Moderator: Community Team
Ok, let's try to clear up some gross misunderstandings here.RADAGA wrote:of course>
Hello, mister.
Concerning the dice, I think they might be displaying a behavior very different from what you would get with real dice.
Don´t you think your numbers wield far too many streaks in a row to be considered random? I am a ConquerClub user, they use your numbers and claim them to be perfect. But the number of times we find strange things with the results is amazing.
I mean, look at the dice roll, it is HARD to find a roll without repeated numbers.
You rolled 5 dice: a double
5 6 6 3 1
[...]
How can we trust it, if every time we get the die roller, it shows results that "are possible" but "should happen once every many rolls", not on "every other" roll
on those 30 dice, for instance, I´ve seen only one FOUR.. ....one four in 30 rolls ... where it should be something around five.
but I got 10 sixes .. 33,3% of the dice.
Try yourself, it happens every time.
Thanks for your time.
André
First of all, I suggest you read this thread:RADAGA wrote:Don´t you think your numbers wield far too many streaks in a row to be considered random?
So when you're saying "it has too many streaks so it can't be random" it's fallacious because streaks are exactly what you should expect from random numbers.For example, when the iPod first came out and people started to use the shuffle feature, which plays songs in a random order, many people complained that it didn't work. They said that too often songs from the same album, or the same artist, came up one after another. Yet that's what randomness does - it creates counter-intuitively dense clusters. In response to complaints from users, Apple CEO Stever Jobs changed the programming behind the feature: "We're making it [the shuffle] less random to make it feel more random." In other words, each new song now has to be significantly different from what came before, so as to conform to our expectation or randomness. Which isn't really random at all......
Another fallacy. Random means that previous results do not affect the next result. It's totally unpredictable. When people speak of probabilities within random, they mean that in the long run, when the number of rolls gets closer to infinity, the distribution of numbers gets closer to expected.RADAGA wrote:How can we trust it, if every time we get the die roller, it shows results that "are possible" but "should happen once every many rolls"

coupled withRADAGA wrote:......... I am a ConquerClub user, they use your numbers .....
okay so you gave little identification as to their supposed customer base and they don't know you at all. I know If i were a compagny I would give no information about my users at all, unless i was paid to do so."I have no idea who ConquerClub is and I have no commitment to them to reply to their users' emails
But thats only because Lack hates your guts..lolFruitcake wrote:I get terrible dice results most of the time.
Indeed...it is always something of a struggle to beat players who consistently roll 6s against me so as to hold my rank.SirSebstar wrote:But thats only because Lack hates your guts..lolFruitcake wrote:I get terrible dice results most of the time.
key is consistency, that’s key to a good pie too..Fruitcake wrote:Indeed...it is always something of a struggle to beat players who consistently roll 6s against me so as to hold my rank.SirSebstar wrote:But thats only because Lack hates your guts..lolFruitcake wrote:I get terrible dice results most of the time.
Especially a good Steak and kidney pie.SirSebstar wrote:key is consistency, that’s key to a good pie too..Fruitcake wrote:Indeed...it is always something of a struggle to beat players who consistently roll 6s against me so as to hold my rank.SirSebstar wrote:But thats only because Lack hates your guts..lolFruitcake wrote:I get terrible dice results most of the time.
How is the distribution of the Steak and Kidney in a Steak and Kidney pie? Any random or more a general, seemingly random devision...lolFruitcake wrote:Especially a good Steak and kidney pie.SirSebstar wrote:key is consistency, that’s key to a good pie too..Fruitcake wrote:Indeed...it is always something of a struggle to beat players who consistently roll 6s against me so as to hold my rank.SirSebstar wrote:But thats only because Lack hates your guts..lolFruitcake wrote:I get terrible dice results most of the time.
Actually randomising the meat is not a great idea. After all, based on true random one could end up eating Kidney pies for the rest of one's life!SirSebstar wrote:How is the distribution of the Steak and Kidney in a Steak and Kidney pie? Any random or more a general, seemingly random devision...lolFruitcake wrote:Especially a good Steak and kidney pie.SirSebstar wrote:
key is consistency, that’s key to a good pie too..
how does it taste anyways?

RADAGA wrote:15x18 ---- end 3x16
CombatEgypt: 235 - vs - Levant: 46 lost 2
CombatEgypt: 321 - vs - Levant: 23 lost 2
CombatEgypt: 312 - vs - Levant: 65 lost 2
CombatEgypt: 643 - vs - Levant: 11 won2
CombatEgypt: 232 - vs - Levant: 36 lost 2
CombatEgypt: 215 - vs - Levant: 35 lost 2
CombatEgypt: 216 - vs - Levant: 36 lost 2
SWEET!!!!!!! I managed to get a 1-in-three chance SIX times out of seven!

Here are some of my current 'anti-streaking' measures...RADAGA wrote:Still and will be until the day you finally accept there is something wrong with it. You dont have even to fix it, just admit there is a problem.
The way I see it is like capitalism> it is not perfect, but it is the best we have. That dont stop anyone on grumbling against it when things dont go their way.
OH, by the way, another example of todays rolls
CombatIeme: 631 - vs - Lig: 34 lost 1
CombatIeme: 314 - vs - Lig: 5 lost
CombatIeme: 122 - vs - Lig: 5 lost
CombatIeme: 321 - vs - Lig: 4 lost
If it is THTA random, how come EVERY ONE of my games today suck? I will be down to cook by the end of the day.

Owen is going to have a field day with this.Funkyterrance wrote:If I am about to turn in a particularly important game and get "that black feeling" I wait several hours until it feels "white" again.
