Search found 116 matches

by packrat31306
Tue May 01, 2012 10:26 pm
Forum: Complete Challenges
Topic: DBC (33) V (10) Clan fiso (43) - Final 6/15
Replies: 113
Views: 25095

Re: DBC (0) V (0) Clan fiso (43)

kizkiz wrote:I've worked out your secret plan Chewie
Juan makes himself look like such an arse in public that we all spend every game he's in trying to eliminate him so that we don't have to listen to him any more, letting you stroll to victory =D>


It's worked in the past. :lol:
by packrat31306
Thu Apr 26, 2012 12:08 am
Forum: Complete Challenges
Topic: DBC (33) V (10) Clan fiso (43) - Final 6/15
Replies: 113
Views: 25095

Re: DBC V Clan fiso

DBC needs no luck, cause we got'z skillz! On top of that, Brits have tea-time so they get easily distracted from the task at hand! Ya'll betta watch youselfs, cuz while ya'll sippin on tea and nibbling on crumpet cake thingy's, we'll be raidin ya'll villiages, burning house, pilaging and plunding ...
by packrat31306
Thu Apr 05, 2012 7:24 pm
Forum: Suggestions
Topic: [GO] Team Terminator and Assassin Games
Replies: 294
Views: 106247

Re: Doubles Assassin/Terminator Game Types

chapcrap wrote:I think this is a good idea... viewtopic.php?f=535&t=118486


I missed that thread. My bad.
by packrat31306
Thu Apr 05, 2012 7:03 pm
Forum: Suggestions
Topic: [GO] Team Terminator and Assassin Games
Replies: 294
Views: 106247

Doubles Assassin/Terminator Game Types

Doubles Assassin/Terminator Game Types

Concise description:

⋅ Creating a couple new types of game types that include Doubles Assassin and Doubles Terminator options.

Specifics/Details:

⋅ Doubles Assassin would be where games of 4, 6, or 8 players on doubles teams ...
by packrat31306
Thu Apr 05, 2012 6:42 pm
Forum: Archived Suggestions
Topic: [SCBD] Reset Scoreboard
Replies: 12
Views: 5225

Re: Reset scoreboard

JBlombier wrote:lol, I like it. They'll never do this, but I like it. Just the reactions it will unleash would be wonderful to see.


They should put this into effect as an April Fools gag. :lol:
by packrat31306
Thu Apr 05, 2012 6:37 pm
Forum: Suggestions
Topic: [GP] Undo, Redo, Mulligan, Take Back Options
Replies: 470
Views: 77295

Re: Create return to deployment and/or assualt button

Maybe a "Return to Spoils" button might not be a bad idea to add to this.
by packrat31306
Fri Jan 15, 2010 12:16 pm
Forum: Suggestions
Topic: Assassinator/Terminassin
Replies: 89
Views: 17959

Re: Assassinator/Terminassin - Please Re-vote

DO IT! Sounds great!
by packrat31306
Sun Jan 03, 2010 7:07 pm
Forum: Completed 2010
Topic: "Blitz Betamania" Franchise Series I [Winners: 1st Post]
Replies: 66
Views: 28378

Re: "Blitz Betamania" Franchise Series I

[game]6113189[/game]
DBC win

For the love of all that is please replace me in the tourny. I am a selfish, no good friend who deadbeats and forces Juan_Bottom to play all 10,000 of my games even though I have internet access.
by packrat31306
Fri Dec 04, 2009 12:17 am
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

Re: In-Game Player Online/Offline Detecter

You can just open their profile. It's a single click to see if they are online or not. I don't think lack should waste his time with this.

Did you read the rest of the thread?

It's not about the single click - for example: I am currently playing 23 quads games. In these 23 games, I have 16 ...
by packrat31306
Thu Dec 03, 2009 5:31 pm
Forum: Suggestions
Topic: [GO] Constant (Very Flat) Rate Spoils
Replies: 166
Views: 41484

Re: make flat rate spoils actually flat rate

TeeGee wrote:could be an interesting variation

maybe keep the current flat rate and introduce a new "static" rate?


