit Button
Replies: 2025
Views: 600999

Forfeit Game Button

Concise description:

⋅ Add a forfeit game button for speed games that consist of 3 or more people

Specifics/Details:

⋅ Once a game is forfeited it would be the same as if the person had missed three turns and was kicked out of the game all their troops will be turned ...
by Boogey
Sat Jul 03, 2010 3:40 am
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 179624

Re: New Game Option for Deferred Troops

So what, now you want to punish people because life comes up? Say a thunderstorm knocks power out for 10 minutes. All of a sudden it's YOUR fault because this happened? Give me a break

Are you trying to tell me that if the power goes out for 15 minutes than you should be punished instead of just ...
by Boogey
Fri Jul 02, 2010 4:21 pm
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 179624

Re: New Game Option for Deferred Troops

I'm not saying get rid of deferred troops i'm saying make it optional i understand that you can knock players out or try lowering their bonuses but sometimes you get bad rolls or are in a situation where this doesn't work and just end up overextending yourself and getting screwed on the next turn ...
by Boogey
Thu Jul 01, 2010 1:30 pm
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 179624

New Game Option for Deferred Troops

Let game creators either allow or not allow deferred troops in many maps it can be used to the advantage of someone who skips a turn seems like it would be fairly easy to do and would discourage missing turns and use of cheap tactics

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