Search found 209 matches

by yamahafazer
Fri Nov 30, 2007 3:16 am
Forum: The Atlas
Topic: Duck & Cover [Quenched]
Replies: 341
Views: 171683

It all looks good to me... congrats =D>
by yamahafazer
Fri Nov 30, 2007 3:10 am
Forum: The Atlas
Topic: Dungeon of Draknor - Halls of Testing [Quenched]
Replies: 288
Views: 318543

I didn't want to rain on their parade of trying to figure out how to make it possible, but you did say "Not that you could replicat it in test playing"


that's a direct quote the spelling error was his not mine.

Ye I know it will be mine... I must have at least 100-150 spelling error's in all ...
by yamahafazer
Fri Nov 30, 2007 3:06 am
Forum: Recycling Box
Topic: [Abandoned] - Belgium
Replies: 61
Views: 29860

Mr_Niels wrote:
freak87 wrote:i really like te map. but i don't like the way the bergen( goddamn, don't remember the english name of it) looks like


mountains :wink:


aaaaawwww... ye they do look a little blochy...
by yamahafazer
Fri Nov 30, 2007 3:04 am
Forum: The Atlas
Topic: Conquer Man [Quenched]
Replies: 353
Views: 176029

I think the nutral starts should be the other way around on the aliens and dimonds... the dimonds give a bonus so surly they shouldn't just have one nutral starting on them... but no one will want the aliens so if they started with just one nutral that nutral will stay there a rather long time I ...
by yamahafazer
Fri Nov 30, 2007 3:00 am
Forum: The Atlas
Topic: American Civil War [Quenched]
Replies: 402
Views: 343516

oaktown wrote:In addition to bringing down the color, what if the land beveled off at the river's edges, just as it does at the shoreline?


Me thinks oaktown has a good idea here... It mabe just what the river needs to get everyone to like it. :D
by yamahafazer
Fri Nov 30, 2007 2:57 am
Forum: Melting Pot: Map Ideas
Topic: Spaceness Map(v0.9 BETA, page 15) [vacation]
Replies: 269
Views: 61145

I agree with the IP thing... I think it just needs to be moved to the darker side of that teritory...

As for some of the names needing moveing I can see why... I'm not sure how to go about doing that and can't realy give an sujestions... but I'm looking forward to the next update.. :)
by yamahafazer
Fri Nov 30, 2007 2:52 am
Forum: The Atlas
Topic: Battle For Iraq! [Quenched]
Replies: 483
Views: 398603

moomaster2000 wrote:Why is the legend like half the map?


It's probably the loyalty boxes that your looking at... I had truble with it when I first saw the map too but I understand it now... It's not achualy part of the legend... it's part of the map and a main part of the bones sistem...
by yamahafazer
Fri Nov 30, 2007 2:48 am
Forum: The Atlas
Topic: Dungeon of Draknor - Halls of Testing [Quenched]
Replies: 288
Views: 318543

Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!! I agree. but it is hard to play fog of war on my kitchen table with everyone sitting around it.

WM

You'd have to ...
by yamahafazer
Thu Nov 29, 2007 6:44 am
Forum: The Atlas
Topic: Dungeon of Draknor - Halls of Testing [Quenched]
Replies: 288
Views: 318543

Not that you can replicat it in test playing but the fog of war thing will add a compleatly new level... as you will not be able to see to the rooms that can attack you... EVER!!!
by yamahafazer
Thu Nov 29, 2007 6:39 am
Forum: The Atlas
Topic: American Civil War [Quenched]
Replies: 402
Views: 343516

ABSOLUTLY LOVE this new map... good on ya Elijah.

Just 2 things:

1. the textur in the see ubroply ends.

2. I think all you need to do with the river is use the same colour and textur as the see in it but make it very slightly brighter.. but not much.

Great work Elijah
by yamahafazer
Thu Nov 29, 2007 6:33 am
Forum: The Atlas
Topic: Battle For Iraq! [Quenched]
Replies: 483
Views: 398603

Re: iraq map

i personally dont think you should make a map about an ongoing war because being part of a military family i know it would offend me and should offend any other person on this site that has a loved one currently serving over seas or has a loved one that has given his life for the war. (i am a part ...
by yamahafazer
Thu Nov 29, 2007 6:20 am
Forum: Melting Pot: Map Ideas
Topic: Spaceness Map(v0.9 BETA, page 15) [vacation]
Replies: 269
Views: 61145

Looking VERY nice... just one or two things though:

1. I agre with Aerial Attack... the way that Halo and the rings are explaned is much better now... however if you do it like this it will be a bit easyer to see:

Halo
______+3, +2 With Rings
___.______+1 Rings Alone

just alineing the two ...
by yamahafazer
Thu Nov 29, 2007 6:01 am
Forum: The Atlas
Topic: Duck & Cover [Quenched]
Replies: 341
Views: 171683

I've been gone for a bit so sorry some of my things are a little late...

