Search found 18 matches

by MoHabi
Sun Dec 11, 2011 10:49 am
Forum: Abandoned
Topic: Conquer Club's NFL [Abandoned]
Replies: 46
Views: 5939

Re: Conquer Club's NFL [17/42]

I'll take the saints.

With Dust Bowl
Auto, seq, esc, unlimited, foggy


*edit who dat!
http://www.youtube.com/watch?v=YJzbIt37FVo
by MoHabi
Thu Jul 29, 2010 8:51 am
Forum: Completed 2010
Topic: Ulti-Classic Tournament: WINNER: Krissan
Replies: 102
Views: 35987

Re: Ulti-Classic Tournament [FULL] *Updated 7/23*

Mohabi wins Game J
by MoHabi
Sun Mar 21, 2010 10:28 pm
Forum: Archived Suggestions
Topic: Classifying maps as standard or special rules
Replies: 8
Views: 705

Re: Classifying maps as standard or special rules

I was keeping up to date with this back when I was premium and more or less "lived" on CC, but since I backed off, I don't think anyone else was interested in continuing. If more people like it, and someone is able to keep up with it, it might get moved into a more official location. However, admin ...
by MoHabi
Mon Mar 15, 2010 4:20 pm
Forum: Archived Suggestions
Topic: Classifying maps as standard or special rules
Replies: 8
Views: 705

Re: Classifying maps as standard or special rules

These are great ways to sort the maps, now from here what I want to see is using this classification system to improve the gamefinder feature so that we can search for only standard maps or only advanced rules maps (or only autodeploy maps or only bombardment maps). This would eliminate situations ...
by MoHabi
Sun Mar 14, 2010 11:40 pm
Forum: Archived Suggestions
Topic: Classifying maps as standard or special rules
Replies: 8
Views: 705

Classifying maps as standard or special rules

Concise description:
I think it would be cool/useful if every map was classified as a standard map (basic bonus rules, maps of continents/countries/cities/basic fantasy maps, maybe like autodeploy for a capital or something is ok) or a special rule maps (weird rules, i.e. if you control Darth ...
by MoHabi
Thu Jan 21, 2010 12:27 pm
Forum: Completed 2010
Topic: Now THIS, is random! [WINNER: josko.ri] PREMIUM PRIZE
Replies: 408
Views: 68483

Re: Now THIS, is random! [227/256/???] PREMIUM PRIZE!!

i'll play in this tournÉ
by MoHabi
Tue Jul 21, 2009 3:36 am
Forum: Abandoned
Topic: TOO and EoGE's Dubs Tourney II [Rescued]
Replies: 174
Views: 36290

Re: TOO and EoGE's Dubs Tourney II (2 games of batch 2 active!)

The games have been over for 2 weeks plus
by MoHabi
Wed Jun 24, 2009 10:06 am
Forum: Abandoned
Topic: TOO and EoGE's Dubs Tourney II [Rescued]
Replies: 174
Views: 36290

Re: TOO and EoGE's Dubs Tourney II (2 games of batch 2 active!)

We done with both our games
by MoHabi
Mon Apr 27, 2009 1:08 pm
Forum: Abandoned
Topic: TOO and EoGE's Dubs Tourney II [Rescued]
Replies: 174
Views: 36290

Re: TOO and EoGE's Dubs Tourney II (18/25+)

I'm in with simon_bolivar
by MoHabi
Wed Mar 11, 2009 4:20 pm
Forum: Callouts
Topic: +2000 Games (Majors and above)
Replies: 2952
Views: 747963

Re: +2000 Games (Majors and above)

can someone pm me the ole passwordarooni for major games
by MoHabi
Mon Dec 22, 2008 10:33 pm
Forum: Completed 2010
Topic: Olympics Part 3: Fortius [Winner: Linksniper]
Replies: 689
Views: 147725

Re: Olympics Part 3: Fortius [UPDATED December 14][RESERVES???]

3746978 has ended. The last game of our group, 3746975 , should be ending very soon, seeing as the sets have escalated to 25 already with 2 players at 4 cards

3746978 ended with the following standings:
1st: apomega
2nd: Valkel
3rd: MoHabi
4th: P@TO
5th: diddy
6th: imbalanced

Sailing group 2's ...
by MoHabi
Wed Oct 01, 2008 11:14 am
Forum: Completed 2010
Topic: Olympics Part 3: Fortius [Winner: Linksniper]
Replies: 689
Views: 147725

Re: Olympics Part 3: Fortius [***259/371***]

i'll do sailing
by MoHabi
Sun Jun 29, 2008 12:35 am
Forum: Archived Suggestions
Topic: fog of war game log
Replies: 9
Views: 584

Re: fog of war game log

FabledIntegral wrote:Personally I think there are more important matters to address and it would take a while to code, as people's gamelogs would all be different from one another.


Yea, I'm not really sure how the coding works for this. Just thought if it was a quick fix it would be a good fix.
by MoHabi
Sat Jun 28, 2008 1:24 pm
Forum: Archived Suggestions
Topic: fog of war game log
Replies: 9
Views: 584

Re: fog of war game log

I'm not sure I understand everything that you are saying but I just thought the whole point of fog of war was that you could see what was in the "line of sight" of your countries and nothing else. So i think instead of "?" in the gamelog it should say what country it is, IF it is within your line of ...
by MoHabi
Sat Jun 28, 2008 8:06 am
Forum: Archived Suggestions
Topic: fog of war game log
Replies: 9
Views: 584

fog of war game log

I think the way the game log is done in fog of war is kinda dumb. Why does it need to be ? attacked ? when the ? countries are within your viewing area. Its frustrating because I use the game log for a alot of stradegy. Also its dumb because a person could get an advantage if they happen to watch ...
by MoHabi
Fri Jun 27, 2008 6:33 pm
Forum: Conquer Club Discussion
Topic: @fog of war game log
Replies: 0
Views: 138

@fog of war game log

I think the way the game log is done in fog of war is kinda dumb. Why does it need to be ? attacked ? when the ? countries are within your viewing area. Its frustrating because I use the game log for a alot of stradegy. Also its dumb because a person could get an advantage if they happen to watch ...

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