The New World [Quenched]

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gimil
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Post by gimil »

Chirondom wrote:
Coleman wrote:
Chirondom wrote:In a two player game, couldn't the first player eliminate the other one on his first turn?
Not likely. The landing zones are auto deploy, they would each have 3, there is no telling where they would be. They wouldn't have enough territories to place more then 3 on their own. It would be like normal only 2 of the starting zones would be retarded (not getting another 3 to deploy).
Oh, the European territories can't attack each other?


nope, i however havent incuded this in legends as of yet
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oaktown
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Post by oaktown »

Coleman wrote:
oaktown wrote:In looking at the map I'm unclear about the landing areas... which one is which? Maybe this is one of those color blind things. :(
Possibly, It should be more obvious in live play. Are the watermark names not visible for you?

My bad, I didn't even put them together. I see there's no Spanish watermark, but that's the easiest color to distinguish.
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Post by gimil »

oaktown wrote:
Coleman wrote:
oaktown wrote:In looking at the map I'm unclear about the landing areas... which one is which? Maybe this is one of those color blind things. :(
Possibly, It should be more obvious in live play. Are the watermark names not visible for you?

My bad, I didn't even put them together. I see there's no Spanish watermark, but that's the easiest color to distinguish.


thats becasue theres no room to wwatermark spain :P

But id like to know which colors concern you visually (without taking watermarks into consideration)
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yeti_c
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Post by yeti_c »

Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.
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Post by gimil »

yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.


Home land not home town lol

but symbol might work, under the assumption that i get a hold of/draw from scratch desent ones.
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Kaplowitz
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Post by Kaplowitz »

6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
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Post by gimil »

Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.


Legends is far from finalised :)
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lanyards
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Post by lanyards »

The text inside the box with Europe that says "The Home Land's of Europe", isn't that incorrect puncuation? Shouldn't it say "The Homelands of Europe"? I don't see why the ' is need in homelands, and I think homelands is one word.

Also, I don't like the equador line too much. It sorta divides the lower part of the map, but it doesn't really matter because it is real faint.

I like the idea, and it seems this map will move through the stages quickly.

--lanyards
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Post by gimil »

lanyards wrote:The text inside the box with Europe that says "The Home Land's of Europe", isn't that incorrect puncuation? Shouldn't it say "The Homelands of Europe"? I don't see why the ' is need in homelands, and I think homelands is one word.

Also, I don't like the equador line too much. It sorta divides the lower part of the map, but it doesn't really matter because it is real faint.

I like the idea, and it seems this map will move through the stages quickly.

--lanyards


Acctuall the equator line feels a little intrusive, ill dull it some more :)
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Post by Coleman »

Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
Well, actual history is a stretch as I'm sure Unit_2 or qwert would be quick to point out but thank you.
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Post by Coleman »

yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.
On this... Igloo for Inuit, Cave of Mapuche, Loghouse (or whatever they are called, but not Teepee) for Comanche and a temple for Aztecs would be best.

Assuming you start doing them.

No teepees...
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Chirondom
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Post by Chirondom »

Why not just drop the Dutch if you're going for an 8 player game?
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Post by gimil »

Chirondom wrote:Why not just drop the Dutch if you're going for an 8 player game?


becasue a ninth potential starting point give a little more variation to any game
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Post by lanyards »

A question about gameplay:
Unless I've missed something, it looks like there is no way to go from the "New World" back to Europe. That would cause a problem because if someone were to take all the territories in Europe, then they wouldn't be able to loose because nobody could get back to Europe.

Also, if the above problem isn't a problem, or it gets fixed, then I suggest that mabye there could be a bonus for holding all the European territories. It is just a suggestions though.

--lanyards
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bryguy
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Post by bryguy »

wow i have alot to catch up on for this board, cause i went away for a few hours
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Post by Kaplowitz »

Coleman wrote:
Kaplowitz wrote:6 pages in one day? wow!

Its a pretty cool concept, i like how you are putting these conquest gameplay ideas into actual history. One thing i see is, the legend is hard to read.
Well, actual history is a stretch as I'm sure Unit_2 or qwert would be quick to point out but thank you.


I know, but it is not as much of a stretch as AoR: Magic
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Post by mibi »

I think the european countires should border each other... that way someone can't just sweep through europe, you have to go through the landing zones.
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Post by Coleman »

lanyards wrote:A question about gameplay:
Unless I've missed something, it looks like there is no way to go from the "New World" back to Europe. That would cause a problem because if someone were to take all the territories in Europe, then they wouldn't be able to loose because nobody could get back to Europe.

Also, if the above problem isn't a problem, or it gets fixed, then I suggest that mabye there could be a bonus for holding all the European territories. It is just a suggestions though.

--lanyards
The Europe countries can't fight each other inside Europe. The Europe countries travel back and forth through their landing zone. The only way to another Europe country is back up through its landing zone.
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Post by tenio »

it might be too late in development (i haven't read the whole thread)

but why isn't russia included? didn't they populate alaska and parts of W usa
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Post by yeti_c »

Coleman wrote:
yeti_c wrote:Hmmm - "Landing Zone" is a bit tricky to work out - perhaps some symbols in the territories might work better?

Also "home town" I dislike too - again perhaps some symbols? Like a temple, a teepee etc?

C.
On this... Igloo for Inuit, Cave of Mapuche, Loghouse (or whatever they are called, but not Teepee) for Comanche and a temple for Aztecs would be best.

Assuming you start doing them.

No teepees...


No teepees is good for me... but symbols are good.

C.
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Post by gimil »

mibi wrote:I think the european countires should border each other... that way someone can't just sweep through europe, you have to go through the landing zones.


Im assuming you mean shouldnt, european contrys dont boarder each other.
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Post by Coleman »

tenio wrote:it might be too late in development (i haven't read the whole thread)

but why isn't russia included? didn't they populate alaska and parts of W usa
Well, some reasons...

1) I didn't think of it.
2) There isn't really space for us to do this.
3) I wanted 3 player games to have all the spots filled when they were played.
4) It takes away our nifty ability to just say Europe and be talking about all the non-native countries. Russia would add extra wordiness to our legends.
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gimil
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Post by gimil »

going for a shower and then im going to update this and british isles :)

keep your eyes peeled :)
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Coleman
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Post by Coleman »

Update 7

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Post by gimil »

Ill do some work on refining the watermarks to make them clearer.

I also jsut relised i need to change hte port explaination in the legends.
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