I personaly prefered the one without the ice but now its there and everyone seems agread it looks ok now....

Green lines.... I didn't achualy bother to look....

I thought Airforce could be one word... aaa well ...
by yamahafazer
Thu Nov 29, 2007 5:49 am
Forum: Recycling Box
Topic: [Abandoned] - Belgium
Replies: 61
Views: 29860

I realy like the treasure map look... I think it looks nicer than the turist map stile... However I don't think that the hand fits... what you could do it try and put an old rustick kind of table background on it as if your studying it hunched over a table... the Iraq map is using this kind of idea ...
by yamahafazer
Thu Nov 29, 2007 5:43 am
Forum: The Atlas
Topic: Scotland [Quenched]
Replies: 458
Views: 245722

It's looking very nice... I like the attack lines in the water too... I was wondering how you were going to do them, but they fit in very well..
by yamahafazer
Tue Nov 27, 2007 10:26 am
Forum: Melting Pot: Map Ideas
Topic: Istanbul, Turkey Update Pg. 2
Replies: 55
Views: 4774

Play about with it a bit... even if its just a little to make it different to make it count as an update...

If you have anything that your not 100% happy with then you could have a play with that.... if not then maybe try some different arrows going to the islands as some didn't like them ...
by yamahafazer
Tue Nov 27, 2007 10:23 am
Forum: Melting Pot: Map Ideas
Topic: Spaceness Map(v0.9 BETA, page 15) [vacation]
Replies: 269
Views: 61145

uummmm... what changes did you make again.... :shock:

but it dose look butifull nun the less... good work... I love this map :)
by yamahafazer
Tue Nov 27, 2007 10:19 am
Forum: The Atlas
Topic: Battle For Iraq! [Quenched]
Replies: 483
Views: 398603

Looking REALY good mibi... and thanks a lot for changing the army boxes for us colourblind people... It means I will still be able to play this when it hits the games!!! :D
by yamahafazer
Fri Nov 23, 2007 5:28 am
Forum: Melting Pot: Map Ideas
Topic: Riskopoly (Board Game) [Abandoned]
Replies: 226
Views: 55013

I think this maps been abandoned... :cry:
by yamahafazer
Fri Nov 23, 2007 5:18 am
Forum: Recycling Box
Topic: [Abandoned] - Belgium
Replies: 61
Views: 29860

Gnome: Well if it crys "Belgium" I guess it must stay... :wink:

serious_conq: Yes that was the word I was looking for... I never could spell very well :( the curse of being dislecsic
by yamahafazer
Fri Nov 23, 2007 5:07 am
Forum: The Atlas
Topic: Battle For Iraq! [Quenched]
Replies: 483
Views: 398603

do the 888's center on the center of the 88 or do they just tack on an extra digit?


The first 2 digits stay in the same place and the third is added to the right of them.

To the RIGHT? Well that's unexpected!

C.

see for your self,

m

Well bugger.

C.

The last time anyone took another ...
by yamahafazer
Fri Nov 23, 2007 5:01 am
Forum: The Atlas
Topic: Battle For Iraq! [Quenched]
Replies: 483
Views: 398603

I can - I think that 1 pixel between them is too little...

C.
Agreed with Yeti_c. When the Rail USA map was in production, WM had to deal with spacing similar to yours, to allow for no overlapping 3 digit coordinates. Even though 3 digits aren't normal, they sometimes do come up in long regular ...
by yamahafazer
Fri Nov 23, 2007 4:55 am
Forum: The Atlas
Topic: American Civil War [Quenched]
Replies: 402
Views: 343516

I think the colours mibi sujested look good.... there much more pleasing to the eye...
by yamahafazer
Thu Nov 22, 2007 4:35 am
Forum: Recycling Box
Topic: [Abandoned] - Belgium
Replies: 61
Views: 29860

This map seems to have a lot of potenshal.... Only realy one thing... I personaly don't realy like the child thing at the bottom.... that might just be me....
by yamahafazer
Thu Nov 22, 2007 4:20 am
Forum: The Atlas
Topic: Duck & Cover [Quenched]
Replies: 341
Views: 171683

I think that if you are going to have an ice cape it should be bigger than the on that's there now (as in curntly on the north pole) as it has probably melted quite a bit since the time of this map

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