Search found 131 matches

by stocksr
Wed Aug 01, 2007 5:35 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Many thanks to all who helped out with the recent problems, I have been taking a break from conquer club, and missed it, sorry.

Lobster - many thanks for hosting a patched version.

I have updated the first post to point to your copy till I can finish version 1.3.
by stocksr
Thu Jul 19, 2007 10:09 am
Forum: Archived Suggestions
Topic: Deadbeat counter
Replies: 9
Views: 692

Hi,

This is not something that could be handled by an Plugin or Addon, it would have to be a feature of the site, please check the Suggestions & Bug Reports forum to see if this has already been suggested and post your suggestion there if not. (remember to use the form from this post http&#58 ...
by stocksr
Mon Jul 16, 2007 10:58 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Quick poll do I

A. Add an menu option to control this feature.
B. Look at changing the colours to be less harsh.
C. Both
D. Both with light and dark as options.



secondary question, do I also provide a menu option to control adding the number of armies in brackets to this list?

Your ...
by stocksr
Sat Jul 14, 2007 3:40 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Re: I just installed

It seems excellent from what I've seen so far.

One minor request. You always indicate enemies by (r)ed, (g)reen, (b)blue, (y)ellow, (t)eal, (p)ink/purple, and (n)eutral.

For map inspect if the army color is neutral - could a) if you are hovering over the neutral country then every connected ...
by stocksr
Wed Jul 11, 2007 4:25 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Hi guys. A quick question here. Has anybody encountered any issues with the script after they have upgraded their firefox version to Firefox/2.0.0.4?

I was just about to try the script and install it but it said that it is not compatible with the version of the firefox that I have. So I was not ...
by stocksr
Mon Jul 09, 2007 6:08 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482



Just turn it off if you don't like the load.

C.

Don't get me wrong, I really like the script and don't want to turn it off. So I've modified it to include a new menu option for turning the animated clock on or off. I'll send a copy of my changes to stocksr in case he is interested in including ...
by stocksr
Tue Jul 03, 2007 6:46 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

yeti_c wrote:Something to do with rounding I guess...

Perhaps a format needs to be applied to that field.

C.


Correct - fixed in BOB v1.3
by stocksr
Tue Jul 03, 2007 6:45 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

When you are having a turn the clock counts down from 1 hour to 0...

When someone else is having a turn it stays on the 24 hour count down...

For Sequential games - could we swap it to count down the hour of the person having the turn?

(Technically this is a site "bug" but I reckon Bob could ...
by stocksr
Tue Jul 03, 2007 6:00 am
Forum: Tool Archives
Topic: Board Analysis Language
Replies: 5
Views: 4657

Seriously though - help yourself - all I ask for is a credit in the source code.
by stocksr
Tue Jul 03, 2007 5:56 am
Forum: Tool Archives
Topic: Board Analysis Language
Replies: 5
Views: 4657

weirdbro wrote:Does anyone think I should ask stocksr if I could use his board xml reading and hilighting code?


Personally I think you should shower him with gifts, before humbly requesting that you be allowed to borrow from the awesomeness that is his wonderful code.

;-)
by stocksr
Sat Jun 23, 2007 5:54 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Re: BOB version 1.2


Which is either ⋅  An unintended change brought about by the refresh changes
⋅  Considered too minor to mention
⋅  A super-secret plot to remove joy from the world, a few pixels at a time eh, what?

The standard stats no longer show * ** *** to indicate how close to ...
by stocksr
Fri Jun 22, 2007 12:14 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

How is the xml read by this script? Because even thought the Age of Merchants xml seems to have been fixed and replaced, this script is still showing the old one for me in terms of the territory connections hover and bonus calculations.

it requests it from m it could be cached someware between ...
by stocksr
Fri Jun 22, 2007 9:18 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

BOB version 1.2

BOB v1.2 is Out.
http://robertstocks.co.uk/conquerClub/conquerclub-bob.1.2.user.js


What's New
Map Fade is a now a per MAP setting :
Upgrading Users will inherit your CURRENT setting as a default for new maps.
New installs will have 0% map fade as a ...
by stocksr
Fri Jun 22, 2007 8:33 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

Problem with v1.1

The confirm phase end no longer works so there's no confirmation box for ending attack/fortifications.

