hecter wrote:Research done for you, stop complaining. I told you, just do a search and you'll get all your answers
there was never complaining just attempting to understand how the site is protected against on the surface seemed like an exploitable design. calm down
thanks for your answers. as long as the file isnt read sequentially and an auto attack with a large number does not get you a chunk of the file... then we have true randomness. thanks to those who helped and have the knowledge to answer the questions i was asking
so assuming you have the dice file and can predict roughly where in the dice file conquer cub is currently (very easy to do).... it *is* possible for someone to perform say... a 60 army attack at a fairly "quiet" time on conquer club and receive the EXACT SAME ...
I'm assuming the dice file doesn't actually contain pre-calculated dice results, but something like a seed for the randomizer.
unfortunately you assume incorrectly. as you will see in previous forum threads the file contains the dice rolls themselves. it is a 5 column file. each row contains a ...
yes he did post that file publicly... so you cant answer my questions and your lack of knowledge is even more apparent. i do have the answers to my questions but i am trying to teach you to fish... not give you a fish. do some searches... youll find the same answers i did. if you have any math or ...
why did lackattack stop posting the dice file publicly?
brilliant! your answers begin to show conquer club's flaw. knowing that the file is of FINITE size and re-read MULTIPLE times daily AND sequentially... can you think of any way to exploit this?
Please explain how conquer club implements random.org. I think you'll find my "outlandish" claims inside your response... assuming you know how conquer club ACTUALLY uses random.org. I assume you do not.
lets be real... a dice file is not random dice.... especially when the roll (and the rolls before and after) are repeated several times per day. get a real random dice generator it will take about 1 line of code... and dont kid yourself... 1M rolls per day is NOT CPU intensive. if you want ill ...
⋅ notes to yourself should open a new game chat log
Specifics:
⋅ when a user submits a game chat message with the "note to self" checkbox selected a seperate log window should open that contains only game chat messages that have the "notes to self ...