Moderator: Cartographers
Top Score:2403natty_dread wrote:I was wrong
[/spoiler]Decision:gimil wrote:The tealish blue glow around the land is a nice colour that adds a nice effect, although I think it may be a little to prominent. I believe a small reduction in opacity would make this pleasant effect much better.
[/spoiler]Decision:gimil wrote:The continent names on the map are far to similar in appearence to the terr names. To be honest having the continent names on the main map seems a little redundant to make. Since the legends is colour coded with the map. Having them on the map just adds a little clutter.
[/spoiler]Decision:gimil wrote:Finally the white sea connections could use a little reduction in opacity. I feel this will help the main map stand out more and bring a little more into the foreground of your map.
gho wrote:i liked the island and palm tree you had near the name before. The squid is nowhere near as good.
Top Score:2403natty_dread wrote:I was wrong
gimil wrote:gho wrote:i liked the island and palm tree you had near the name before. The squid is nowhere near as good.
I actually personally think the squid is a nice little touch (even though it is a little unusual).
Thank you .44the.killing.44 wrote:Same here. But I'd like it a bit bigger, and if you have to rotate it a little higher for a larger size to fit.
I really don't have any quarrel with the graphics now.great job.
.44
so do i. however, does the texture form a soft square round the legend now, or is it my imagination? this goes from midway between the "s" of chatham islands and the "p" of polynesia to north-west of the "a" of australia, then across to the two little pink islands near the legend.thenobodies80 wrote:We like map without the "glass square"
if there is confusion, then we can link canterbury (christchurch) to new south wales (sydney) instead of to victoria. this is a real air route too, though i'm happy with the gameplay whether the link goes to new south wales or victoria.thenobodies80 wrote:Here we decided to do this routes. (http://www.conquerclub.com/forum/viewto ... 5#p1851938)gho wrote:How about connecting Dunedin to Tasmania and removing the victoria-christchurch link. Its more straight forward and looks less confusing
Air routes are made to do them realistic, where possible.
Yes, that was my concern...that you would not be able to fit all those details on the small version and keep it clear.thenobodies80 wrote:We will post the small version in few days with the last modification requested on big.
We tested a small version some times ago and all was clear.
iancanton wrote:if there is confusion, then we can link canterbury (christchurch) to new south wales (sydney) instead of to victoria. this is a real air route too, though i'm happy with the gameplay whether the link goes to new south wales or victoria.gho wrote:How about connecting Dunedin to Tasmania and removing the victoria-christchurch link. Its more straight forward and looks less confusing
the.killing.44 wrote:Same here. But I'd like it a bit bigger, and if you have to rotate it a little higher for a larger size to fit.gimil wrote:I actually personally think the squid is a nice little touch (even though it is a little unusual).
iancanton wrote:see if u can think of another animal or something to put in the water to the east of new zealand.
iancanton wrote:can u change the name of east indonesia to east indies, since timor-leste is not part of indonesia?
Ruben Cassar wrote:Do you have a small version of this map?
the font is the arial narrow. it's bold, maybe is why it seems a bit pixely. but not bold it's too thin and not enough readable..the.killing.44 wrote:The italicized text seems very pixely - what text mode are you using?
The animals look great.
.44
Top Score:2403natty_dread wrote:I was wrong
Can I suggest making the small map slightly larger?thenobodies80 wrote:Small map fixed.
Names are more clear now.
In my opinion map is ready now...
The small is at its width capaity of 630px mate.Can I suggest making the small map slightly larger?
It strains my eyes a bit.
Top Score:2403natty_dread wrote:I was wrong
Ah okay I didn't realise the small map was already the largest size possible according to the CC rules.gimil wrote:The small is at its width capaity of 630px mate.Can I suggest making the small map slightly larger?
It strains my eyes a bit.
With the rest of the map I am happy with. I will wait to hear what ruben has to say aboutthe size before I decide wether or not to stamp it.

Top Score:2403natty_dread wrote:I was wrong
The one from me - can you nudge the bonuses over 5ish px right? I know it's crazy nitpicking but it would be more balanced and not be as close to the fishygimil wrote:I have a sneaky suspision that there will be a little nit picking to come still