I have just updated to v1.1, and now have a display issue - the continent bonuses no longer stay within the display width, but just remain in a single line. For the Age of ...
by stocksr
Fri Jun 22, 2007 5:09 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

BOB version 1.1

BOB v1.1 is Out.
BOB v1.1 is broken


see BOB v1.2 further down.
by stocksr
Fri Jun 22, 2007 5:02 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

I've come to report problems with the same map in my game.
m

It works fine at the beginning of my turn, but dies as soon as I successfully attack a territory. Then it won't work during or after deployment.

I have started a game on this map to take a look into the problems, I will let you know ...
by stocksr
Fri Jun 22, 2007 4:48 am
Forum: The Atlas
Topic: Caribbean Islands [Quenched]
Replies: 131
Views: 104930

Minor thing but it broke my greasemonkey script (BOB)

in the XML Sebastian de Eslava has 2 spaces between "Sebastian" and "de"

I know it is minor and have released a patch for BOB, but it might be worth fixing it in the XML
by stocksr
Fri Jun 22, 2007 3:26 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

I've come to report problems with the same map in my game.
m

It works fine at the beginning of my turn, but dies as soon as I successfully attack a territory. Then it won't work during or after deployment.

I have started a game on this map to take a look into the problems, I will let you know ...
by stocksr
Thu Jun 21, 2007 9:37 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

i dont know if this has been suggested, so im gonna suggest it anyways and u can always shoot me down. but mayb there could be some kind of team stats? such as number of team armies and team territories, i know i could just add up what is there for each player but i like being lazy........also i ...
by stocksr
Mon Jun 11, 2007 4:05 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

an amazing extension and CC script! I am very delighted by this, and it has worked so far remarkably well, without a single glitch.

I have one request. At work, my firewall blocks access to many websites, including CC. For that I use an anonymous web proxy to log into CC and play. I added the URL ...
by stocksr
Mon Jun 11, 2007 4:03 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

BOB version 1.0 is here!!!!!!!!

BOB version 1.0 is here!!!!!!!!
Get it from: http://robertstocks.co.uk/conquerClub/conquerclub-bob.1.0.user.js
UPGRADING:
Because of the name change greasemonkey thinks this is a different script so you will need to remove or disable the previous version before ...
by stocksr
Thu Jun 07, 2007 5:18 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

cicero wrote:
stocksr wrote:BOB will never remember things from one turn to the next.


Now that explains a lot ;)


C.icero


Oi! I resemble that implication.
by stocksr
Thu Jun 07, 2007 2:22 pm
Forum: Archived Suggestions
Topic: Fort All Armies, not One [Done]
Replies: 6
Views: 3518

seconded, I for one can't even subtract 1 in my head most of the time. I would like the dropdown to have ALL added to the end (and made the default).
by stocksr
Thu Jun 07, 2007 10:27 am
Forum: Conquer Club Discussion
Topic: New Dice????? [Answered]
Replies: 23
Views: 2444

JMody wrote:Hahahaha, Congrats.

I would like to see a dice recorder. I am sure it could be done by stocksr with a nice little script.

It's been done all ready (and not by me)

http://www.conquerclub.com/forum/viewtopic.php?t=5655
by stocksr
Wed Jun 06, 2007 7:04 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 172482

I agree with Rob here - this is the trickiest one... and I reckon Lack is having the same problem...

With a mouse of course you do have at least 2 buttons to use...

You could capture a left click on the country as from.
You could capture a right click on the country as to.

Alternatively - double ...

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