Moderator: Clan Directors
Good idea. I agree.laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.

Tie-breaker in future rounds... why not just make the rounds have an odd number of games?laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.
Because A) clans should have an equal number of home games, and B) it's often more trouble than it's worth arranging a single tiebreaker game.Kinnison wrote:Tie-breaker in future rounds... why not just make the rounds have an odd number of games?laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.
I still don't get the fetish some people have for arranging contests that CAN end in a tie, when you NEED a winner.
It's all right, we are preparing our home games and will send them as soon as you request it.Chuuuuck wrote:We do not have a decisive winner yet from the BotfM and EE. Everyone else will be moving along accordingly. I apologize to the winner of that match and to TOFU for waiting. We will have to try to move quickly when they are done just to keep everything moving but I will be understanding in not joining games in a couple of days.

wish I was there with him, but, without the senior citizensLubawski wrote:Chuck is drunk somewhere in Mexico right now getting hitting on by a pair of senior citizens who are trying to knock "Have a threesome with a young stud" off their bucket list.Blitzaholic wrote:L4D wants to split it, just don't know when we send last half out.Dako wrote:I guess you play all 40 at once. Or you should talk to your opponents and maybe split it like you want.
2 weeks seems reasonable.
I'm sure he has a date in mind, and when he's checking the forum after a long night of "what the hell did I do" he'll respond. Oddly enough he returns on the 16th...coincidence? I think not.
If he doesn't respond in the next day or two I'll send him a text and ask.

triple agreedreptile wrote:i agree with incandenzaIncandenza wrote:Two weeks might be better, given the gap between game creation and game initialization. Personally, I'd rather have a bit more time off between challenges (so as to properly prepare for the next opponent) and a bit less time off within challenges.

I don't see giving the higher ranked clan 1 extra home game in a 40 or 60 game challenge being that much of a game changer... But whatever.Incandenza wrote:Because A) clans should have an equal number of home games, and B) it's often more trouble than it's worth arranging a single tiebreaker game.Kinnison wrote:Tie-breaker in future rounds... why not just make the rounds have an odd number of games?laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.
I still don't get the fetish some people have for arranging contests that CAN end in a tie, when you NEED a winner.
It wouldn't be a home game, if the map and settings are the same for every challenge (Trip,classic, ns, chain, sun). OK, so one of the clans will have to create it and be team1, but that's no advantage.Kinnison wrote:I don't see giving the higher ranked clan 1 extra home game in a 40 or 60 game challenge being that much of a game changer... But whatever.Incandenza wrote:Because A) clans should have an equal number of home games, and B) it's often more trouble than it's worth arranging a single tiebreaker game.Kinnison wrote:Tie-breaker in future rounds... why not just make the rounds have an odd number of games?laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.
I still don't get the fetish some people have for arranging contests that CAN end in a tie, when you NEED a winner.
A nice compromise, I like the idea. Maybe it can be implemented in the later rounds of this contest, or in subsequent Cups/mass clan wars.Namor wrote:It wouldn't be a home game, if the map and settings are the same for every challenge (Trip,classic, ns, chain, sun). OK, so one of the clans will have to create it and be team1, but that's no advantage.
The tie-breaker could be created along with the second batch of games and played in conjunction with them. The result only being concidered, if the other 40/60 games end even.
Namor wrote:I'm sure this has been mentioned somewhere throughout the thread, but the front post doesn't clarify it.
I'm assuming that the 5 games in a singles match, only counts as 1 in a players 15max limit?

