Deadbeats in team games should have to give all the lost points on behalf of the team and receive no points if the team they are on pulls out the win. Nothing worse than missing multiple turns or deadbeating in a team game.
Thanks for the feedback. I'm pretty new, even more so to Nuclear games. I definitely don't want to use tactics considered cheap, even if not technically against the rules. I appreciate the answers.
I have regional spoils in a game. I have 5 cards and will be forced to break the region and lose the spoils prior to playing. If I skip a turn, will I get to keep the spoils from that first turn once I play the cards?