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Yeah, like once in a while, just make a game with the same number of players as territories. They could call it a "Battle for the map where you only start with 1 place and there are no neutrals."kerntheconkerer wrote:It might be good in limitation.
GabonX wrote:Big games have a tendency to fill up with new recruits. It would be opening a whole new window for nube abuse...
BaldAdonis wrote:Yeah, like once in a while, just make a game with the same number of players as territories. They could call it a "Battle for the map where you only start with 1 place and there are no neutrals."
Or something like that.
lancehoch wrote:BaldAdonis wrote:Yeah, like once in a while, just make a game with the same number of players as territories. They could call it a "Battle for the map where you only start with 1 place and there are no neutrals."
Or something like that.
I thought they called that Battle Royal?
AndyDufresne wrote:Before you could even consider this, you'd have to find color codes that are unique and different enough from the current ones we have.
I'm also afraid that 9 and 10 player games...on maps, would be simply be down to the luck of who gets to go first.
--Andy
BaldAdonis wrote:lancehoch wrote:BaldAdonis wrote:Yeah, like once in a while, just make a game with the same number of players as territories. They could call it a "Battle for the map where you only start with 1 place and there are no neutrals."
Or something like that.
I thought they called that Battle Royal?
What's that? Never heard of it.
Read back a bit. Or just the part you quoted. Should be enough.lord voldemort wrote:BaldAdonis wrote:lancehoch wrote:BaldAdonis wrote:Yeah, like once in a while, just make a game with the same number of players as territories. They could call it a "Battle for the map where you only start with 1 place and there are no neutrals."
Or something like that.
I thought they called that Battle Royal?
What's that? Never heard of it.
check Game 1000001
Natewolfman wrote:Player 1 red
Player 2 blue
Player 3 light green
Player 4 orange
Player 5 purple
Player 6 grey
Player 7 light blue(cyan)
Player 8 yellow
as for colors, how about these?
Player 9 pink
Player 10 dark green
lancehoch wrote:Natewolfman wrote:Player 1 red
Player 2 blue
Player 3 light green
Player 4 orange
Player 5 purple
Player 6 grey
Player 7 light blue(cyan)
Player 8 yellow
as for colors, how about these?
Player 9 pink
Player 10 dark green
Can you come up with the color blind codes for those?
Natewolfman wrote:lancehoch wrote:Natewolfman wrote:Player 1 red
Player 2 blue
Player 3 light green
Player 4 orange
Player 5 purple
Player 6 grey
Player 7 light blue(cyan)
Player 8 yellow
as for colors, how about these?
Player 9 pink
Player 10 dark green
Can you come up with the color blind codes for those?
color blind codes meaning the letter you have when 'add color code'?
red=R
blue=B
Light green=G
Orange=O
Purple=P
Silver=S
Cyan=C
Yellow=Y
NEW
Pink=K
Dark Green=D
MrBenn wrote:And for the extra colour, purple or black would be fine??
Natewolfman wrote:MrBenn wrote:And for the extra colour, purple or black would be fine??
I dont think black would work just for the simple fact that most maps writing is in black and it would make alot of maps harder to read... but if we did change the neutral green to a bright green and add in dark green?
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