How would using pi make it more random? The sequences, as the number goes on, would have the EXACT same properties as the random numbers brought in. And, also, the fact that a sequence will come up more the more numbers have come in, is in itself a fallacy. If you center on one section, the numbers ...
It's random numbers, and regardless of complaints, it IS random. Pi is not random. These numbers, regardless that they are pulled from a file, are randomly produced, and just saved. Pi never changes, these numbers are different each and every time.
When the dice sucks, you lose. The skill is to win when the dice rolls.
Yes, when the dice suck, you lose. When the dice are moderately bad, you can still win if your skill is much better than your opponent's, but not if your skill is about the same. In teams play, "moderately bad" works out to ...
I lose 15-5, so other guys +6 bonus holds. I lose 9-4. +9 bonus holds. I attack with every single attacking army I have and get 4 territories. Meanwhile other guy is rolling me 3-3 losing nothing. Which inspired me to start this thread.
The question is not, are the dice random... but how often do ...
Chinski Brothers (Naato's group) were supposed to play DimAAximVs (DiM's group) in game 19, 2007640 (which I can't find as having been set up)
The winner of that game then plays Los Diablos (dragon dor's group) in game 20 The winner of game 20 plays Giant Mongolian Speaker (Genghis Khan CA's group ...
Can you provide proof, e.g., screenshots, of this? Part of the problem I am having is that I hear a lot of anecdotal evidence, but in order to show the powers that be that this is occurring more frequently than it should, we need something verifiable.
An example of how bad the dice are... Typical esc game, where I have it won... Final attack to collect 5 more beautiful cards and sweep the board... Hmm wait batman, what's that?
Tell me, what are the odds of me losing 17 vs 2....
Honestly tell me that. come up with your explanation of ...
You are right about that psychology stuff but i'm not saying that in the end the dice don't turn out equally. After all, if there's bad dice then everyone gets this as well. So nobody will gain or lose anything on how the dice rolls at CC.
But better players, who calculate and balance out the ...
C. To truly assess the randomness of the dice, you cannot go simply by your (or anyone else's perception), for many reasons. As a human you are INCAPABLE of giving an unbiased assessment. You need to assess it with complex mathematical formulae.
D. By -the way, though no algorythm is really and ...
The point of the ad-hoc groups is just to host private discussions between people that know what they are talking about, but everything that happens out here is discussed in private, also. So if you post a discussion thread about the dice, people in the group will see that discussion and carry any ...
You might also be off on your dice flip analogy - that is based on the assumption that the dice are evenly distributed (i.e. we started with a fixed amount of each - 250000 heads/tails and then the randomness is ...
1. How so? The lines are shuffled after the file has been "used up". The individual lines remain the same but the order of the lines is randomised, as far as I have understood the process.
I was told by Twill that it was shuffled (no details on the shuffling process, but it would seem you would ...
There is no memory with the dice. Your arguments are flawed. Why? Let me explain.
The theory that the list gets stale, that the probability changes when a large percentage of the list is used up, would be vailid if this was a deck of cards. If you have only 2 cards left in the deck and never ...
Oddly enough, although the methodology used here is not correct, it may actually result in *less* streakiness than true randomness would suggest. Here is a thought experiment:
Consider a sequence of flipping 20 coins. Under true randomness, there should be a 2^-20 chance of having 20 heads, or 20 ...
The file is 500,000 rolls and once each roll has been used we turn around and re-use the file. We re-fresh the file from time to time...on a random basis...when we have time
We are looking at setting up a system which pulls a new dice file every day, but will still ...
The potential of 6 armies taking out 15 armies while conquering 5 territories is highly unlikely, but it's obviously not "not possible" because it happened here . Red not only did it in this game, but also those same 6 armies took those 5 countries without a single loss, Afganistan --the last of ...