Linear Algebra Map (6-dimensional vector space)

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Mr Tumbler
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Linear Algebra Map (6-dimensional vector space)

Post by Mr Tumbler »

What if we could have a map that required (or taught) knowledge in linear algebra. Instead of just a cube (3-dimensional vector space), we could have 8 2x2x2 cubes (mini-cubes), the 8 cubes arranged like a cube (totally 64 territories). So each mini-cube would have 3 dimensions (say t,u,v), and the cubes would be arranged in 3 other dimensions (say x,y,z). This would span a 6-dimensional vector space (discrete vector space since each territory would be a discrete point).

The bonuses could for an example be received for occupying a 3-dimensional or 4-dimensional (more bonus) vector space in the 6-dimensional space.

Possible movements and bonuses could be expressed in different linear algebra terms.

Is this completely geeky, insane or impossible to play, OR is it an original challenging idea?
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Post by whitestazn88 »

see hypercube?

i dont have the link, and im too lazy, but look it up
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Post by bryguy »

whitestazn88 wrote:see hypercube?

i dont have the link, and im too lazy, but look it up try here: http://conquerclub.com/forum/viewtopic.php?t=35587
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Post by InkL0sed »

I can barely tell the connections in the Hypercube map. I barely comprehend the existence of a fourth spatial dimension. Do you expect anyone to be able to understand a 6-dimensional map? If you do, you're nuts.

Sorry to suppress the geekiness, I normally support it fully.
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Post by onbekende »

hypercubus is just 4

to do 6 dimensions, you need not only higher math, you need a server just for the calculations of the correct graphical represintation
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Post by pepperonibread »

InkL0sed wrote:I can barely tell the connections in the Hypercube map. I barely comprehend the existence of a fourth spatial dimension. Do you expect anyone to be able to understand a 6-dimensional map? If you do, you're nuts.

Sorry to suppress the geekiness, I normally support it fully.


Hypercube (the map) is really only 3 dimensions, but the name Hypercube just sounds cool.
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Mr Tumbler
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Post by Mr Tumbler »

It's not as complicated at is it sounds. I will come again tomorrow with a visualisation, both how a 6 dimensional vector space can look and how a 3-dimensional and 4-dimensional vector space within that space can look.
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Post by InkL0sed »

pepperonibread wrote:
InkL0sed wrote:I can barely tell the connections in the Hypercube map. I barely comprehend the existence of a fourth spatial dimension. Do you expect anyone to be able to understand a 6-dimensional map? If you do, you're nuts.

Sorry to suppress the geekiness, I normally support it fully.


Hypercube (the map) is really only 3 dimensions, but the name Hypercube just sounds cool.


Yes, but my point was that it's hard even with 3 dimensions.
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Mr Tumbler
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Post by Mr Tumbler »

Here is the visualization I promised. The problem with visualizing a continous 4 dimensional vector space (i.e. the hypercube) is that between any 2 points you have an infinite number of points. But with the discrete vector spaces you only have a finite number of points. It can be viewed as a photography series over time, so you only need to have a limited list of photographs.

I limit the number of discrete points in each dimension of the 6 dimensional cube to 2. The first 3 dimensions will then span a 2x2x2 "mini-cube". So I only need to repeat the mini-cube twice for the 4th dimension. The 5th will result in an area of 2x2 mini-cubes and the 6th dimension will result in a 2x2x2 super-cube of mini-cubes:

Image

onbekende wrote:hypercubus is just 4

to do 6 dimensions, you need not only higher math, you need a server just for the calculations of the correct graphical represintation


As you can see, you can both visualize and understand the 6-dimensional vector space.

Movement
For moving/attacks we could allow movement along any of the dimensions (axises of the 6 dimensional coordinate system). So within the mini-cube, we allow a move either along the t, u or v dimension/axis, but not diagonally. Or the movement could go to the same point in another mini-cube that is located one step away along the x, y or z dimension/axis.

Bonuses
A bonus can be given for holding a full 3 dimensional or 4 dimensional vector space "cut" within the 6 dimensional vector space.

Lets express the full 6 dimensional vector space as t+u+v+x+y+z. A 1 dimensional cut/selection, e.g. along the t axis, could be expressed as t. A 2 dimensional cut/selection along t and u axises is expressed as t+u.

A 3 dimensional cut selection along t, u and v axises is expressed as t+u+v and can be visualized as:
Image

A 3 dimensional cut selection along x, y and z axises is expressed as x+y+z and can be visualized as:
Image

A 4 dimensional cut selection along t, u, y and z axises is expressed as t+u+y+z and can be visualized as:
Image
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Post by Ogrecrusher »

I'm a final year physics student and this map would confuse me :P
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Post by Mr Tumbler »

Ogrecrusher wrote:I'm a final year physics student and this map would confuse me :P


Well, the confusing part makes it challenging for the ones looking for it :)

The good thing about having only 2 points in each axis, is that you always have exactly one movement along each axis. The bad thing is that having 6 dimensions/axises results in exactly 6 neighbours for each terretory. Well it's not worse than the "Cube Map" and the so called "Hyper Cube" suggestions, and maybe its needed for a challanging play on this map.
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Post by whitestazn88 »

this looks just like hypercube, except not everything is touching.
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Mr Tumbler
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Post by Mr Tumbler »

whitestazn88 wrote:this looks just like hypercube, except not everything is touching.


Except that this map is an actual 6 dimensional "hypercube". You can move in all 6 directions/dimensions. There is no real good way to draw all the connections
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Post by FreeMan10 »

Mr Tumbler wrote:Except that this map is an actual 6 dimensional "hypercube". You can move in all 6 directions/dimensions. There is no real good way to draw all the connections


OK, the picture I can follow, moving in all 6 dimensions is gonna cause people to blow mental circuits. This will definitely need BOB!
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Post by john9blue »

I think it sounds interesting, but the problem will be mass appeal. I tried making a dodecahedron map a while ago, but people were just too confused. Unfortunately, this site has an abnormally high percentage of 'non-geeks'... if it didn't, then we'd see a lot more abstract geometrical maps like this. :D
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Post by Mr Tumbler »

FreeMan10 wrote:OK, the picture I can follow, moving in all 6 dimensions is gonna cause people to blow mental circuits. This will definitely need BOB!


BOB?
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Post by FreeMan10 »

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Post by Mjinga »

I'm taking graduate courses in math and it took me a sec to understand the bonuses. :) Sweet idea, though.

Out of curiosity, what field of science do/did you study?
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Post by fumandomuerte »

I like the idea.
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Post by Stoney229 »


lol. try this.
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Post by FreeMan10 »

Stoney229 wrote:

lol. try this.


D'oh! thanks for picking up the pieces for me.
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Post by Ditocoaf »

I get this, but that's because I'm in the habit of playing four-dimensional tic-tac-toe. It's a cool concept, but I think it's a little further than most people here will want to go.
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Post by Mr Tumbler »

Stopped playing for good now (at least I think so :) ). So if anyone likes this idea just take it over and continue.
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