When I came up with the idea of the tournament and was putting it together this is one thing I considered for a long time (giving the higher ranked clan 1 extra game). I ultimately decided against it with other peoples support because I wanted the tournament to keep the feeling that every clan war is 100% equal. Although there are favorites and underdogs, each clan going into the match has the same oppurtunity the other clan has with no advantages.Kinnison wrote:I don't see giving the higher ranked clan 1 extra home game in a 40 or 60 game challenge being that much of a game changer... But whatever.Incandenza wrote:Because A) clans should have an equal number of home games, and B) it's often more trouble than it's worth arranging a single tiebreaker game.Kinnison wrote:Tie-breaker in future rounds... why not just make the rounds have an odd number of games?laughingcavalier wrote:Just a thought .. if you need a tie-breaker in future rounds & the schedule is tight, you could get the clans to set it up and start playing before the end of the normal games, if the result is anywhere close. If the result isn't a tie in the normal games then the tie-breaker is ignored, if the normal games result is a tie, then the tie-breaker counts & you may have saved yourself a week. NS Classic trips can take a while sometimes.
I still don't get the fetish some people have for arranging contests that CAN end in a tie, when you NEED a winner.
I didn't know anything about this? Can someone send me an updated contact information?Lubawski wrote:Chuck, O&H needs to change their contacts since they have split.
i take it this is probably something that will delay our set of games with them? i will pm them and find out.Chuuuuck wrote:I didn't know anything about this? Can someone send me an updated contact information?Lubawski wrote:Chuck, O&H needs to change their contacts since they have split.
I am not sure if it will delay. Ideally, it doesn't.reptile wrote:i take it this is probably something that will delay our set of games with them? i will pm them and find out.Chuuuuck wrote:I didn't know anything about this? Can someone send me an updated contact information?Lubawski wrote:Chuck, O&H needs to change their contacts since they have split.
also i quadruple agree with blitz and incandenza and whoever the other 1 was about 2 weeks between challenges. i would rather have more time off between challenges rather than during them.
Rocketry and I are the main contacts. We've got games set out, but obviously we'll need to find new players. I'll start up a signup thread in our forums and get them out ASAP.Chuuuuck wrote:I didn't know anything about this? Can someone send me an updated contact information?Lubawski wrote:Chuck, O&H needs to change their contacts since they have split.

so far, i have been talking with him, and he said they may need a couple more days (max of 5). that is fine with LoW, if that is not a problem.Chuuuuck wrote:Both clans contacts have been updated. Thank you.
Shortly I will also update the first post to show the schedule for the first round more distinctly so there is less digging through here to figure that out.
Safariguy, do you think you all are still going to be good to send games tomorrow and join them 5 days later? Please keep me advised on what you all have going on so I can try to keep things moving and fair. Thanks.
I won't punish them as long as LoW is okay with it. Just so you know, the only real problem is if your games last longer because of this then the winner would basically lose those games at the end before their next war. But I am going to try to give a longer amount of time between wars so hopefully that is really very hurtful.reptile wrote:so far, i have been talking with him, and he said they may need a couple more days (max of 5). that is fine with LoW, if that is not a problem.Chuuuuck wrote:Both clans contacts have been updated. Thank you.
Shortly I will also update the first post to show the schedule for the first round more distinctly so there is less digging through here to figure that out.
Safariguy, do you think you all are still going to be good to send games tomorrow and join them 5 days later? Please keep me advised on what you all have going on so I can try to keep things moving and fair. Thanks.
dont worry Chuck, its only the first set of games. We also need a bit more time on our end.Chuuuuck wrote:I won't punish them as long as LoW is okay with it. Just so you know, the only real problem is if your games last longer because of this then the winner would basically lose those games at the end before their next war. But I am going to try to give a longer amount of time between wars so hopefully that is really very hurtful.reptile wrote:so far, i have been talking with him, and he said they may need a couple more days (max of 5). that is fine with LoW, if that is not a problem.Chuuuuck wrote:Both clans contacts have been updated. Thank you.
Shortly I will also update the first post to show the schedule for the first round more distinctly so there is less digging through here to figure that out.
Safariguy, do you think you all are still going to be good to send games tomorrow and join them 5 days later? Please keep me advised on what you all have going on so I can try to keep things moving and fair. Thanks.