It would be cool to add the variation as long as the current ones aren't removed.....that would suck...
by packrat31306
Thu Dec 03, 2009 3:36 pm
Forum: Suggestions
Topic: [Rules] Limit total number of missed turns allowed
Replies: 87
Views: 29425

Re: Missed turns

Concise description:

⋅ If a player missed more than x turns, they should be kicked, even if they are not missed in one go.

Specifics:

⋅ I have seen a couple of examples similar, but in a game I'm in right now, a player has missed a total of SEVEN turns, 3 times they've ...
by packrat31306
Thu Dec 03, 2009 3:29 pm
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

Re: In-Game Player Online/Offline Detecter

I keep my status hidden because i don't like being rushed to make a move, sometimes I will look at a game for a couple of hours before moving. i wouldn't like this feature because i would hate to be harrassed, pressured etc by some impatient person wanting to rush a game.
Although I can see the ...
by packrat31306
Wed Dec 02, 2009 5:17 pm
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

Re: In-Game Player Online/Offline Detecter

Concise description:

⋅ An in-game add-on that shows whether or not other players are online or offline.

Specifics:

⋅ Creating an in-game spec that lets everyone in the game show whether or not team-mates and opponents are on line.

This will improve the following ...
by packrat31306
Tue Dec 01, 2009 11:39 pm
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

Re: In-Game Player Online/Offline Detecter

You can already do this. Add your teammates to your friends list. Whenever you want to know if they're on, just go to your inbox. Their names will be bold and at the top of your friends list if they're online.

If I add every teammate I ever have to my friends list then A) it will be ungodly long ...
by packrat31306
Tue Dec 01, 2009 10:32 pm
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

Re: In-Game Player Online/Offline Detecter

You can already check this on the bottom of the forum, and as far as I know, the reason it hasn't been implemented is to keep players who just want real time games from harassing those opponents who don't want to play the game in real time.

It being at the bottom of the forum is useless in the ...
by packrat31306
Tue Dec 01, 2009 7:19 pm
Forum: Archived Suggestions
Topic: Suggestion: Chat Box Improvement
Replies: 3
Views: 454

Re: Suggestion: Chat Box Improvement

Great idea! It would be so helpful especially if you're trying to teach someone how to play. They don't have to get confused by all the other posts.

Maybe it could be setup like a set of tabs. When you click on the tab you view and post only to the appropriate people. Just a suggestion.
by packrat31306
Tue Dec 01, 2009 7:11 pm
Forum: Suggestions
Topic: [EoA] [PC] Online Status 2.0
Replies: 323
Views: 74131

In-Game Player Online/Offline Detecter

Concise description:

⋅ An in-game add-on that shows whether or not other players are online or offline.

Specifics:

⋅ Creating an in-game spec that lets everyone in the game show whether or not team-mates and opponents are on line.

This will improve the following ...
by packrat31306
Sun Nov 29, 2009 5:04 pm
Forum: Announcement Archives
Topic: Game Statistics
Replies: 410
Views: 92284

Re: Game Statistics

nice job lackattack!
by packrat31306
Thu Nov 19, 2009 2:15 pm
Forum: Abandoned
Topic: speedy gonzales - CLOSED (4/16)
Replies: 6
Views: 1081

Re: speedy gonzales - reborn (1/16)

count me in
by packrat31306
Thu Nov 19, 2009 5:01 am
Forum: Clan Archives
Topic: How to leave a clan
Replies: 39
Views: 10396

Re: How to leave a clan

you could always just drop-kick your computer! no more pc, no more clan. problem solved!
by packrat31306
Thu Nov 19, 2009 4:51 am
Forum: Abandoned
Topic: speedy gonzales - CLOSED (4/16)
Replies: 6
Views: 1081

Re: speedy gonzales - reborn (1/16)

what map(s)?
by packrat31306
Thu Nov 19, 2009 4:48 am
Forum: Abandoned
Topic: Champion of AOR 1 [FULL]
Replies: 30
Views: 1244

Re: Champion of AOR 1 (13/16) [0/2]

in
by packrat31306
Thu Nov 19, 2009 4:16 am
Forum: Newsletter Archives
Topic: CC News Interview-- Juan_Bottom
Replies: 67
Views: 33476

Re: CC News Interview-- Juan_Bottom

Do you miss the flame wars forum?

If there is one part of this site that you believe could be made better, what would it be?

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