Search found 16 matches

by vonForster
Tue Oct 21, 2008 3:37 pm
Forum: The Atlas
Topic: WWI Ottoman Empire [Quenched]
Replies: 390
Views: 212948

Re: WWI: OTTOMAN EMPIRE [I] V10 P11

I like the map, but I feel as though having Italy and France right next to each other gives an easily defensible corner of the map. Perhaps adding Libya next to Egypt as an Italian territory and giving Italy a +2. This would also be historic as the Ottoman Empire until a relatively short time before ...
by vonForster
Sun Sep 28, 2008 12:27 pm
Forum: Completed 2009
Topic: The Battle for Escalating Supremacy [winner DrunknHorny]
Replies: 734
Views: 102770

Re: The Battle for Escalating Supremacy (360/500)

WWII Australia please

(if that fills up I'll do NYC)
by vonForster
Tue May 20, 2008 12:17 am
Forum: Archived Suggestions
Topic: email notifications
Replies: 4
Views: 353

Re: email notifications

I am asking for more options. I don't want to have an all or none situation when it comes to getting email notifications. Instead of sending me 11 notifications for games I get during one hour, why not just send me one saying its my turn in 11 different games?
by vonForster
Mon May 19, 2008 7:32 pm
Forum: Archived Suggestions
Topic: email notifications
Replies: 4
Views: 353

email notifications

My idea is that instead of sending me an email saying that it is my turn every single time this is the case, the player should have the options for when emails should be sent. Possible options are every game, once an hour, once every other hour, etc. I just find it annoying that conquer club ...
by vonForster
Sat May 17, 2008 11:07 pm
Forum: Melting Pot: Map Ideas
Topic: Full Orchestra [idea]
Replies: 31
Views: 10078

Re: Full Orchestra

Instead of using the troop number shadows you can just put the numbers on top of little pictures of the instruments. At the least it will LOOK different from the Senate map.
by vonForster
Sat May 17, 2008 11:04 pm
Forum: Recycling Box
Topic: [Abandoned] - Ring of Fire v1
Replies: 25
Views: 7064

Re: Ring of Fire v1 (page 1)

I think the idea is OK, but it seems far too linear.
by vonForster
Sat May 17, 2008 11:00 pm
Forum: Melting Pot: Map Ideas
Topic: Berlin Blockade! [Abandoned]
Replies: 15
Views: 1241

Re: Berlin Blockade!

Two problems with the impassables:
1) Britain has an island with no borders.
2) The USSR has a territory that is isolated and a huge distance from the rest of its Berlin territory.
by vonForster
Wed May 14, 2008 6:06 pm
Forum: Suggestions
Topic: [GP] Vote For Draw
Replies: 143
Views: 244450

Re: Vote for a draw in ANY game type

Well, according to what you say jiminski, couldn't 5 friends do that to the higher player anyways, in the only one person wins game? Assuming they join 5 games, each will win one and all will end better than they start. (While it is unlikely this would happen as it would be extremely obvious, they ...
by vonForster
Tue May 13, 2008 4:16 pm
Forum: Suggestions
Topic: [GP] Vote For Draw
Replies: 143
Views: 244450

Re: Vote for a draw in ANY game type

Beaker makes a good point, about the manipulation which I did not consider. I think that is a good argument against awarding points.

On the second objection though, I don't think that neg feedback ignore list etc would be a huge problem. This solution is meant for games that come down to only a few ...
by vonForster
Tue May 13, 2008 3:12 am
Forum: Suggestions
Topic: [GP] Vote For Draw
Replies: 143
Views: 244450

Vote For Draw

[Mod Edit]

This suggestion, as well as the others in this thread succeeding it, calls for a Draw option. There are two ways, depending on the route this suggestion takes, that this can be abused.

1. If points were split- 2 friends can make 3 player games, gun for the other person, and then ...
by vonForster
Thu Feb 21, 2008 1:25 am
Forum: Suggestions
Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
Replies: 342
Views: 126768

Easier post-game review

I just got this idea, but I'm not sure how practical it would be to implement. After a game has been completed, people can go back and see how the map started at the beginning of the game, and maybe between each individual turn. It would make it MUCH easier than reading the log, and kinda show how ...
by vonForster
Wed Feb 20, 2008 9:07 pm
Forum: Closed C&A Reports
Topic: Don't know where I was suppose to put this [noted]
Replies: 8
Views: 639

I just want to say thank you to the people at Conquer Club for unblocking us. It won't happen again.
by vonForster
Wed Feb 20, 2008 1:49 pm
Forum: Closed C&A Reports
Topic: Don't know where I was suppose to put this [noted]
Replies: 8
Views: 639

Re: Don't know where I was suppose to put this [noted]

Ok, I just got an email saying that i was suspected of either multis or secret alliances with Wesman6669. Now, Wesman and I are friends, NOT a multi, and I really don't think we unfairly take part in secret alliances. If someone can point to a game where we did secret alliance, then I will accept ...
by vonForster
Wed Feb 20, 2008 12:21 am
Forum: Closed C&A Reports
Topic: Don't know where I was suppose to put this [noted]
Replies: 8
Views: 639

I'm bumping this up. I sent an eticket a few days ago and nothing has happened. How long does this process take?
by vonForster
Sat Feb 16, 2008 8:22 pm
Forum: Closed C&A Reports
Topic: Don't know where I was suppose to put this [noted]
Replies: 8
Views: 639

No, we weren't playing doubles. I was saying that in the future i would like to, but this won't let us.
by vonForster
Sat Feb 16, 2008 4:47 pm
Forum: Closed C&A Reports
Topic: Don't know where I was suppose to put this [noted]
Replies: 8
Views: 639

Don't know where I was suppose to put this [noted]

Ok, I just got an email saying that i was suspected of either multis or secret alliances with Wesman6669. Now, Wesman and I are friends, NOT a multi, and I really don't think we unfairly take part in secret alliances. If someone can point to a game where we did secret alliance, then I will accept ...

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