I'm eating spagetti, if anyone cares....
Moderator: Cartographers
whitestazn88 wrote:i had spaghetti for dinner earlier tonight.
maybe it can be like... an international buffet theme... then we could make it a big map, with chopsticks and curry and whatever the hell else is eaten around the world
whitestazn88 wrote:too bad i don't know anything about making a map, doing xml or anything like that...

Well, there are several abstract maps out there already -- Chinese Checkers, Conquer Man, CCU, the racetrack one, 8 thoughts, etc.. You play any of those? I don't mind abstract maps myself ... I play chess after all ... as long as they provide enough territory.Juan_Bottom wrote:I just don't think I'm the base target for this map......
I just can't seem to get into conquering pizza...

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[b]|[/b]That is a fantastic idea!multiplayertim wrote:i think the 2 colas bonus should be removed too easy. Did you think of creating an objective for the map like "Complete an order- Olives Pizza and Mushrooms + 3 colas" or something like that

Seconded!sensfan wrote:That is a fantastic idea!multiplayertim wrote:i think the 2 colas bonus should be removed too easy. Did you think of creating an objective for the map like "Complete an order- Olives Pizza and Mushrooms + 3 colas" or something like that
Good too!!! dessert didn't make sense did it? Your's was a better idea...Androidz wrote:And i think you can add to the table. Spices, creating a region and less symitrical.
Solid!Androidz wrote:Make some large slices in some of the pizza's will look good exsample: makeing the whole pizza in the corner into 4 large slices.
multiplayertim wrote:i think the map needs some impassables now on the full pizzas i don't know what you could use but before that attack routes need to be decided. Can you only attack pizza slice either side or opposite slices as well i would recommend the 2nd option as it will make creating impassables easier. The table looks too bare as well maybe you could use Androidz's suggestion. You need a cool sig.
true, but some people would love it and play it and noob farm on it for the rest of eternity, so who's to discourage him/her from continuing?AndyDufresne wrote:This is one of the maps that people would play a few times, and then rarely play again. It's long lasting legacy feels nonexistent.
--Andy
