Search found 12 matches

by Tira
Tue Sep 07, 2010 9:34 am
Forum: Melting Pot: Map Ideas
Topic: 'King of the Hill' Map
Replies: 24
Views: 4149

Re: 'King of the Hill' Map

It could use some spicing up...

This is just a quick draft to inspire someone; I am not a graphically skilled. And what I mean was the players would all start with one region at the bottom, and work their way up. Spicing up is a given; I still think it's too small for a start but I just wanted to ...
by Tira
Mon Sep 06, 2010 3:07 pm
Forum: Melting Pot: Map Ideas
Topic: 'King of the Hill' Map
Replies: 24
Views: 4149

Re: 'King of the Hill' Map

So, everyone starts in an individual quadrant at the bottom. Holding the bottom 4 in a quadrant worth 2; holding a quadrant worth 4?


Image
by Tira
Sun Sep 05, 2010 7:41 pm
Forum: Melting Pot: Map Ideas
Topic: 'King of the Hill' Map
Replies: 24
Views: 4149

Re: 'King of the Hill' Map

Sorry for the delay, had some PC trouble and for some reason I can't scan anything, will remake the map on my PC and upload this week.
by Tira
Mon Aug 30, 2010 9:30 am
Forum: Melting Pot: Map Ideas
Topic: Azerothian map based on warcraft
Replies: 2
Views: 952

Re: Azerothian map based on warcraft

There's nothing to stop him making a map based on 3 imaginary large fantasy islands though...
by Tira
Mon Aug 30, 2010 9:29 am
Forum: Melting Pot: Map Ideas
Topic: 'King of the Hill' Map
Replies: 24
Views: 4149

'King of the Hill' Map

Searched for this, nothing came up. I'm not sure if anyone is familiar with the game King of the Hill, but basically everyone would start at the bottom/side of the hill, and have to work toward the top/center, and hold it for 2 full turns? (The top/center would start neutral). I'll upload the basic ...
by Tira
Tue Aug 24, 2010 1:24 pm
Forum: Melting Pot: Map Ideas
Topic: Mega City (The Matrix)
Replies: 15
Views: 1634

Re: Mega City (The Matrix)

O.K., if you ignore how terrible my art is, this is how I'd try and make the real-world regions lay out:
http://i562.photobucket.com/albums/ss70/SignatureEx/matrixmap.png

and possibly combine it with something like this (although not exactly this obviously cause it'd surely breach ...
by Tira
Mon Aug 23, 2010 5:37 pm
Forum: Melting Pot: Map Ideas
Topic: Some Advice - Would this be allowed?
Replies: 11
Views: 1724

Re: Some Advice - Would this be allowed?

You could base it on the 3 super-continents (or was it super-countries?) he imagined. But I'm not sure how that would really differ from a world map :?
by Tira
Thu Aug 19, 2010 6:36 pm
Forum: Melting Pot: Map Ideas
Topic: Mega City (The Matrix)
Replies: 15
Views: 1634

Re: Mega City (The Matrix)

I'll try and come up with a very basic outline of what I have in mind, including Industrial Helix's and my ideas. If no-one objects then I'm just going to use names from the Matrix; they can easily be changed should the map become reality.
...But then again, what is reality?
by Tira
Wed Aug 11, 2010 10:57 am
Forum: Melting Pot: Map Ideas
Topic: Mega City (The Matrix)
Replies: 15
Views: 1634

Re: Mega City (The Matrix)

I also had the idea of another Matrix-based map, to include Machine City, the Sewers, and Zion, something like that? I'm new to the game, so I'm not entirely sure how it'd work yet, but I'd like to see them made sometime.

Edit: Ah, Copyright -.-
by Tira
Wed Aug 11, 2010 9:41 am
Forum: SoC Training Grounds
Topic: new class starts Aug 15 (come and learn)
Replies: 18
Views: 4954

Re: new class starts Aug 15 (come and learn)

Count me in.
by Tira
Wed Aug 11, 2010 9:40 am
Forum: Melting Pot: Map Ideas
Topic: Mega City (The Matrix)
Replies: 15
Views: 1634

Mega City (The Matrix)

I'm no designer or anything, but I thought this might be an interesting concept for a map:

Image
by Tira
Tue Aug 10, 2010 12:56 pm
Forum: Melting Pot: Map Ideas
Topic: L'Inferno. v1.2 (POLL! Please vote)
Replies: 35
Views: 5675

Re: L'Inferno. v1.1 (POLL! Please vote)

Looks great, would definitely try it if it came out.

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