If any of my maps get far enough for xml, i am too lazy to do it or figure it out. Of course, i would change the terit names if there was a mistake on my map. (i dont think im ready yet for any of ...
I will work on the XML for any map maker that wants me too.
I don't know whether a lot of the map makers want to or not, but I am not that great at graphical design. So I was thinking maybe some people out there are good at graphical design and are either not good at programming or don't want to ...
reverend_kyle wrote:I don't know if this has been mentioned and maybe its too late, but this map needs cleaned up majorly near alaska and greenland, and I 'm not a fan of the texture.
I went through your XML. I did not find any problems. I do suggest you go through it yourself a few times just to be sure. One thing I did not do was enter the XML into the tester which would help you make sure you spelled the name of a territory the same way throughout the XML. You've probably ...
Ok, over in the upper-left hand corner. On the small version the troops are allmessed up. Set the trrops to under the names of the countires and not on the land masses in this case, because the land masses are so small and close together.
Description: Locations that can be attacked by adjacent territories, but lose the option to attack back due to them being a seige type of weapon, ranged weapon and or whatever you can think of that might fall into this category. This will give the option to put some ...
Description: Being able to attack a single individual territory, by more than one. If you have more than one territory around a territory that you are trying to attack you should be ale to use all of the surrounding territories that you own. So to add more ...
I love that fact that you we are getting add-ons and extensions to the XML. There should be some things that are added that I want to recommend.
A current map that I am helping with works great, but can't be done in the current XML format. We need it to be able to only give you a bonus for a ...
I will work on the XML for any map maker that wants me too.
I don't know whether a lot of the map makers want to or not, but I am not that great at graphical design. So I was thinking maybe some people out there are good at graphical design and are either not good at programming or don't want to ...
[*] XML While Conquer Club encourages anyone to try their hand at map making and to push the envelope of both graphics and gameplay, the current XML system comes with some limitations. This is stunting the creativity of some of our cartographers, so Lack has been working behind the scenes to come ...
This is a great idea. I have always wanted this...For the option that you can either stop if you are getting hurt badly or if you want set it to go all the way to 1. That would be nice.
Also, for the other side. Make sure that if nothing is entered it still deals with the go until you get to 3 ...