No, they are supposed to go to:ubersky wrote:Aren't we not supposed to post bugs in this thread?
http://www.conquerclub.com/forum/viewtopic.php?t=46075
And there's a fix mentioned there
Moderator: Tech Team
No, they are supposed to go to:ubersky wrote:Aren't we not supposed to post bugs in this thread?


Exactly. I just posted a suggestion in the relevant forum, but I imagine that it has a better chance of implementation thru BOB. Either be able to swap windows, or perhaps even have a floating game chat window (that could be easily enabled/disabled), somewhat like the HUD.AndrewB wrote:I dont know if that was suggested before. Currently we have an option to swap forum avatars from right to left.
Would it be possible to give an option to swap the game chat windows with game details area (to the right from the map). sometime u need to see both chat and map window and u have to scroll a lot for that...


I for one want to give my heartfelt thanks to Yeti_c for his incredible work to date. Personally I would have probably quit CC without BOB because it was too cumbersome to go through and manually figure out the things BOB does for me so easily.
4.7.3 is a transition release to Sherkaner - i.e. all the changes relate to allowing him to update the script from his logins from fileden and userscripts.cicero wrote:Version 4.7.3 has been released ... But the first post of this thread hasn't been updated ... Can you let us know what has changed please ?
(And what happened to 4.7.2)

Yes, that's correct. It also reformats the file a bit (though you won't notice), and fixes the text changes: 'loses'->'lost', 'gains'->'gained' and 'receives'->'received'.yeti_c wrote:4.7.3 is a transition release to Sherkaner - i.e. all the changes relate to allowing him to update the script from his logins from fileden and userscripts.cicero wrote:Version 4.7.3 has been released ... But the first post of this thread hasn't been updated ... Can you let us know what has changed please ?
(And what happened to 4.7.2)
C.
It hasn't worked for me either...thespider wrote:it didn't work =(yeti_c wrote:Feel free to try!!thespider wrote:Has anyone tried to use this on Safari and GreaseKit?
I would like to if it is possible.
C.
I don't know why...

Code: Select all
// ENDTURN SNAPSHOT MOD ***********************
var newhandleResponse = unsafeWindow.handleResponse;
unsafeWindow.handleResponse = function() {
var ret = newhandleResponse();
if (lastCommand == 'End Reinforcement' || (lastCommand == 'Reinforce' && gameSettings.fortifications != eFortifications.UNLIMITED)) {
confirm("ENDTURN SNAPSHOT MOD 1:");
if (!gameSettings.speed && myOptions["endTurnSnapshot"]=="On") {
confirm("ENDTURN SNAPSHOT MOD 2: about to attempt to take snapshot");
takeSnapshot(); //THIS IS DEFINITELY BEING CALLED
}
lastCommand = '';
}
return ret;
}

Actually - the link links to the topic - so it can stay...Rakio wrote:The link in the tool thread should be changed as well.

Lol, totally offtopic in a thread where the last comment was STOP POSTING. But I'll answer his question in a PM (strangely enough I can answer it).louenlax wrote:How to sort a table using ajax? I need an ajax code of sorting table. I will use this for my jsf component. I have a custom data table component then I want that when you click each column header it will automatically sort. I have already a javascript code in sorting and it is already working will. And now I want to add an ajax code on it. The problem is I don't have yet any knowledge in ajax.
I think he means the link in 'Users Guide To Plugins & Addons'. Wouldn't be a bad idea actually, I'll ask chipv to change that.Rakio wrote:The link in the tool thread should be changed as well.