Penalising them with a points loss is far too easy and not sufficient a penalty.
I've had a string of these selfish morons as team mates on doubles and triples recently that sign up for a games and don't show at all.
Forget the points thing, lets find out where they live, shoot their family and burn their house down.
Too harsh? well they wouldnt do it again would they?
There needs to be a minimum loss of points for a Deadbeat, purposeful or not. It does not seem like they are penalized. Maybe if there was a consequence it would help as a deterrent, since points seem to mean everything to some people.
If this has been discussed before, what was the outcome?
This has been debated many times. I moved your topic over to the suggestions forum. If you look around in there you will find many topics about deadbeats and point loss. There are people on both sides of this issue. Do a search of the suggestions forum to find out what other people think.
"The suitcoats say, 'There is money to be made.'
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
I think that you are right. Deadbeats should be considered like any other players and lose points in the same fashion. I know this has allready been discussed. However, as in the way that lack started a thread some time ago to ask the opinion of the players on modifing the points system, it could be done again. Maybe a thread with a poll and if we have let's say more than 2/3 that say deadbeats should lose points, than lack should take this into consideration.
I want to refer to the point in the How to Play section where it is stated:
The points formula is applied only to players who have taken a turn after Round 1, because it takes no skill to defeat a deadbeat who doesn't play.
Indeed there is no glory there but it surelly is annoing to see your games hang for days because of some guy that joined and then decided to leave the site or something like that. If a deadbeat joins your game it should be your luck and not your "damnation"
Proud member of The Imperial Dragoons
Highest place 30
Highest score: 2136
Most points in a game: 121
I don't think a winner should gain points for defeating a Deadbeat; a Deadbeat should only lose points for being just that...a Deadbeat. It should be a one-way loss on the Deadbeats part. Again, No gain only a loss.
My suggestion:
No losses if the deadbeat is a recruit.
A variable loss for other rankings... But the points shouldnt go for the winner, and in this case, we shouldnt make them simply disappear, we need a bank point, that can be useful for many things... Like add 1 point to each player when the bank has more points than active players in the scoreboard. Or pay some amount of points for the colonels that lose to privates. I still think its unfair lose more than 50 points in a game, because this is not a game of pure skill, luck counts a lot.
Hurt them on the points badly. They made a commitment to play the game and didnt live up to it. If i ever have to see some deadbeat say "Well some of us have lives outside of CC" it will be too damned soon. Its an insult.
Things happen in life, I understand that, and if it ever happens to me that I cant finish a game then I would expect that to affect my score. Why shouldnt it? I signed up, made a commitment to play, then stiffed everybody. Even if it was on accident, take my points.
Exactly, it’s not like if you get to a certain point level you are kicked out of CC. Point loss only affects ranking, not play. In my short time in CC, I gather that people covet their rankings.
starbanger wrote:I don't think a winner should gain points for defeating a Deadbeat; a Deadbeat should only lose points for being just that...a Deadbeat. It should be a one-way loss on the Deadbeats part. Again, No gain only a loss.
No points certainlly need to go to the winner. It's either one way or the other.
Hmm, that thing about a bank could be interesting but if well thought.
Proud member of The Imperial Dragoons
Highest place 30
Highest score: 2136
Most points in a game: 121
I haven't thought this completely through, but the stipulation should be to those with a "games played" >1 in order to cash in on their points. Just a quick idea though.
maybe for the bank thing people can like cash in points play playing games without deadbeating. it could be like a Fibonacci sequence. first game is 1 second is 1 (=2 altogether) 3rd=2 4th=3 5th=5 6th=8 etc etc and after a while if you want some points you can cash in these to get them and it starts all over at 1. you lose all your "bank credits" if you deadbeat though.