if this would be right and he/they tried to be funny, it would be kind of an illiterate-joke because according to him/them, it's not london but lonndon
Scarus wrote:I took many years of French and German in college, yet I could not express myself in those languages anywhere neary as well as you do in English....
HighBorn wrote:Kill the guy thats not your color thats all i know
I am not sure, but i doubt that this tactic (strategy) will earn you the first place in the tournament: "player one would wish to play with in double- or tripple- games".
When you attack 3 dice vs 1 (i.e. when you have 4 or more troops attacking 1 single troop), you should expect to win 66% of the time (don't ask me how i got this lol). e.g. 100 wins and 30 loses. 100/30 = 3.33
don't call my a stupid know-it-all, but is the winning percentage not 72,6 ...
I am not completly sure about it, but i would say this is the 209321. thread about this item (although it is to commit that this is one of the most sensible and logical and least aggressive threads).
I don't think that you are alone with your suggestion neither that everybody is agreeing with ...
I am also new around here so please forgive me if the things i write are stupid but i think that the disadvantages of a missing turn at least match the advantages:
1. Let's say you miss a turn having 12 territories. In a normal case, you are loosing 1 of them or more in your enemies turn.
You then ...
Hi i am a newbie and have a question (which, i hope, is fitting in this part of the forum):
If a player has run out of time, the others have the possibility to "force the turn".
Is there a general agreement about when to force?
Should I first wait a couple of hours or send a message to the late ...